Player Matchup

Bastet
Bastet
DrSteampnk
Bastet
Level 87
God Stats
117W - 109L
1,527 SR
Queue Stats
2,207W - 2,397L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
Eastbait8
Kukulkan
Level 38
God Stats
218W - 169L
1,604 SR
Queue Stats
234W - 196L
1,536 Elo+
Party 2
Discordia
Discordia
Kash-814
Discordia
Level 156
God Stats
75W - 43L
1,750 SR
Queue Stats
313W - 286L
1,562 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Vain-AO-Craze
Kumbhakarna
Level 85
God Stats
59W - 50L
1,569 SR
Queue Stats
104W - 99L
1,529 Elo+
Party 2
Medusa
Medusa
daajji
Medusa
Level 29
God Stats
2W - 0L
1,689 SR
Queue Stats
37W - 33L
1,544 Elo+
Party 1
Team Averages
Level 79
1,628 SR
1,536 Elo+

VS

Team Averages
Level 37
1,496 SR
1,451 Elo+
Sol
Sol
Grim_Uchiha999
Sol
Level 24
God Stats
1W - 2L
1,481 SR
Queue Stats
2W - 7L
1,278 Elo+
Party 3
Vulcan
Vulcan
JE11Y GIVER
Vulcan
Level 30
God Stats
0W - 1L
1,480 SR
Queue Stats
31W - 34L
1,442 Elo+
Solo
Janus
Janus
TheWetperm
Janus
Level 46
God Stats
15W - 31L
1,366 SR
Queue Stats
216W - 248L
1,415 Elo+
Solo
Ne Zha
Ne Zha
demon_uchiha999
Ne Zha
Level 35
God Stats
44W - 36L
1,569 SR
Queue Stats
51W - 42L
1,507 Elo+
Party 3
Neith
Neith
vFireDvF
Neith
Level 48
God Stats
13W - 9L
1,582 SR
Queue Stats
402W - 350L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DrSteampnk
Bastet
18
5 / 3 / 10
11,488
1,149
11,546
9,409
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Eastbait8
Kukulkan
18
5 / 2 / 14
12,113
1,211
14,682
6,496
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Kash-814
Discordia
18
13 / 1 / 10
13,097
1,310
14,202
4,308
1,271
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Vain-AO-Craze
Kumbhakarna
18
1 / 1 / 21
11,884
1,188
6,395
10,330
13,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
daajji
Medusa
18
5 / 3 / 14
11,870
1,187
11,216
10,719
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

267

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
10,215
1,022
8,640
13,712
4,315
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
16
1 / 8 / 3
10,089
1,009
5,868
12,956
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
16
2 / 5 / 4
10,493
1,049
5,912
9,128
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 8 / 5
9,967
997
5,353
16,290
5,689
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
vFireDvF
Neith
16
5 / 2 / 3
11,877
1,188
12,829
10,396
3,218

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
29
29
Kills
10
10
Deaths
29
69
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bastet
DrSteampnk
Bastet
5
3
10
3.33
W
Kukulkan
Eastbait8
Kukulkan
5
2
14
6
L
1
6
4
0.5
L
Vulcan
1
8
3
0.31
W
Discordia
Kash-814
Discordia
13
1
10
18
L
Janus
2
5
4
0.8
W
Kumbhakarna
Vain-AO-Craze
Kumbhakarna
1
1
21
11.5
W
Medusa
daajji
Medusa
5
3
14
4
L
1
8
5
0.44
L
Neith
vFireDvF
Neith
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,041
Damage
38,602
41,262
Taken
62,482
24,119
Mitigated
20,357
4,642
Healing
4,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
DrSteampnk
Bastet
11,546
2,850
0
1,099
9,409
3,521
0
4,917
4,492
0
19,958
W
Kukulkan
Eastbait8
Kukulkan
14,682
888
0
0
6,496
2,284
0
2,384
4,112
43,871
0
L
8,640
1,299
0
1,505
13,712
4,315
0
6,110
7,602
23,316
0
L
Vulcan
5,868
1,695
0
445
12,956
4,362
0
8,333
4,623
26,318
0
W
Discordia
Kash-814
Discordia
14,202
47
54
663
4,308
1,271
0
2,196
2,112
23,451
0
L
Janus
5,912
340
0
39
9,128
2,773
0
7,059
2,069
17,122
0
W
Kumbhakarna
Vain-AO-Craze
Kumbhakarna
6,395
90
602
1,397
10,330
13,325
0
4,716
5,614
16,633
0
W
Medusa
daajji
Medusa
11,216
4,673
0
827
10,719
3,718
0
6,207
4,512
0
38,729
L
5,353
2,732
0
635
16,290
5,689
0
7,303
8,987
0
14,095
L
Neith
vFireDvF
Neith
12,829
3,879
0
1,525
10,396
3,218
0
6,474
3,922
0
32,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,452
Gold Earned
52,641
199
Minions Killed
181
6
Camps Cleared
7
1,012,558
Distance Traveled
805,808
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,488
1,149
19
2
4
219,023
1
W
Kukulkan
12,113
1,211
77
8
0
193,135
0
L
Sol
10,215
1,022
31
3
2
167,110
0
L
Vulcan
10,089
1,009
57
6
2
166,083
1
W
Discordia
13,097
1,310
17
2
1
197,517
0
L
Janus
10,493
1,049
35
4
1
155,267
1
W
Kumbhakarna
11,884
1,188
27
3
1
207,358
0
W
Medusa
11,870
1,187
59
6
0
195,525
0
L
Ne Zha
9,967
997
11
1
2
188,779
3
L
Neith
11,877
1,188
47
5
0
128,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role