Player Matchup

Merlin
Merlin
Sledgie99
Merlin
Level 29
God Stats
18W - 17L
1,280 SR
Queue Stats
18W - 22L
1,255 Elo+
Party 2
Achilles
Achilles
TailoredKhan185
Achilles
Level 57
God Stats
1W - 7L
1,398 SR
Queue Stats
251W - 264L
1,433 Elo+
Solo
Ratatoskr
Ratatoskr
Wils0n141
Ratatoskr
Level 100
God Stats
6W - 8L
1,500 SR
Queue Stats
82W - 80L
1,357 Elo+
Party 2
Chronos
Chronos
iTzBillyBob8768
Chronos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 83L
1,354 Elo+
Solo
Neith
Neith
sledg1e
Neith
Level 67
God Stats
10W - 13L
1,274 SR
Queue Stats
70W - 88L
1,193 Elo+
Party 2
Team Averages
Level 64
1,390 SR
1,318 Elo+

VS

Team Averages
Level 62
1,575 SR
1,449 Elo+
Shiva
Shiva
Demon__Asta
Shiva
Level 84
God Stats
6W - 6L
1,500 SR
Queue Stats
66W - 88L
1,304 Elo+
Solo
Rama
Rama
Desturbance
Rama
Level 65
God Stats
2W - 0L
1,691 SR
Queue Stats
43W - 30L
1,505 Elo+
Party 1
Hel
Hel
Renzifyy-
Hel
Level 30
God Stats
4W - 0L
1,884 SR
Queue Stats
16W - 17L
1,481 Elo+
Party 1
Zhong Kui
Zhong Kui
YhZ-Prodigy
Zhong Kui
Level 46
God Stats
2W - 2L
1,359 SR
Queue Stats
12W - 11L
1,448 Elo+
Party 1
Fenrir
Fenrir
iDestrohy
Fenrir
Level 84
God Stats
11W - 13L
1,440 SR
Queue Stats
55W - 49L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Sledgie99
Merlin
10
1 / 4 / 0
6,000
462
5,280
7,370
1,795
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
10
1 / 6 / 0
5,935
457
4,674
13,265
7,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Wils0n141
Ratatoskr
12
2 / 2 / 2
7,288
561
3,947
8,130
3,049
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 3 / 0
6,459
497
4,189
6,226
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
sledg1e
Neith
8
0 / 5 / 1
5,077
391
3,370
7,891
2,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 0
7,974
613
6,356
6,815
4,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 2 / 3
7,020
540
7,125
9,298
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 1 / 3
7,139
549
4,521
9,296
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
YhZ-Prodigy
Zhong Kui
14
4 / 1 / 1
8,536
657
6,136
8,295
5,450
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
iDestrohy
Fenrir
13
2 / 1 / 2
7,830
602
3,790
7,302
2,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
20
20
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
W
5
2
3
3.25
W
4
1
3
5.5
L
Merlin
Sledgie99
Merlin
1
4
0
0.25
L
Achilles
1
6
0
0.17
L
Ratatoskr
Wils0n141
Ratatoskr
2
2
2
1.5
W
Zhong Kui
YhZ-Prodigy
Zhong Kui
4
1
1
4.5
W
Fenrir
iDestrohy
Fenrir
2
1
2
3
L
1
3
0
0.33
L
Neith
sledg1e
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,460
Damage
27,928
42,882
Taken
41,006
15,658
Mitigated
17,348
8,345
Healing
16,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,356
1,650
0
1,657
6,815
4,123
209
0
6,815
0
39,417
W
7,125
4,904
0
1,275
9,298
2,492
1,159
2,846
6,452
0
33,062
W
4,521
184
3,445
4,465
9,296
2,832
817
2,560
6,694
28,856
4,275
L
Merlin
Sledgie99
Merlin
5,280
204
0
1,925
7,370
1,795
0
2,742
4,628
29,957
0
L
Achilles
4,674
2,146
13
2,158
13,265
7,265
246
0
13,265
0
21,332
L
Ratatoskr
Wils0n141
Ratatoskr
3,947
774
0
2,413
8,130
3,049
0
1,033
7,097
0
46,203
W
Zhong Kui
YhZ-Prodigy
Zhong Kui
6,136
765
82
4,950
8,295
5,450
1,694
3,545
4,498
51,321
0
W
Fenrir
iDestrohy
Fenrir
3,790
1,198
0
927
7,302
2,451
926
224
7,078
0
57,474
L
4,189
1,311
0
722
6,226
1,293
0
3,660
2,566
32,582
0
L
Neith
sledg1e
Neith
3,370
960
0
1,114
7,891
2,256
0
3,049
4,842
0
21,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,759
Gold Earned
38,499
285
Minions Killed
408
0
Camps Cleared
0
1,166,114
Distance Traveled
1,233,378
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,974
613
76
6
0
276,235
2
W
Rama
7,020
540
62
5
0
211,215
3
W
Hel
7,139
549
56
4
0
246,716
0
L
Merlin
6,000
462
48
4
0
232,983
0
L
Achilles
5,935
457
34
3
0
222,988
1
L
Ratatoskr
7,288
561
92
7
0
284,978
1
W
Zhong Kui
8,536
657
106
8
0
227,232
2
W
Fenrir
7,830
602
108
8
0
271,980
4
L
Chronos
6,459
497
74
6
0
206,799
2
L
Neith
5,077
391
37
3
0
218,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role