Player Matchup

Loki
Loki
DrL0KI
Loki
Level 156
God Stats
16W - 6L
1,677 SR
Queue Stats
31W - 25L
1,556 Elo+
Party 3
Ymir
Ymir
GC_Biggen
Ymir
Level 37
God Stats
10W - 12L
1,602 SR
Queue Stats
12W - 15L
1,491 Elo+
Party 1
Cabrakan
Cabrakan
Overkill3140
Cabrakan
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 130L
1,508 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RuffIeI
Morgan Le Fay
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,672 Elo+
Party 3
Kuzenbo
Kuzenbo
WinglessPenguin
Kuzenbo
Level 25
God Stats
3W - 1L
1,679 SR
Queue Stats
3W - 2L
1,410 Elo+
Party 1
Team Averages
Level 76
1,592 SR
1,527 Elo+

VS

Team Averages
Level 72
1,501 SR
1,534 Elo+
Bellona
Bellona
Crazygear
Bellona
Level 43
God Stats
9W - 7L
1,861 SR
Queue Stats
48W - 41L
1,580 Elo+
Party 2
Cerberus
Cerberus
DangerDonkey333
Cerberus
Level 60
God Stats
0W - 2L
1,412 SR
Queue Stats
101W - 93L
1,598 Elo+
Party 2
Anubis
Anubis
DaveNBake
Anubis
Level 144
God Stats
8W - 6L
1,329 SR
Queue Stats
97W - 100L
1,510 Elo+
Party 2
Achilles
Achilles
Natendoh
Achilles
Level 69
God Stats
4W - 5L
1,719 SR
Queue Stats
57W - 44L
1,592 Elo+
Party 2
Izanami
Izanami
pisaparty
Izanami
Level 43
God Stats
4W - 8L
1,186 SR
Queue Stats
60W - 81L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DrL0KI
Loki
20
16 / 2 / 5
14,118
1,008
20,311
11,596
5,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ymir
16
0 / 3 / 14
10,068
719
2,650
14,966
10,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
Overkill3140
Cabrakan
18
7 / 5 / 10
10,764
769
13,071
14,329
10,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
RuffIeI
Morgan Le Fay
19
4 / 1 / 16
11,487
821
19,564
10,096
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 5 / 12
9,993
714
8,871
15,960
16,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crazygear
Bellona
15
0 / 8 / 10
8,837
631
7,186
15,059
9,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cerberus
15
2 / 5 / 11
9,239
660
8,883
17,066
12,375
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
DaveNBake
Anubis
19
10 / 5 / 5
12,087
863
14,221
10,515
4,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Natendoh
Achilles
17
2 / 6 / 5
9,780
699
9,951
18,358
18,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
pisaparty
Izanami
16
2 / 6 / 10
9,563
683
6,627
12,860
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
57
30
Kills
16
16
Deaths
30
57
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bellona
Crazygear
Bellona
0
8
10
0.63
L
Cerberus
2
5
11
1.5
L
Anubis
DaveNBake
Anubis
10
5
5
2.5
W
Loki
DrL0KI
Loki
16
2
5
9.25
W
Ymir
0
3
14
2.33
L
Achilles
Natendoh
Achilles
2
6
5
0.75
W
Cabrakan
Overkill3140
Cabrakan
7
5
10
2.4
W
Morgan Le Fay
RuffIeI
Morgan Le Fay
4
1
16
12
W
3
5
12
1.8
L
Izanami
pisaparty
Izanami
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,467
Damage
46,868
66,947
Taken
73,858
47,770
Mitigated
48,156
8,890
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Crazygear
Bellona
7,186
1,512
0
404
15,059
9,847
0
8,715
5,959
522
18,250
L
Cerberus
8,883
201
528
2,903
17,066
12,375
0
11,782
4,896
19,449
0
L
Anubis
DaveNBake
Anubis
14,221
197
0
619
10,515
4,397
627
3,001
7,438
38,036
0
W
Loki
DrL0KI
Loki
20,311
7,157
0
1,498
11,596
5,193
54
2,561
9,035
0
78,207
W
Ymir
2,650
420
0
2,039
14,966
10,221
346
9,166
5,800
9,219
0
L
Achilles
Natendoh
Achilles
9,951
1,568
0
1,210
18,358
18,042
688
10,313
7,655
0
29,552
W
Cabrakan
Overkill3140
Cabrakan
13,071
1,372
0
1,092
14,329
10,516
457
4,241
10,088
28,509
0
W
Morgan Le Fay
RuffIeI
Morgan Le Fay
19,564
1,801
768
2,679
10,096
5,091
1,967
2,101
7,995
58,344
0
W
8,871
2,104
0
814
15,960
16,749
367
5,557
10,403
16,996
0
L
Izanami
pisaparty
Izanami
6,627
3,786
0
1,891
12,860
3,495
429
8,977
3,754
0
28,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,430
Gold Earned
49,506
276
Minions Killed
214
0
Camps Cleared
0
1,438,363
Distance Traveled
1,277,477
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,837
631
17
1
0
242,827
0
L
Cerberus
9,239
660
36
3
0
267,380
1
L
Anubis
12,087
863
69
5
0
247,613
0
W
Loki
14,118
1,008
117
8
0
321,482
0
W
Ymir
10,068
719
24
2
0
294,066
0
L
Achilles
9,780
699
40
3
0
283,990
1
W
Cabrakan
10,764
769
34
2
0
271,421
1
W
Morgan Le Fay
11,487
821
88
6
0
282,578
1
W
Kuzenbo
9,993
714
13
1
0
268,816
0
L
Izanami
9,563
683
52
4
0
235,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role