Player Matchup

Rama
Rama
ArcanaBanana
Rama
Level 129
God Stats
0W - 1L
1,710 SR
Queue Stats
5W - 8L
1,357 Elo+
Party 3
Thanatos
Thanatos
Hoozsey
Thanatos
Level 46
God Stats
10W - 3L
2,039 SR
Queue Stats
245W - 131L
1,766 Elo+
Party 2
Geb
Geb
SweetT1001
Geb
Level 89
God Stats
0W - 1L
1,769 SR
Queue Stats
5W - 7L
1,834 Elo+
Party 3
Agni
Agni
TheHenryAvery
Agni
Level 34
God Stats
6W - 1L
1,908 SR
Queue Stats
235W - 119L
1,741 Elo+
Party 2
Gilgamesh
Gilgamesh
dubmoney99
Gilgamesh
Level 122
God Stats
0W - 1L
1,565 SR
Queue Stats
4W - 9L
1,236 Elo+
Party 3
Team Averages
Level 84
1,798 SR
1,587 Elo+

VS

Team Averages
Level 55
1,546 SR
1,636 Elo+
Chang'e
Chang'e
DyrKral
Chang'e
Level 49
God Stats
6W - 4L
1,159 SR
Queue Stats
662W - 619L
1,583 Elo+
Solo
Atlas
Atlas
MasterBrandon00
Atlas
Level 158
God Stats
1W - 2L
1,295 SR
Queue Stats
121W - 66L
1,730 Elo+
Party 1
Shiva
Shiva
MrHatnClogsss
Shiva
Level 27
God Stats
5W - 2L
1,953 SR
Queue Stats
62W - 33L
1,677 Elo+
Party 1
Da Ji
Da Ji
WitDaBlickyUh
Da Ji
Level 22
God Stats
8W - 1L
1,500 SR
Queue Stats
87W - 38L
1,673 Elo+
Party 1
Neith
Neith
imFrequentSee
Neith
Level 18
God Stats
3W - 0L
1,825 SR
Queue Stats
18W - 16L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
6,961
696
4,523
6,677
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Hoozsey
Thanatos
13
1 / 5 / 1
6,726
673
6,130
8,533
3,330
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 5 / 1
7,303
730
6,144
12,003
7,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 4 / 1
6,595
660
5,162
5,866
1,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
dubmoney99
Gilgamesh
13
0 / 4 / 2
6,496
650
4,125
11,872
4,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DyrKral
Chang'e
15
3 / 0 / 8
7,783
778
7,544
5,642
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 16
8,406
841
6,955
12,046
12,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 3 / 14
8,380
838
11,448
8,292
5,442
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
8 / 0 / 8
8,803
880
7,741
6,907
3,215
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 0 / 6
7,852
785
5,696
4,956
1,983
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
74
5
Kills
22
22
Deaths
5
7
Assists
52
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Chang'e
DyrKral
Chang'e
3
0
8
7
L
Thanatos
Hoozsey
Thanatos
1
5
1
0.3
W
2
2
16
5
W
5
3
14
4
L
2
5
1
0.5
L
1
4
1
0.38
W
8
0
8
12
L
Gilgamesh
dubmoney99
Gilgamesh
0
4
2
0.25
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,084
Damage
39,384
44,951
Taken
37,843
18,329
Mitigated
24,907
7,754
Healing
10,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,523
3,145
0
503
6,677
1,828
0
1,765
4,912
0
17,414
W
Chang'e
DyrKral
Chang'e
7,544
756
1,971
2,746
5,642
2,031
364
1,306
4,336
25,702
0
L
Thanatos
Hoozsey
Thanatos
6,130
1,231
0
3,793
8,533
3,330
0
2,923
5,610
0
14,628
W
6,955
2,296
508
2,163
12,046
12,236
333
3,133
8,913
19,775
0
W
11,448
3,370
249
533
8,292
5,442
618
2,401
5,891
0
32,166
L
6,144
418
0
413
12,003
7,206
0
5,066
6,937
16,490
0
L
5,162
465
54
266
5,866
1,531
0
512
5,354
19,056
0
W
7,741
2,770
0
981
6,907
3,215
29
1,479
5,428
0
26,188
L
Gilgamesh
dubmoney99
Gilgamesh
4,125
606
0
2,725
11,872
4,434
0
4,233
7,639
0
13,343
W
5,696
2,422
0
1,411
4,956
1,983
2,724
2,987
1,969
0
22,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,081
Gold Earned
41,224
129
Minions Killed
200
0
Camps Cleared
0
957,359
Distance Traveled
1,026,138
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,961
696
40
4
0
179,341
0
W
Chang'e
7,783
778
31
3
0
190,756
3
L
Thanatos
6,726
673
21
2
0
203,952
2
W
Atlas
8,406
841
19
2
0
194,340
3
W
Shiva
8,380
838
43
4
0
215,297
0
L
Geb
7,303
730
19
2
0
187,778
0
L
Agni
6,595
660
29
3
0
201,698
0
W
Da Ji
8,803
880
51
5
0
227,235
0
L
Gilgamesh
6,496
650
20
2
0
184,590
1
W
Neith
7,852
785
56
6
0
198,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role