Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BuddahChan
Sol
Level 47
God Stats
15W - 2L
1,679 SR
Queue Stats
143W - 41L
1,843 Elo+
Party 2
Shiva
Shiva
MotherCoconuts
Shiva
Level 157
God Stats
15W - 7L
1,854 SR
Queue Stats
152W - 56L
1,812 Elo+
Party 2
Bastet
Bastet
Scraggi
Bastet
Level 143
God Stats
9W - 3L
2,002 SR
Queue Stats
101W - 43L
1,750 Elo+
Party 2
Sylvanus
Sylvanus
tz13
Sylvanus
Level 160
God Stats
4W - 2L
1,729 SR
Queue Stats
102W - 28L
1,961 Elo+
Party 2
Team Averages
Level 127
1,753 SR
1,773 Elo+

VS

Team Averages
Level 109
1,531 SR
1,591 Elo+
Thoth
Thoth
BigTipperr
Thoth
Level 116
God Stats
1W - 1L
1,373 SR
Queue Stats
7W - 4L
1,741 Elo+
Party 1
Yemoja
Yemoja
EmperorNick12
Yemoja
Level 128
God Stats
2W - 1L
1,604 SR
Queue Stats
6W - 4L
1,665 Elo+
Party 1
Tyr
Tyr
KinkyKoala12
Tyr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,545 Elo+
Party 1
Sol
Sol
RamenBot
Sol
Level 25
God Stats
0W - 1L
1,678 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
Squill555
Bastet
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 2 / 12
9,164
833
13,462
6,457
1,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 2 / 19
8,132
739
10,600
7,414
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
8 / 3 / 9
9,777
889
11,398
15,362
16,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Scraggi
Bastet
17
11 / 2 / 7
9,829
894
10,063
9,570
3,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
tz13
Sylvanus
15
5 / 0 / 10
8,401
764
4,769
8,821
6,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
4 / 4 / 4
8,320
756
8,879
6,781
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 4
7,411
674
1,730
11,700
11,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 6 / 3
7,674
698
4,044
13,449
9,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 8 / 1
7,430
675
7,513
13,066
3,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
Squill555
Bastet
14
2 / 6 / 2
7,765
706
8,288
13,009
4,185
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
23
29
Kills
9
9
Deaths
29
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
2
12
5.5
L
Thoth
4
4
4
1.5
W
0
2
19
4.75
L
0
5
4
0.4
L
2
6
3
0.58
W
8
3
9
4.17
L
1
8
1
0.19
W
Bastet
Scraggi
Bastet
11
2
7
7.25
L
Bastet
Squill555
Bastet
2
6
2
0.5
W
Sylvanus
tz13
Sylvanus
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,292
Damage
30,454
47,624
Taken
58,005
31,158
Mitigated
31,381
18,523
Healing
11,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,462
5,061
0
1,375
6,457
1,820
1,898
3,226
2,920
0
36,848
L
Thoth
8,879
160
0
430
6,781
2,118
0
1,349
5,432
16,806
0
W
10,600
3,533
0
2,234
7,414
2,262
1,884
2,620
4,558
23,882
0
L
1,730
606
2,297
2,117
11,700
11,437
0
3,315
8,385
9,306
0
L
4,044
283
0
2,503
13,449
9,852
0
4,686
8,763
0
12,916
W
11,398
2,353
126
3,308
15,362
16,542
111
5,543
9,285
0
30,211
L
7,513
3,783
0
2,744
13,066
3,789
0
3,260
9,806
25,631
0
W
Bastet
Scraggi
Bastet
10,063
2,741
0
2,998
9,570
3,678
508
2,544
6,871
0
32,584
L
Bastet
Squill555
Bastet
8,288
1,696
0
1,484
13,009
4,185
0
2,759
10,250
0
30,738
W
Sylvanus
tz13
Sylvanus
4,769
1,452
3,978
4,504
8,821
6,856
233
3,362
5,407
14,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,303
Gold Earned
38,600
194
Minions Killed
160
0
Camps Cleared
0
1,068,433
Distance Traveled
997,428
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,164
833
65
6
0
223,592
3
L
Thoth
8,320
756
20
2
0
199,374
0
W
Sol
8,132
739
32
3
0
209,960
1
L
Yemoja
7,411
674
17
2
0
184,164
1
L
Tyr
7,674
698
19
2
0
226,907
1
W
Shiva
9,777
889
35
3
0
228,028
0
L
Sol
7,430
675
57
5
0
168,774
0
W
Bastet
9,829
894
47
4
0
240,697
5
L
Bastet
7,765
706
47
4
0
218,209
2
W
Sylvanus
8,401
764
15
1
0
166,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role