Player Matchup

Kuzenbo
Kuzenbo
Dantheman55637
Kuzenbo
Level 84
God Stats
11W - 6L
1,780 SR
Queue Stats
299W - 306L
1,506 Elo+
Solo
Bakasura
Bakasura
KamiKaZZZ Tom
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Qc Tu TROLL
King Arthur
Level 156
God Stats
1W - 0L
1,591 SR
Queue Stats
5W - 6L
1,133 Elo+
Party 3
Erlang Shen
Erlang Shen
Varon2770
Erlang Shen
Level 138
God Stats
3W - 1L
1,742 SR
Queue Stats
180W - 204L
1,467 Elo+
Solo
Raijin
Raijin
lGhumbi
Raijin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,358 Elo+
Party 3
Team Averages
Level 110
1,622 SR
1,393 Elo+

VS

Team Averages
Level 54
1,500 SR
1,462 Elo+
Hercules
Hercules
EmberAce216
Hercules
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,391 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FIRST84BLOOD
Kumbhakarna
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
382W - 391L
1,474 Elo+
Party 2
Agni
Agni
LucielTeo
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,482 Elo+
Party 1
Persephone
Persephone
SluggBunnii
Persephone
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 32L
1,498 Elo+
Party 2
Susano
Susano
TheZelkantor
Susano
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 92L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 21
12,819
754
14,734
17,548
21,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
KamiKaZZZ Tom
Bakasura
17
2 / 5 / 11
11,525
678
4,338
15,215
6,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
Qc Tu TROLL
King Arthur
20
12 / 2 / 20
13,980
822
37,656
32,790
25,537
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
Varon2770
Erlang Shen
20
7 / 2 / 24
12,243
720
12,510
20,127
25,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
lGhumbi
Raijin
20
13 / 5 / 20
13,187
776
36,943
14,726
7,004
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EmberAce216
Hercules
20
4 / 4 / 11
11,851
697
12,486
25,088
26,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kumbhakarna
FIRST84BLOOD
Kumbhakarna
19
4 / 7 / 10
11,503
677
9,379
36,354
30,405
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
17
2 / 10 / 8
10,646
626
18,097
16,563
6,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
SluggBunnii
Persephone
18
2 / 7 / 9
11,880
699
19,783
16,697
7,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
17
4 / 10 / 5
10,556
621
15,330
19,193
8,505
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
59
38
Kills
16
16
Deaths
38
96
Assists
43
Player
Kills
Deaths
Assists
KDA
W
4
2
21
7.25
L
Hercules
EmberAce216
Hercules
4
4
11
2.38
L
Kumbhakarna
FIRST84BLOOD
Kumbhakarna
4
7
10
1.29
W
Bakasura
KamiKaZZZ Tom
Bakasura
2
5
11
1.5
L
Agni
2
10
8
0.6
W
King Arthur
Qc Tu TROLL
King Arthur
12
2
20
11
L
Persephone
SluggBunnii
Persephone
2
7
9
0.93
L
Susano
4
10
5
0.65
W
Erlang Shen
Varon2770
Erlang Shen
7
2
24
9.5
W
Raijin
lGhumbi
Raijin
13
5
20
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,181
Damage
75,075
100,406
Taken
113,895
86,508
Mitigated
79,794
46,752
Healing
28,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,734
4,555
3,132
6,072
17,548
21,698
479
9,313
7,959
26,026
0
L
Hercules
EmberAce216
Hercules
12,486
2,617
2,126
7,913
25,088
26,326
197
13,363
11,700
0
21,233
L
Kumbhakarna
FIRST84BLOOD
Kumbhakarna
9,379
836
1,839
9,765
36,354
30,405
133
15,688
20,379
22,242
0
W
Bakasura
KamiKaZZZ Tom
Bakasura
4,338
2,595
2,932
2,660
15,215
6,926
532
7,791
7,234
0
4,812
L
Agni
18,097
1,053
514
494
16,563
6,941
0
6,787
9,751
33,891
0
W
King Arthur
Qc Tu TROLL
King Arthur
37,656
2,651
2,458
16,989
32,790
25,537
805
14,033
18,488
0
77,076
L
Persephone
SluggBunnii
Persephone
19,783
1,747
1,102
2,881
16,697
7,617
186
6,838
9,802
45,505
0
L
Susano
15,330
2,789
895
853
19,193
8,505
1,042
9,861
9,237
0
27,194
W
Erlang Shen
Varon2770
Erlang Shen
12,510
3,111
3,434
4,639
20,127
25,343
1,737
8,277
11,538
1,011
23,262
W
Raijin
lGhumbi
Raijin
36,943
4,507
2,223
2,213
14,726
7,004
750
7,845
6,802
59,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,754
Gold Earned
56,436
176
Minions Killed
153
0
Camps Cleared
0
1,466,549
Distance Traveled
1,344,613
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,819
754
17
1
0
274,593
0
L
Hercules
11,851
697
16
1
0
323,223
1
L
Kumbhakarna
11,503
677
28
2
0
230,714
4
W
Bakasura
11,525
678
16
1
0
300,476
0
L
Agni
10,646
626
32
2
0
248,959
0
W
King Arthur
13,980
822
79
5
0
311,602
0
L
Persephone
11,880
699
50
3
0
297,318
1
L
Susano
10,556
621
27
2
0
244,399
1
W
Erlang Shen
12,243
720
19
1
0
318,363
5
W
Raijin
13,187
776
45
3
0
261,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role