Player Matchup

Hel
Hel
AyoJayySaucy
Hel
Level 88
God Stats
95W - 65L
1,562 SR
Queue Stats
969W - 763L
1,560 Elo+
Party 2
Sylvanus
Sylvanus
HAUNTED SHAD0WZ
Sylvanus
Level 140
God Stats
19W - 19L
1,500 SR
Queue Stats
506W - 382L
1,697 Elo+
Party 2
Danzaburou
Danzaburou
Only1Ryan6252
Danzaburou
Level 107
God Stats
2W - 3L
1,494 SR
Queue Stats
249W - 193L
1,530 Elo+
Party 2
Team Averages
Level 112
1,519 SR
1,595 Elo+

VS

Team Averages
Level 64
1,614 SR
1,557 Elo+
Baron Samedi
Baron Samedi
Blenzey
Baron Samedi
Level 14
God Stats
9W - 4L
1,500 SR
Queue Stats
300W - 231L
1,639 Elo+
Party 1
Neith
Neith
mickmouse014
Neith
Level 48
God Stats
70W - 61L
1,512 SR
Queue Stats
169W - 134L
1,502 Elo+
Party 1
Ganesha
Ganesha
rufusiv
Ganesha
Level 131
God Stats
5W - 1L
1,832 SR
Queue Stats
376W - 333L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 3
10,174
565
11,955
18,770
11,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
15
1 / 9 / 4
11,035
613
9,313
25,838
25,077
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Only1Ryan6252
Danzaburou
18
4 / 5 / 1
13,225
735
14,058
16,556
6,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blenzey
Baron Samedi
20
14 / 3 / 6
14,973
832
26,502
16,898
7,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
8 / 1 / 14
14,058
781
14,914
11,056
4,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
rufusiv
Ganesha
16
1 / 1 / 18
12,901
717
9,344
21,235
23,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
5
Kills
23
23
Deaths
5
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
W
Baron Samedi
Blenzey
Baron Samedi
14
3
6
5.67
L
Sylvanus
1
9
4
0.33
L
Danzaburou
Only1Ryan6252
Danzaburou
4
5
1
0.9
W
8
1
14
15
W
Ganesha
rufusiv
Ganesha
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,326
Damage
50,760
61,164
Taken
49,189
44,002
Mitigated
34,250
18,961
Healing
20,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,955
624
2,606
3,839
18,770
11,972
0
11,932
6,393
31,997
0
W
Baron Samedi
Blenzey
Baron Samedi
26,502
2,224
1,904
9,185
16,898
7,116
831
7,344
9,241
69,800
0
L
Sylvanus
9,313
406
3,020
6,990
25,838
25,077
206
13,353
12,047
21,370
0
L
Danzaburou
Only1Ryan6252
Danzaburou
14,058
4,472
0
2,506
16,556
6,953
855
9,613
6,638
0
74,288
W
14,914
5,397
119
4,859
11,056
4,131
1,778
5,436
5,425
0
58,807
W
Ganesha
rufusiv
Ganesha
9,344
677
404
3,907
21,235
23,003
164
8,137
12,601
24,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,434
Gold Earned
41,932
176
Minions Killed
222
8
Camps Cleared
6
857,409
Distance Traveled
937,713
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,174
565
34
2
0
276,652
0
W
Baron Samedi
14,973
832
107
6
5
302,993
4
L
Sylvanus
11,035
613
19
1
0
287,680
2
L
Danzaburou
13,225
735
123
7
8
293,077
1
W
Neith
14,058
781
106
6
1
309,107
1
W
Ganesha
12,901
717
9
1
0
325,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role