Player Matchup

Ra
Ra
Drojac
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,530 Elo+
Solo
Bellona
Bellona
Lavisschino
Bellona
Level 108
God Stats
4W - 7L
1,500 SR
Queue Stats
160W - 165L
1,484 Elo+
Solo
Atlas
Atlas
Ok Fossil
Atlas
Level 128
God Stats
2W - 2L
1,831 SR
Queue Stats
77W - 79L
1,569 Elo+
Party 2
Danzaburou
Danzaburou
SauceKing078694
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Ymir
Ymir
X_XSTAYFROSTY
Ymir
Level 68
God Stats
13W - 14L
1,312 SR
Queue Stats
289W - 294L
1,514 Elo+
Solo
Team Averages
Level 70
1,528 SR
1,519 Elo+

VS

Team Averages
Level 74
1,521 SR
1,577 Elo+
Nu Wa
Nu Wa
Irishlad14d
Nu Wa
Level 28
God Stats
4W - 4L
1,463 SR
Queue Stats
5W - 6L
1,375 Elo+
Solo
Shiva
Shiva
Khaaun
Shiva
Level 143
God Stats
7W - 2L
1,500 SR
Queue Stats
16W - 12L
1,538 Elo+
Party 1
Ymir
Ymir
MilitarArcano
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,508 Elo+
Solo
Hun Batz
Hun Batz
NinjaFTFW
Hun Batz
Level 116
God Stats
3W - 4L
1,550 SR
Queue Stats
88W - 61L
1,712 Elo+
Party 1
Ra
Ra
koolCat4444
Ra
Level 58
God Stats
7W - 1L
1,592 SR
Queue Stats
10W - 2L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
2 / 7 / 8
9,273
713
6,392
12,244
3,783
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Lavisschino
Bellona
17
5 / 3 / 9
10,218
786
13,005
14,212
13,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Ok Fossil
Atlas
19
12 / 6 / 7
11,540
888
15,415
21,688
19,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SauceKing078694
Danzaburou
16
3 / 10 / 6
9,900
762
6,175
13,413
3,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 6 / 13
9,318
717
5,825
19,207
19,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 16
10,949
842
13,465
10,745
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Khaaun
Shiva
18
10 / 2 / 13
11,309
870
16,822
14,775
15,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 3 / 12
10,868
836
11,037
14,863
20,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
NinjaFTFW
Hun Batz
19
7 / 5 / 8
11,570
890
14,801
11,746
4,893
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 5 / 11
10,981
845
13,925
11,623
4,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
92
22
Kills
32
32
Deaths
22
43
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ra
2
7
8
0.86
W
5
7
16
1.86
W
Shiva
Khaaun
Shiva
10
2
13
8.25
L
Bellona
Lavisschino
Bellona
5
3
9
3.17
W
5
3
12
3.67
W
Hun Batz
NinjaFTFW
Hun Batz
7
5
8
2.2
L
Atlas
Ok Fossil
Atlas
12
6
7
2.58
L
Danzaburou
SauceKing078694
Danzaburou
3
10
6
0.6
L
0
6
13
1.08
W
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,812
Damage
70,050
80,764
Taken
63,752
59,623
Mitigated
50,438
8,912
Healing
7,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
6,392
1,432
628
914
12,244
3,783
0
4,167
8,077
32,531
0
W
13,465
3,246
142
441
10,745
4,195
1,939
5,080
5,485
35,096
0
W
Shiva
Khaaun
Shiva
16,822
1,917
236
1,246
14,775
15,470
868
6,132
8,429
0
27,855
L
Bellona
Lavisschino
Bellona
13,005
3,368
0
722
14,212
13,686
0
6,774
7,438
0
28,746
W
11,037
2,929
237
554
14,863
20,962
204
6,878
7,750
23,981
0
W
Hun Batz
NinjaFTFW
Hun Batz
14,801
2,854
0
811
11,746
4,893
1,779
3,561
8,096
0
47,094
L
Atlas
Ok Fossil
Atlas
15,415
4,703
0
3,006
21,688
19,301
0
10,559
11,129
40,577
0
L
Danzaburou
SauceKing078694
Danzaburou
6,175
2,704
0
725
13,413
3,679
0
5,829
7,584
0
15,942
L
5,825
968
601
2,316
19,207
19,174
0
11,098
8,109
24,806
0
W
13,925
1,606
767
3,328
11,623
4,918
714
5,981
5,466
48,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,249
Gold Earned
55,677
207
Minions Killed
238
0
Camps Cleared
0
1,159,944
Distance Traveled
1,334,673
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,273
713
53
4
0
233,946
0
W
Nu Wa
10,949
842
39
3
0
244,529
1
W
Shiva
11,309
870
30
2
0
296,121
1
L
Bellona
10,218
786
35
3
0
277,611
3
W
Ymir
10,868
836
30
2
0
219,547
0
W
Hun Batz
11,570
890
58
4
0
306,100
4
L
Atlas
11,540
888
53
4
0
251,679
2
L
Danzaburou
9,900
762
27
2
0
175,362
2
L
Ymir
9,318
717
39
3
0
221,346
1
W
Ra
10,981
845
81
6
0
268,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role