Player Matchup

Ganesha
Ganesha
Bulldozerthug
Ganesha
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 128L
1,305 Elo+
Party 1
Vamana
Vamana
LordGrantIV
Vamana
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,537 Elo+
Party 1
Bakasura
Bakasura
Nasty Strats
Bakasura
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 73L
1,488 Elo+
Party 1
Ravana
Ravana
Walmart Drunk
Ravana
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 91L
1,574 Elo+
Party 1
Hachiman
Hachiman
YOLobster
Hachiman
Level 47
God Stats
9W - 1L
1,908 SR
Queue Stats
129W - 110L
1,601 Elo+
Solo
Team Averages
Level 64
1,582 SR
1,501 Elo+

VS

Team Averages
Level 29
1,457 SR
1,453 Elo+
Chang'e
Chang'e
Natsuki_enjoyer
Chang'e
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,500 Elo+
Party 2
Nemesis
Nemesis
Sleepy_Soul_
Nemesis
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
1,540 Elo+
Party 2
Ullr
Ullr
YoshiIsSad
Ullr
Level 86
God Stats
3W - 5L
1,500 SR
Queue Stats
109W - 89L
1,258 Elo+
Party 2
Atlas
Atlas
jimthemcchip
Atlas
Level 9
God Stats
2W - 4L
1,284 SR
Queue Stats
26W - 25L
1,427 Elo+
Solo
Kukulkan
Kukulkan
prnstarKumba
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 4 / 6
9,652
643
10,023
22,605
24,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
16
1 / 4 / 1
9,651
643
9,710
19,919
17,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Nasty Strats
Bakasura
17
2 / 5 / 4
10,467
698
9,484
19,835
9,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 10 / 3
10,210
681
8,313
19,556
7,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
YOLobster
Hachiman
14
1 / 9 / 3
8,915
594
10,490
19,335
6,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 17
11,008
734
19,278
12,857
8,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Sleepy_Soul_
Nemesis
17
4 / 2 / 10
10,491
699
12,272
11,463
6,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
10 / 2 / 8
12,271
818
13,590
13,333
5,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 1 / 9
11,886
792
16,338
17,912
20,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
prnstarKumba
Kukulkan
19
6 / 1 / 14
11,782
785
21,839
8,695
7,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
90
7
Kills
32
32
Deaths
7
17
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
4
6
0.75
L
Vamana
1
4
1
0.38
L
Bakasura
Nasty Strats
Bakasura
2
5
4
0.8
W
5
1
17
13.5
W
Nemesis
Sleepy_Soul_
Nemesis
4
2
10
4.5
L
3
10
3
0.45
L
Hachiman
YOLobster
Hachiman
1
9
3
0.28
W
10
2
8
7
W
7
1
9
11.5
W
Kukulkan
prnstarKumba
Kukulkan
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,020
Damage
83,317
101,250
Taken
64,260
65,385
Mitigated
48,617
18,438
Healing
21,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
10,023
1,023
505
5,435
22,605
24,446
33
14,924
7,009
19,715
0
L
Vamana
9,710
2,547
72
4,043
19,919
17,356
0
9,844
9,523
3,402
30,940
L
Bakasura
Nasty Strats
Bakasura
9,484
5,876
0
4,702
19,835
9,072
177
6,812
12,681
0
34,764
W
19,278
1,846
5,086
6,550
12,857
8,654
2,267
2,235
10,416
31,804
0
W
Nemesis
Sleepy_Soul_
Nemesis
12,272
6,293
0
1,321
11,463
6,891
0
2,306
8,798
0
21,049
L
8,313
2,254
0
1,219
19,556
7,851
0
10,304
8,856
0
21,530
L
Hachiman
YOLobster
Hachiman
10,490
6,326
0
2,462
19,335
6,660
345
13,555
5,370
0
26,741
W
13,590
3,516
0
2,308
13,333
5,768
0
2,413
10,419
0
67,883
W
16,338
7,147
2,434
3,013
17,912
20,040
723
2,564
15,034
40,638
0
W
Kukulkan
prnstarKumba
Kukulkan
21,839
2,331
0
632
8,695
7,264
1,630
1,323
6,393
54,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,895
Gold Earned
57,438
189
Minions Killed
267
0
Camps Cleared
0
1,422,023
Distance Traveled
1,390,040
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,652
643
3
0
0
301,314
1
L
Vamana
9,651
643
51
3
0
275,900
0
L
Bakasura
10,467
698
70
5
0
329,324
0
W
Chang'e
11,008
734
29
2
0
307,246
1
W
Nemesis
10,491
699
15
1
0
237,998
0
L
Ravana
10,210
681
30
2
0
268,602
1
L
Hachiman
8,915
594
35
2
0
246,883
2
W
Ullr
12,271
818
95
6
0
286,288
1
W
Atlas
11,886
792
49
3
0
290,306
0
W
Kukulkan
11,782
785
79
5
0
268,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role