Player Matchup

Chiron
Chiron
Podricks3rdLeg
Chiron
Level 115
God Stats
12W - 3L
1,623 SR
Queue Stats
245W - 275L
1,539 Elo+
Party 1
Scylla
Scylla
ProcrasteNate
Scylla
Level 155
God Stats
29W - 19L
1,765 SR
Queue Stats
467W - 436L
1,537 Elo+
Party 1
Osiris
Osiris
Rangermeme
Osiris
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
137W - 123L
1,562 Elo+
Party 1
Aphrodite
Aphrodite
SyzmicScopez
Aphrodite
Level 128
God Stats
3W - 3L
1,748 SR
Queue Stats
283W - 256L
1,629 Elo+
Solo
Set
Set
Xathrios
Set
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
261W - 275L
1,631 Elo+
Solo
Team Averages
Level 127
1,627 SR
1,580 Elo+

VS

Team Averages
Level 139
1,561 SR
1,486 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Goseee
Awilix
Level 159
God Stats
0W - 1L
1,741 SR
Queue Stats
2W - 5L
1,258 Elo+
Party 2
Medusa
Medusa
Jorogumi
Medusa
Level 118
God Stats
3W - 3L
1,564 SR
Queue Stats
178W - 159L
1,652 Elo+
Solo
Chang'e
Chang'e
OldLalo
Chang'e
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,415 Elo+
Party 2
Sylvanus
Sylvanus
SLAMDUNKASAURUS
Sylvanus
Level 102
God Stats
3W - 3L
1,502 SR
Queue Stats
97W - 93L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 2
9,370
669
9,791
8,979
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 1 / 5
8,365
598
11,197
6,699
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Rangermeme
Osiris
14
5 / 3 / 3
8,519
609
8,252
12,118
10,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
SyzmicScopez
Aphrodite
14
2 / 1 / 13
8,441
603
4,397
13,856
14,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 4 / 6
8,800
629
5,118
11,769
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 4 / 0
8,151
582
5,699
9,513
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
Goseee
Awilix
14
3 / 5 / 5
8,413
601
6,912
11,044
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Jorogumi
Medusa
13
4 / 4 / 0
7,920
566
9,095
10,320
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
OldLalo
Chang'e
13
2 / 3 / 1
7,960
569
6,554
8,597
6,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sylvanus
9
0 / 7 / 1
6,061
433
4,235
11,476
6,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
23
Kills
10
10
Deaths
23
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
0
0.25
L
Awilix
Goseee
Awilix
3
5
5
1.1
L
Medusa
Jorogumi
Medusa
4
4
0
1
L
Chang'e
OldLalo
Chang'e
2
3
1
0.83
W
7
1
2
8
W
6
1
5
8.5
W
Osiris
Rangermeme
Osiris
5
3
3
2.17
L
Sylvanus
0
7
1
0.07
W
Aphrodite
SyzmicScopez
Aphrodite
2
1
13
8.5
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,755
Damage
32,495
53,421
Taken
50,950
34,295
Mitigated
20,862
24,433
Healing
13,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,699
1,682
0
2,933
9,513
1,848
816
979
8,534
0
56,176
L
Awilix
Goseee
Awilix
6,912
2,162
0
1,588
11,044
3,272
0
1,291
9,683
0
47,191
L
Medusa
Jorogumi
Medusa
9,095
3,828
0
1,402
10,320
2,980
0
5,703
4,343
0
52,440
L
Chang'e
OldLalo
Chang'e
6,554
558
0
3,734
8,597
6,083
302
648
7,923
47,072
0
W
9,791
4,647
760
5,363
8,979
2,770
0
245
8,734
0
73,761
W
11,197
1,479
0
568
6,699
1,820
744
1,850
4,849
56,917
0
W
Osiris
Rangermeme
Osiris
8,252
2,719
0
5,690
12,118
10,496
1,122
5,618
6,500
0
49,419
L
Sylvanus
4,235
455
962
2,510
11,476
6,679
0
6,195
5,123
18,180
0
W
Aphrodite
SyzmicScopez
Aphrodite
4,397
1,583
1,369
7,196
13,856
14,630
324
1,815
12,041
15,875
3,938
W
5,118
1,995
0
3,487
11,769
4,579
803
1,261
10,508
0
60,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,495
Gold Earned
38,505
469
Minions Killed
405
0
Camps Cleared
0
1,441,429
Distance Traveled
1,397,881
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,151
582
115
8
0
260,822
4
L
Awilix
8,413
601
84
6
0
322,484
5
L
Medusa
7,920
566
98
7
0
276,985
1
L
Chang'e
7,960
569
82
6
0
284,502
4
W
Chiron
9,370
669
120
9
0
284,783
11
W
Scylla
8,365
598
105
8
0
293,334
7
W
Osiris
8,519
609
85
6
0
303,665
3
L
Sylvanus
6,061
433
26
2
0
253,088
5
W
Aphrodite
8,441
603
36
3
0
266,977
2
W
Set
8,800
629
123
9
0
292,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role