Player Matchup

Sobek
Sobek
Edups
Sobek
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 78L
1,405 Elo+
Party 2
Pele
Pele
dougthedog
Pele
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 103L
1,412 Elo+
Party 2
Zeus
Zeus
jim152678
Zeus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 98L
1,464 Elo+
Solo
Team Averages
Level 100
1,500 SR
1,427 Elo+

VS

Team Averages
Level 90
1,472 SR
1,390 Elo+
Neith
Neith
GоriІIa
Neith
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
PixelMania91
Gilgamesh
Level 44
God Stats
4W - 3L
1,415 SR
Queue Stats
13W - 28L
1,241 Elo+
Party 1
Sobek
Sobek
qKatana
Sobek
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 44L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Edups
Sobek
17
3 / 3 / 8
13,540
677
16,461
30,538
44,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
1 / 7 / 10
12,623
631
11,954
23,791
9,894
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
20
9 / 7 / 3
15,127
756
31,706
16,146
6,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GоriІIa
Neith
20
8 / 6 / 8
15,227
761
28,627
20,397
8,288
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
PixelMania91
Gilgamesh
19
4 / 4 / 10
14,428
721
16,558
22,359
19,436
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sobek
qKatana
Sobek
20
5 / 3 / 9
15,450
773
12,397
30,606
48,641
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
13
Kills
17
17
Deaths
13
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sobek
Edups
Sobek
3
3
8
2.33
W
Neith
GоriІIa
Neith
8
6
8
2
W
Gilgamesh
PixelMania91
Gilgamesh
4
4
10
2.25
L
1
7
10
0.86
L
Zeus
9
7
3
1.5
W
Sobek
qKatana
Sobek
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,121
Damage
57,582
70,475
Taken
73,362
60,468
Mitigated
76,365
15,772
Healing
22,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Edups
Sobek
16,461
1,262
750
9,473
30,538
44,134
242
6,268
24,270
31,330
0
W
Neith
GоriІIa
Neith
28,627
13,008
0
5,584
20,397
8,288
2,840
13,252
6,799
0
84,355
W
Gilgamesh
PixelMania91
Gilgamesh
16,558
2,970
755
2,320
22,359
19,436
242
16,407
5,435
0
45,807
L
11,954
1,488
0
3,451
23,791
9,894
295
3,851
19,940
0
37,938
L
Zeus
31,706
2,036
0
2,098
16,146
6,440
496
2,613
13,533
94,176
0
W
Sobek
qKatana
Sobek
12,397
1,227
1,028
12,382
30,606
48,641
238
17,143
12,640
36,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,290
Gold Earned
45,105
221
Minions Killed
218
8
Camps Cleared
8
1,076,562
Distance Traveled
1,163,426
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,540
677
33
2
0
373,637
4
W
Neith
15,227
761
110
6
3
345,021
6
W
Gilgamesh
14,428
721
75
4
4
405,814
8
L
Pele
12,623
631
61
3
3
364,783
3
L
Zeus
15,127
756
127
6
5
338,142
2
W
Sobek
15,450
773
33
2
1
412,591
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role