Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Blazes-Inferno
Chiron
Level 103
God Stats
3W - 3L
1,272 SR
Queue Stats
223W - 214L
1,524 Elo+
Solo
Shiva
Shiva
Patriot87
Shiva
Level 146
God Stats
3W - 7L
1,205 SR
Queue Stats
187W - 198L
1,483 Elo+
Solo
Yemoja
Yemoja
binetwolf
Yemoja
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
344W - 399L
1,470 Elo+
Solo
Olorun
Olorun
zenox523
Olorun
Level 125
God Stats
28W - 13L
1,751 SR
Queue Stats
112W - 107L
1,499 Elo+
Solo
Team Averages
Level 113
1,445 SR
1,495 Elo+

VS

Team Averages
Level 78
1,582 SR
1,516 Elo+
Olorun
Olorun
A_Wild_LingLing
Olorun
Level 123
God Stats
2W - 1L
1,704 SR
Queue Stats
206W - 218L
1,444 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cd0TBullwinkel
Cu Chulainn
Level 61
God Stats
5W - 4L
1,434 SR
Queue Stats
11W - 6L
1,521 Elo+
Party 1
Chang'e
Chang'e
DethMacoll
Chang'e
Level 58
God Stats
2W - 2L
1,535 SR
Queue Stats
12W - 8L
1,522 Elo+
Party 1
Izanami
Izanami
Pweonet
Izanami
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Mercury
Mercury
pawsxo21
Mercury
Level 82
God Stats
8W - 3L
1,738 SR
Queue Stats
20W - 14L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 5 / 5
7,248
518
5,778
12,669
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
5 / 2 / 1
8,113
580
6,384
8,818
3,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Patriot87
Shiva
12
1 / 4 / 0
7,345
525
6,459
12,370
5,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
binetwolf
Yemoja
10
2 / 7 / 2
6,817
487
2,903
15,893
10,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
zenox523
Olorun
10
2 / 8 / 2
6,920
494
6,456
14,168
4,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,303
522
5,805
8,384
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Cd0TBullwinkel
Cu Chulainn
11
0 / 1 / 1
6,863
490
4,163
7,866
9,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
DethMacoll
Chang'e
14
12 / 2 / 9
8,902
636
14,375
9,699
4,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Pweonet
Izanami
15
7 / 3 / 13
9,061
647
17,820
11,120
4,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
pawsxo21
Mercury
12
6 / 3 / 6
7,847
561
7,285
9,773
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
11
Kills
25
26
Deaths
11
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
5
5
0.7
W
0
2
2
0.5
L
5
2
1
2.75
W
Cu Chulainn
Cd0TBullwinkel
Cu Chulainn
0
1
1
0.5
W
Chang'e
DethMacoll
Chang'e
12
2
9
8.25
L
Shiva
Patriot87
Shiva
1
4
0
0.25
W
Izanami
Pweonet
Izanami
7
3
13
4.5
L
Yemoja
binetwolf
Yemoja
2
7
2
0.43
W
Mercury
pawsxo21
Mercury
6
3
6
3
L
Olorun
zenox523
Olorun
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,980
Damage
49,448
63,918
Taken
46,842
28,241
Mitigated
23,356
20,601
Healing
17,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,778
3,297
0
5,189
12,669
4,163
0
3,534
9,009
0
35,131
W
5,805
2,935
229
2,981
8,384
2,519
406
1,084
7,300
51,770
0
L
6,384
1,658
246
2,585
8,818
3,407
0
2,874
5,859
0
44,206
W
Cu Chulainn
Cd0TBullwinkel
Cu Chulainn
4,163
1,047
80
956
7,866
9,030
359
0
7,866
0
32,896
W
Chang'e
DethMacoll
Chang'e
14,375
1,512
1,057
4,571
9,699
4,858
0
3,526
6,173
27,899
0
L
Shiva
Patriot87
Shiva
6,459
1,361
0
3,825
12,370
5,690
0
2,813
9,115
0
43,216
W
Izanami
Pweonet
Izanami
17,820
12,975
0
3,572
11,120
4,206
1,129
2,990
8,130
0
76,239
L
Yemoja
binetwolf
Yemoja
2,903
890
902
2,554
15,893
10,045
264
5,082
10,451
15,519
0
W
Mercury
pawsxo21
Mercury
7,285
4,942
0
4,456
9,773
2,743
575
1,070
8,241
0
35,978
L
Olorun
zenox523
Olorun
6,456
2,806
780
4,520
14,168
4,936
795
4,870
8,951
28,489
3,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,443
Gold Earned
39,976
306
Minions Killed
389
0
Camps Cleared
0
1,253,580
Distance Traveled
1,400,181
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,248
518
61
4
0
284,316
1
W
Olorun
7,303
522
103
7
0
259,027
5
L
Chiron
8,113
580
91
7
0
273,848
1
W
Cu Chulainn
6,863
490
74
5
0
272,844
0
W
Chang'e
8,902
636
40
3
0
282,866
3
L
Shiva
7,345
525
82
6
0
225,953
1
W
Izanami
9,061
647
119
9
0
262,525
3
L
Yemoja
6,817
487
29
2
0
235,571
1
W
Mercury
7,847
561
53
4
0
322,919
1
L
Olorun
6,920
494
43
3
0
233,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role