Player Matchup

Heimdallr
Heimdallr
ApocalypticAce1
Heimdallr
Level 55
God Stats
18W - 18L
1,486 SR
Queue Stats
413W - 281L
1,380 Elo+
Party 1
Fafnir
Fafnir
Mr Klutch Chaos
Fafnir
Level 146
God Stats
5W - 4L
1,580 SR
Queue Stats
590W - 456L
1,539 Elo+
Party 1
Gilgamesh
Gilgamesh
NarfleDeGarthok
Gilgamesh
Level 114
God Stats
21W - 18L
1,649 SR
Queue Stats
533W - 387L
1,526 Elo+
Party 1
Team Averages
Level 105
1,572 SR
1,481 Elo+

VS

Team Averages
Level 105
1,525 SR
1,650 Elo+
Nox
Nox
AidanIsLost
Nox
Level 143
God Stats
2W - 1L
1,310 SR
Queue Stats
64W - 54L
1,585 Elo+
Party 2
Arachne
Arachne
AnthonyIsLost
Arachne
Level 129
God Stats
2W - 0L
1,713 SR
Queue Stats
26W - 11L
1,790 Elo+
Party 2
Baron Samedi
Baron Samedi
Timmyislost
Baron Samedi
Level 43
God Stats
4W - 2L
1,553 SR
Queue Stats
7W - 5L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ApocalypticAce1
Heimdallr
14
4 / 8 / 8
10,222
681
10,718
13,138
5,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 7 / 8
10,415
694
11,355
15,449
9,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
NarfleDeGarthok
Gilgamesh
14
6 / 4 / 8
11,234
749
14,312
15,938
18,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 17
11,198
747
11,537
12,554
9,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
17
11 / 6 / 6
12,297
820
17,390
22,593
13,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Timmyislost
Baron Samedi
16
6 / 7 / 10
11,322
755
10,158
11,523
6,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
52
14
Kills
19
19
Deaths
15
24
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
2
17
5.25
W
Arachne
11
6
6
2.33
L
Heimdallr
ApocalypticAce1
Heimdallr
4
8
8
1
L
4
7
8
1.14
L
Gilgamesh
NarfleDeGarthok
Gilgamesh
6
4
8
2.5
W
Baron Samedi
Timmyislost
Baron Samedi
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,385
Damage
39,085
44,525
Taken
46,670
32,422
Mitigated
29,720
4,897
Healing
17,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,537
1,378
0
3,610
12,554
9,768
661
4,642
7,912
34,154
0
W
Arachne
17,390
10,640
0
10,639
22,593
13,625
1,216
4,666
17,927
0
46,807
L
Heimdallr
ApocalypticAce1
Heimdallr
10,718
5,016
0
390
13,138
5,001
0
6,542
6,426
0
28,577
L
11,355
2,102
0
3,595
15,449
9,080
0
6,518
8,626
35,940
0
L
Gilgamesh
NarfleDeGarthok
Gilgamesh
14,312
3,488
0
912
15,938
18,341
0
8,221
7,483
0
31,823
W
Baron Samedi
Timmyislost
Baron Samedi
10,158
760
1,378
1,702
11,523
6,327
865
2,792
8,731
30,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,871
Gold Earned
34,817
160
Minions Killed
142
5
Camps Cleared
7
695,172
Distance Traveled
838,775
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,198
747
45
3
2
292,674
7
W
Arachne
12,297
820
51
3
4
324,942
3
L
Heimdallr
10,222
681
59
4
0
224,799
4
L
Fafnir
10,415
694
50
3
2
235,121
0
L
Gilgamesh
11,234
749
51
3
3
235,252
1
W
Baron Samedi
11,322
755
46
3
1
221,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role