Player Matchup

Ah Puch
Ah Puch
Maddix Harry
Ah Puch
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 1L
2,014 Elo+
Party 1
Hades
Hades
MeditationIsBest
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,858 Elo+
Party 1
Athena
Athena
Neekomie
Athena
Level 66
God Stats
23W - 18L
1,678 SR
Queue Stats
111W - 116L
1,530 Elo+
Party 1
Neith
Neith
TheShanglish
Neith
Level 68
God Stats
13W - 8L
1,563 SR
Queue Stats
99W - 98L
1,567 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lilintrovert99
Morgan Le Fay
Level 86
God Stats
23W - 18L
1,664 SR
Queue Stats
135W - 144L
1,611 Elo+
Party 1
Team Averages
Level 53
1,581 SR
1,716 Elo+

VS

Team Averages
Level 40
1,559 SR
1,460 Elo+
Susano
Susano
Jass_1821_
Susano
Level 45
God Stats
39W - 34L
1,500 SR
Queue Stats
508W - 565L
1,455 Elo+
Party 3
Nox
Nox
PhorkysSeal
Nox
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,470 Elo+
Party 2
Cthulhu
Cthulhu
XxELWitre909xX
Cthulhu
Level 40
God Stats
5W - 7L
1,553 SR
Queue Stats
218W - 242L
1,511 Elo+
Solo
Arachne
Arachne
littlesayid
Arachne
Level 43
God Stats
1W - 4L
1,823 SR
Queue Stats
322W - 333L
1,501 Elo+
Party 2
Chaac
Chaac
radgoon
Chaac
Level 27
God Stats
15W - 14L
1,421 SR
Queue Stats
24W - 27L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Maddix Harry
Ah Puch
18
12 / 0 / 9
13,391
1,339
20,764
3,693
1,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 3 / 18
11,972
1,197
21,420
14,241
7,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Neekomie
Athena
18
0 / 2 / 23
12,007
1,201
10,126
15,805
13,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 2 / 9
10,621
1,062
5,335
7,737
2,877
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
lilintrovert99
Morgan Le Fay
18
9 / 3 / 16
13,433
1,343
28,017
12,366
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

269

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Jass_1821_
Susano
16
3 / 6 / 3
10,817
1,082
11,687
18,347
6,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 4 / 4
9,724
972
7,477
11,602
2,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 4 / 7
10,911
1,091
13,048
21,833
11,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
littlesayid
Arachne
16
4 / 6 / 3
10,975
1,098
10,127
17,841
4,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
radgoon
Chaac
16
2 / 9 / 5
10,670
1,067
8,718
22,339
16,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
32
29
Kills
10
10
Deaths
29
75
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Susano
Jass_1821_
Susano
3
6
3
0.75
W
Ah Puch
Maddix Harry
Ah Puch
12
0
9
16.5
W
5
3
18
4.67
W
Athena
Neekomie
Athena
0
2
23
5.75
L
0
4
4
0.5
W
3
2
9
3.75
L
1
4
7
1.13
W
Morgan Le Fay
lilintrovert99
Morgan Le Fay
9
3
16
5.67
L
Arachne
littlesayid
Arachne
4
6
3
0.92
L
Chaac
radgoon
Chaac
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,662
Damage
51,057
53,842
Taken
91,962
29,779
Mitigated
42,587
15,601
Healing
4,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Jass_1821_
Susano
11,687
3,293
0
60
18,347
6,314
0
16,750
1,597
0
28,181
W
Ah Puch
Maddix Harry
Ah Puch
20,764
1,282
0
793
3,693
1,359
0
1,125
2,537
47,783
0
W
21,420
2,703
513
3,948
14,241
7,069
0
2,573
11,528
33,276
0
W
Athena
Neekomie
Athena
10,126
3,252
2,419
2,759
15,805
13,433
0
7,757
7,748
17,692
0
L
7,477
966
75
550
11,602
2,978
0
11,097
505
17,125
0
W
5,335
2,163
629
1,114
7,737
2,877
0
3,216
4,332
0
14,495
L
13,048
549
34
487
21,833
11,682
0
17,779
4,054
37,935
0
W
Morgan Le Fay
lilintrovert99
Morgan Le Fay
28,017
3,218
158
3,268
12,366
5,041
0
5,081
7,172
55,077
0
L
Arachne
littlesayid
Arachne
10,127
7,371
0
1,218
17,841
4,857
0
15,103
2,738
0
17,876
L
Chaac
radgoon
Chaac
8,718
520
10
2,445
22,339
16,756
0
19,598
2,741
0
24,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,424
Gold Earned
53,097
199
Minions Killed
168
6
Camps Cleared
7
916,918
Distance Traveled
889,784
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,817
1,082
33
3
3
196,904
0
W
Ah Puch
13,391
1,339
75
8
1
200,732
1
W
Hades
11,972
1,197
36
4
2
183,457
1
W
Athena
12,007
1,201
10
1
0
184,283
0
L
Nox
9,724
972
26
3
0
171,221
1
W
Neith
10,621
1,062
20
2
0
147,345
1
L
Cthulhu
10,911
1,091
68
7
0
180,475
0
W
Morgan Le Fay
13,433
1,343
58
6
3
201,101
0
L
Arachne
10,975
1,098
11
1
3
192,410
1
L
Chaac
10,670
1,067
30
3
1
148,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role