Player Matchup

Ao Kuang
Ao Kuang
AidanIsLost
Ao Kuang
Level 143
God Stats
1W - 1L
1,338 SR
Queue Stats
64W - 54L
1,572 Elo+
Party 2
Bastet
Bastet
AnthonyIsLost
Bastet
Level 129
God Stats
3W - 0L
1,686 SR
Queue Stats
26W - 11L
1,777 Elo+
Party 2
Baron Samedi
Baron Samedi
Timmyislost
Baron Samedi
Level 43
God Stats
4W - 2L
1,327 SR
Queue Stats
7W - 5L
1,513 Elo+
Party 2
Team Averages
Level 105
1,450 SR
1,621 Elo+

VS

Team Averages
Level 124
1,475 SR
1,368 Elo+
Khepri
Khepri
Goliath331
Khepri
Level 146
God Stats
29W - 15L
1,546 SR
Queue Stats
199W - 139L
1,507 Elo+
Party 1
Merlin
Merlin
Ringo0_xx
Merlin
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 40L
1,197 Elo+
Solo
Ravana
Ravana
iB x KageRyu
Ravana
Level 146
God Stats
3W - 3L
1,377 SR
Queue Stats
46W - 59L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AidanIsLost
Ao Kuang
13
7 / 1 / 9
8,802
800
9,342
8,412
4,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
7 / 1 / 8
8,986
817
12,324
10,927
6,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Timmyislost
Baron Samedi
13
2 / 1 / 11
8,224
748
2,287
3,127
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Goliath331
Khepri
12
1 / 3 / 2
8,180
744
3,320
9,058
7,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
Ringo0_xx
Merlin
9
0 / 8 / 1
6,525
593
2,604
8,639
2,025
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
11
2 / 5 / 0
7,914
719
7,824
9,555
3,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
16
Kills
3
3
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AidanIsLost
Ao Kuang
7
1
9
11.5
W
7
1
8
11
L
Khepri
Goliath331
Khepri
1
3
2
0.67
L
Merlin
Ringo0_xx
Merlin
0
8
1
0.06
W
Baron Samedi
Timmyislost
Baron Samedi
2
1
11
7.5
L
Ravana
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,953
Damage
13,748
22,466
Taken
27,252
11,798
Mitigated
12,764
9,087
Healing
3,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AidanIsLost
Ao Kuang
9,342
3,038
0
3,935
8,412
4,108
1,130
2,378
6,034
24,019
0
W
12,324
3,881
0
4,141
10,927
6,284
685
3,168
7,759
0
36,345
L
Khepri
Goliath331
Khepri
3,320
70
322
1,593
9,058
7,715
0
3,515
5,237
15,038
0
L
Merlin
Ringo0_xx
Merlin
2,604
142
0
250
8,639
2,025
0
4,683
3,667
10,736
0
W
Baron Samedi
Timmyislost
Baron Samedi
2,287
362
409
602
3,127
1,406
708
740
2,387
17,561
0
L
Ravana
7,824
1,349
327
1,412
9,555
3,024
0
3,181
6,131
0
27,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,012
Gold Earned
22,619
120
Minions Killed
89
9
Camps Cleared
2
604,894
Distance Traveled
525,609
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,802
800
27
2
2
203,711
7
W
Bastet
8,986
817
54
5
5
203,393
2
L
Khepri
8,180
744
24
2
0
176,816
4
L
Merlin
6,525
593
20
2
0
157,841
2
W
Baron Samedi
8,224
748
39
4
2
197,790
0
L
Ravana
7,914
719
45
4
2
190,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role