Player Matchup

Khepri
Khepri
AFlyingFox
Khepri
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,721 Elo+
Party 1
Charybdis
Charybdis
Hydrogue
Charybdis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,721 Elo+
Party 1
Baron Samedi
Baron Samedi
IM A SMURF 7w7
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,613 Elo+
Party 3
Shiva
Shiva
Jakesa2
Shiva
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,721 Elo+
Party 1
Loki
Loki
N1njaWarrior237
Loki
Level 61
God Stats
10W - 8L
1,327 SR
Queue Stats
134W - 142L
1,500 Elo+
Party 3
Team Averages
Level 48
1,465 SR
1,655 Elo+

VS

Team Averages
Level 115
1,624 SR
1,576 Elo+
Shiva
Shiva
Kvng_Kilam
Shiva
Level 155
God Stats
0W - 2L
1,715 SR
Queue Stats
114W - 112L
1,635 Elo+
Party 2
Pele
Pele
RadiantPegasus
Pele
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 62L
1,589 Elo+
Party 2
Skadi
Skadi
SkipB
Skadi
Level 88
God Stats
45W - 42L
1,495 SR
Queue Stats
46W - 52L
1,437 Elo+
Solo
Izanami
Izanami
VsnoopyyyV
Izanami
Level 49
God Stats
2W - 3L
1,909 SR
Queue Stats
4W - 4L
1,653 Elo+
Party 2
Nu Wa
Nu Wa
feared00
Nu Wa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 64L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AFlyingFox
Khepri
16
3 / 4 / 18
11,452
477
5,105
24,464
31,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
Hydrogue
Charybdis
20
12 / 7 / 9
13,645
569
26,171
24,666
10,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
IM A SMURF 7w7
Baron Samedi
20
14 / 5 / 5
13,461
561
26,170
19,965
11,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Jakesa2
Shiva
20
9 / 4 / 5
13,630
568
17,182
25,654
27,571
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
2 / 2 / 13
11,314
471
5,660
17,515
6,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
4 / 9 / 10
11,675
486
14,166
28,786
27,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 8 / 4
12,318
513
19,792
23,750
8,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Skadi
SkipB
Skadi
20
4 / 9 / 3
13,988
583
15,488
17,108
6,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
VsnoopyyyV
Izanami
15
1 / 9 / 6
9,735
406
7,752
14,106
3,985
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
feared00
Nu Wa
16
5 / 5 / 6
10,956
457
20,901
16,899
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
50
40
Kills
21
22
Deaths
40
50
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Khepri
AFlyingFox
Khepri
3
4
18
3
W
Charybdis
Hydrogue
Charybdis
12
7
9
2.36
W
Baron Samedi
IM A SMURF 7w7
Baron Samedi
14
5
5
3.3
W
Shiva
Jakesa2
Shiva
9
4
5
2.88
L
Shiva
4
9
10
1
W
2
2
13
4.25
L
7
8
4
1.13
L
Skadi
SkipB
Skadi
4
9
3
0.61
L
Izanami
VsnoopyyyV
Izanami
1
9
6
0.44
L
Nu Wa
feared00
Nu Wa
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,288
Damage
78,099
112,264
Taken
100,649
87,580
Mitigated
50,100
33,160
Healing
19,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AFlyingFox
Khepri
5,105
816
489
4,871
24,464
31,105
100
3,703
20,761
24,048
0
W
Charybdis
Hydrogue
Charybdis
26,171
18,749
0
10,621
24,666
10,950
4,208
3,973
20,693
0
122,400
W
Baron Samedi
IM A SMURF 7w7
Baron Samedi
26,170
1,659
1,956
5,832
19,965
11,233
1,680
6,268
13,697
98,100
0
W
Shiva
Jakesa2
Shiva
17,182
4,800
224
4,272
25,654
27,571
614
4,453
21,201
19,899
78,545
L
Shiva
14,166
1,516
38
3,315
28,786
27,591
0
11,653
17,133
9,862
29,104
W
5,660
1,481
0
4,895
17,515
6,721
0
5,878
11,637
0
75,318
L
19,792
5,749
0
8,530
23,750
8,151
316
5,785
17,965
0
77,706
L
Skadi
SkipB
Skadi
15,488
8,395
0
3,180
17,108
6,023
4,045
3,507
13,601
0
85,955
L
Izanami
VsnoopyyyV
Izanami
7,752
6,652
0
980
14,106
3,985
94
4,104
10,002
0
41,756
L
Nu Wa
feared00
Nu Wa
20,901
7,549
0
3,409
16,899
4,350
1,030
9,234
7,665
65,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,502
Gold Earned
58,672
605
Minions Killed
452
0
Camps Cleared
0
2,170,254
Distance Traveled
2,176,537
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,452
477
28
1
0
470,470
2
W
Charybdis
13,645
569
143
6
0
388,835
0
W
Baron Samedi
13,461
561
157
7
0
415,726
6
W
Shiva
13,630
568
167
7
0
404,055
0
L
Shiva
11,675
486
44
2
0
452,723
11
W
Loki
11,314
471
110
5
0
491,168
1
L
Pele
12,318
513
110
5
0
458,283
3
L
Skadi
13,988
583
169
7
0
406,047
1
L
Izanami
9,735
406
65
3
0
426,991
1
L
Nu Wa
10,956
457
64
3
0
432,493
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role