Player Matchup

The Morrigan
The Morrigan
GH0STB0RN
The Morrigan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 100L
1,259 Elo+
Party 2
Hachiman
Hachiman
OrpheusYAWAH
Hachiman
Level 106
God Stats
35W - 32L
1,679 SR
Queue Stats
411W - 413L
1,534 Elo+
Party 3
Nemesis
Nemesis
RudeMrHoliday
Nemesis
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 44L
1,259 Elo+
Party 2
Ne Zha
Ne Zha
SLIPGHOUL228
Ne Zha
Level 104
God Stats
95W - 97L
1,542 SR
Queue Stats
240W - 250L
1,488 Elo+
Party 3
Atlas
Atlas
mushr00m2013
Atlas
Level 49
God Stats
6W - 4L
1,579 SR
Queue Stats
17W - 21L
1,548 Elo+
Party 3
Team Averages
Level 74
1,560 SR
1,417 Elo+

VS

Team Averages
Level 67
1,517 SR
1,557 Elo+
Zhong Kui
Zhong Kui
MSFXDommino
Zhong Kui
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 59L
1,561 Elo+
Party 1
Thor
Thor
gigiti goooo
Thor
Level 98
God Stats
4W - 1L
1,510 SR
Queue Stats
62W - 56L
1,555 Elo+
Party 1
Shiva
Shiva
hvzsx
Shiva
Level 82
God Stats
4W - 3L
1,575 SR
Queue Stats
57W - 40L
1,607 Elo+
Party 1
Ares
Ares
juanchobrs7
Ares
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 150L
1,364 Elo+
Solo
Skadi
Skadi
zn0v
Skadi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GH0STB0RN
The Morrigan
13
2 / 11 / 4
8,448
445
7,623
12,798
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
OrpheusYAWAH
Hachiman
16
6 / 5 / 3
9,633
507
12,295
18,743
5,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
13
2 / 8 / 5
8,315
438
7,162
18,043
5,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ne Zha
14
3 / 11 / 2
9,198
484
9,990
14,386
5,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 3 / 5
8,353
440
7,078
14,514
13,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MSFXDommino
Zhong Kui
16
10 / 5 / 11
10,804
569
19,954
18,543
10,923
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
7 / 2 / 7
11,161
587
8,174
11,243
4,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
hvzsx
Shiva
18
16 / 0 / 8
12,196
642
18,523
18,091
10,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 4 / 6
9,502
500
7,213
15,357
13,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
zn0v
Skadi
14
2 / 4 / 1
8,690
457
10,401
9,540
3,104
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
71
15
Kills
38
38
Deaths
15
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
GH0STB0RN
The Morrigan
2
11
4
0.36
W
Zhong Kui
MSFXDommino
Zhong Kui
10
5
11
3.1
L
Hachiman
OrpheusYAWAH
Hachiman
6
5
3
1.5
L
Nemesis
2
8
5
0.56
L
Ne Zha
3
11
2
0.36
W
7
2
7
5.25
W
Shiva
hvzsx
Shiva
16
0
8
20
W
3
4
6
1.5
L
2
3
5
1.5
W
Skadi
zn0v
Skadi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,148
Damage
64,265
78,484
Taken
72,774
34,546
Mitigated
42,383
13,136
Healing
21,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
GH0STB0RN
The Morrigan
7,623
1,910
0
227
12,798
3,690
0
7,376
5,336
36,228
1,204
W
Zhong Kui
MSFXDommino
Zhong Kui
19,954
2,446
0
8,140
18,543
10,923
988
5,382
12,937
73,379
0
L
Hachiman
OrpheusYAWAH
Hachiman
12,295
8,227
0
7,543
18,743
5,524
483
4,950
13,793
0
62,363
L
Nemesis
7,162
2,856
0
1,551
18,043
5,720
0
4,323
13,720
0
35,991
L
Ne Zha
9,990
3,106
86
1,522
14,386
5,668
0
5,285
9,101
0
41,135
W
8,174
1,710
0
606
11,243
4,395
0
1,667
9,500
0
87,120
W
Shiva
hvzsx
Shiva
18,523
3,416
305
9,618
18,091
10,885
228
2,525
15,460
1,204
84,771
W
7,213
547
155
1,981
15,357
13,076
0
2,368
12,945
27,529
0
L
7,078
3,308
0
2,207
14,514
13,944
168
5,479
9,035
25,470
0
W
Skadi
zn0v
Skadi
10,401
5,183
0
1,054
9,540
3,104
132
1,049
8,435
0
58,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,947
Gold Earned
52,353
337
Minions Killed
458
0
Camps Cleared
0
1,691,824
Distance Traveled
1,828,435
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,448
445
69
4
0
304,385
5
W
Zhong Kui
10,804
569
93
5
0
322,124
2
L
Hachiman
9,633
507
92
5
0
343,248
3
L
Nemesis
8,315
438
64
3
0
396,680
2
L
Ne Zha
9,198
484
72
4
0
291,309
4
W
Thor
11,161
587
125
7
0
400,009
4
W
Shiva
12,196
642
121
6
0
391,061
1
W
Ares
9,502
500
39
2
0
395,073
3
L
Atlas
8,353
440
40
2
0
356,202
5
W
Skadi
8,690
457
80
4
0
320,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role