Player Matchup

Izanami
Izanami
AdrianM888
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,312 Elo+
Party 3
Pele
Pele
Bad_Dracula
Pele
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,378 Elo+
Party 2
Cthulhu
Cthulhu
EightDino95
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,346 Elo+
Party 2
Sol
Sol
The_Revanchist0
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,392 Elo+
Party 3
Chronos
Chronos
nat_world
Chronos
Level 18
God Stats
0W - 2L
1,319 SR
Queue Stats
5W - 14L
1,215 Elo+
Party 3
Team Averages
Level 35
1,464 SR
1,329 Elo+

VS

Team Averages
Level 75
1,499 SR
1,483 Elo+
Eset
Eset
ACKaysea22
Eset
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
AZAZY3l
Sobek
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 92L
1,489 Elo+
Party 1
Mercury
Mercury
PabLocX_210_
Mercury
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,357 Elo+
Solo
Fafnir
Fafnir
Xx Threshold xX
Fafnir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
pentoxcrack
Tiamat
Level 29
God Stats
3W - 2L
1,497 SR
Queue Stats
95W - 80L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AdrianM888
Izanami
14
8 / 7 / 7
9,958
664
16,395
14,853
5,801
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 8 / 11
11,463
764
21,793
15,463
7,546
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
EightDino95
Cthulhu
18
2 / 4 / 15
10,634
709
15,719
18,133
17,652
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
5 / 7 / 13
11,550
770
12,781
17,939
7,732
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos
nat_world
Chronos
17
2 / 5 / 20
10,698
713
8,611
16,616
6,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 13
10,549
703
5,832
9,904
3,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
AZAZY3l
Sobek
17
1 / 6 / 18
11,232
749
10,114
26,935
37,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
PabLocX_210_
Mercury
20
11 / 8 / 4
12,172
811
15,154
17,315
7,631
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 6 / 20
10,998
733
8,882
20,194
27,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
20
15 / 3 / 12
13,888
926
34,688
18,295
23,481
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
98
25
Kills
31
31
Deaths
26
66
Assists
67
Player
Kills
Deaths
Assists
KDA
W
2
3
13
2.83
W
Sobek
AZAZY3l
Sobek
1
6
18
1.67
L
Izanami
AdrianM888
Izanami
8
7
7
1.64
L
8
8
11
1.69
L
Cthulhu
EightDino95
Cthulhu
2
4
15
2.38
W
Mercury
PabLocX_210_
Mercury
11
8
4
1.63
L
5
7
13
1.64
W
2
6
20
2
L
Chronos
nat_world
Chronos
2
5
20
2.4
W
Tiamat
15
3
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,299
Damage
74,670
83,004
Taken
92,643
45,588
Mitigated
99,706
22,939
Healing
29,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,832
327
2,895
1,339
9,904
3,874
653
4,167
5,737
20,507
0
W
Sobek
AZAZY3l
Sobek
10,114
569
474
4,092
26,935
37,476
975
10,308
16,627
22,918
0
L
Izanami
AdrianM888
Izanami
16,395
13,303
1,519
1,722
14,853
5,801
951
9,826
5,027
0
25,118
L
21,793
2,193
561
1,133
15,463
7,546
130
11,834
3,629
0
38,854
L
Cthulhu
EightDino95
Cthulhu
15,719
349
970
4,846
18,133
17,652
0
10,769
7,364
30,896
0
W
Mercury
PabLocX_210_
Mercury
15,154
9,237
867
2,986
17,315
7,631
1,979
6,819
10,496
0
32,373
L
12,781
4,862
1,675
4,171
17,939
7,732
134
13,666
4,273
26,099
0
W
8,882
3,961
356
4,387
20,194
27,244
913
8,301
11,893
13,575
0
L
Chronos
nat_world
Chronos
8,611
2,724
1,509
4,833
16,616
6,857
296
13,421
3,195
24,609
0
W
Tiamat
34,688
2,077
3,125
9,215
18,295
23,481
529
7,516
10,779
57,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,303
Gold Earned
58,839
155
Minions Killed
140
0
Camps Cleared
0
1,184,332
Distance Traveled
1,390,778
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,549
703
33
2
0
282,601
0
W
Sobek
11,232
749
20
1
0
262,614
1
L
Izanami
9,958
664
18
1
0
210,002
0
L
Pele
11,463
764
30
2
0
240,951
0
L
Cthulhu
10,634
709
28
2
0
266,778
0
W
Mercury
12,172
811
34
2
0
280,644
1
L
Sol
11,550
770
41
3
0
220,259
1
W
Fafnir
10,998
733
4
0
0
263,866
0
L
Chronos
10,698
713
38
3
0
246,342
3
W
Tiamat
13,888
926
49
3
0
301,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role