Player Matchup

Mercury
Mercury
Ansem3
Mercury
Level 74
God Stats
5W - 1L
1,500 SR
Queue Stats
45W - 39L
1,572 Elo+
Party 1
Shiva
Shiva
BlaiseMcBaine
Shiva
Level 144
God Stats
1W - 3L
1,376 SR
Queue Stats
209W - 207L
1,558 Elo+
Party 2
Jormungandr
Jormungandr
KennyAlpha
Jormungandr
Level 160
God Stats
5W - 3L
1,604 SR
Queue Stats
253W - 202L
1,696 Elo+
Party 2
Agni
Agni
Pekdon
Agni
Level 125
God Stats
5W - 3L
1,496 SR
Queue Stats
163W - 135L
1,503 Elo+
Party 1
Neith
Neith
batskid
Neith
Level 155
God Stats
5W - 3L
1,836 SR
Queue Stats
250W - 247L
1,578 Elo+
Party 2
Team Averages
Level 132
1,562 SR
1,581 Elo+

VS

Team Averages
Level 97
1,558 SR
1,597 Elo+
Cabrakan
Cabrakan
Crysìs
Cabrakan
Level 113
God Stats
4W - 3L
1,561 SR
Queue Stats
161W - 174L
1,606 Elo+
Party 4
Discordia
Discordia
Dannp13
Discordia
Level 52
God Stats
1W - 1L
1,731 SR
Queue Stats
133W - 135L
1,525 Elo+
Solo
Thor
Thor
Lexokay
Thor
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,568 Elo+
Party 4
Thanatos
Thanatos
SavySavy
Thanatos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,784 Elo+
Party 3
Rama
Rama
yguygcmgh
Rama
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ansem3
Mercury
20
10 / 6 / 6
15,776
607
13,146
22,318
8,534
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 2 / 15
13,824
532
14,890
31,299
28,441
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
KennyAlpha
Jormungandr
20
11 / 1 / 10
15,840
609
21,497
17,489
17,013
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Agni
Pekdon
Agni
20
13 / 1 / 15
17,235
663
35,596
15,147
5,560
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
batskid
Neith
20
4 / 4 / 8
14,724
566
12,878
14,649
7,103
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Crysìs
Cabrakan
16
2 / 7 / 6
11,027
424
10,310
27,785
32,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Dannp13
Discordia
16
1 / 10 / 3
10,471
403
11,371
16,470
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
Lexokay
Thor
20
1 / 5 / 1
12,443
479
4,425
25,107
19,299
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
SavySavy
Thanatos
19
7 / 13 / 5
13,224
509
19,192
30,056
7,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
20
3 / 8 / 4
12,531
482
12,954
20,722
5,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
33
43
Kills
14
14
Deaths
43
54
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ansem3
Mercury
10
6
6
2.17
W
5
2
15
6.25
L
Cabrakan
Crysìs
Cabrakan
2
7
6
0.71
L
Discordia
Dannp13
Discordia
1
10
3
0.25
W
Jormungandr
KennyAlpha
Jormungandr
11
1
10
16
L
Thor
Lexokay
Thor
1
5
1
0.3
W
Agni
Pekdon
Agni
13
1
15
20.5
L
Thanatos
SavySavy
Thanatos
7
13
5
0.73
W
Neith
batskid
Neith
4
4
8
2
L
Rama
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,007
Damage
58,252
100,902
Taken
120,140
66,651
Mitigated
69,533
25,101
Healing
24,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ansem3
Mercury
13,146
8,660
0
2,050
22,318
8,534
3,172
7,551
14,767
0
136,404
W
14,890
2,062
1,310
5,848
31,299
28,441
151
8,529
22,770
0
61,001
L
Cabrakan
Crysìs
Cabrakan
10,310
1,396
0
2,369
27,785
32,786
0
13,723
14,062
41,307
0
L
Discordia
Dannp13
Discordia
11,371
1,151
0
1,782
16,470
4,438
0
7,016
9,454
76,591
0
W
Jormungandr
KennyAlpha
Jormungandr
21,497
4,741
0
6,140
17,489
17,013
1,662
3,682
12,159
106,298
0
L
Thor
Lexokay
Thor
4,425
799
0
3,180
25,107
19,299
0
11,915
13,192
0
87,608
W
Agni
Pekdon
Agni
35,596
1,954
112
5,103
15,147
5,560
968
3,569
11,578
149,661
0
L
Thanatos
SavySavy
Thanatos
19,192
6,303
0
15,154
30,056
7,804
0
15,224
14,832
0
73,118
W
Neith
batskid
Neith
12,878
4,219
0
4,538
14,649
7,103
3,852
1,157
13,492
0
115,650
L
Rama
12,954
7,483
0
2,259
20,722
5,206
156
9,215
11,507
0
103,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,399
Gold Earned
59,696
742
Minions Killed
671
0
Camps Cleared
0
2,472,043
Distance Traveled
2,252,440
33
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,776
607
172
7
0
555,122
0
W
Shiva
13,824
532
68
3
0
522,631
15
L
Cabrakan
11,027
424
68
3
0
458,109
8
L
Discordia
10,471
403
131
5
0
430,287
6
W
Jormungandr
15,840
609
153
6
0
476,337
5
L
Thor
12,443
479
209
8
0
448,474
6
W
Agni
17,235
663
183
7
0
526,131
9
L
Thanatos
13,224
509
100
4
0
450,139
2
W
Neith
14,724
566
166
6
0
391,822
4
L
Rama
12,531
482
163
6
0
465,431
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role