Player Matchup

Anubis
Anubis
Aogail
Anubis
Level 123
God Stats
6W - 5L
1,500 SR
Queue Stats
687W - 498L
1,584 Elo+
Party 1
Shiva
Shiva
Junkagon
Shiva
Level 113
God Stats
7W - 3L
1,812 SR
Queue Stats
467W - 315L
1,689 Elo+
Party 1
Heimdallr
Heimdallr
LTenny
Heimdallr
Level 27
God Stats
18W - 5L
1,200 SR
Queue Stats
522W - 379L
1,582 Elo+
Party 1
The Morrigan
The Morrigan
Wazuki
The Morrigan
Level 64
God Stats
9W - 8L
1,635 SR
Queue Stats
691W - 496L
1,572 Elo+
Party 1
Sobek
Sobek
blacknecrose
Sobek
Level 18
God Stats
7W - 5L
1,715 SR
Queue Stats
360W - 241L
1,628 Elo+
Party 1
Team Averages
Level 69
1,573 SR
1,611 Elo+

VS

Team Averages
Level 78
1,586 SR
1,530 Elo+
Sol
Sol
DragonKingEpic
Sol
Level 104
God Stats
3W - 3L
1,429 SR
Queue Stats
174W - 172L
1,422 Elo+
Solo
Shiva
Shiva
KriptoTargeryan
Shiva
Level 108
God Stats
9W - 7L
1,802 SR
Queue Stats
725W - 795L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
Mr_hsoJ
Kuzenbo
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,598 Elo+
Party 2
Eset
Eset
WeakySnabbit
Eset
Level 125
God Stats
2W - 5L
1,702 SR
Queue Stats
216W - 189L
1,675 Elo+
Party 2
Artio
Artio
termlessrug9
Artio
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 55L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aogail
Anubis
15
2 / 1 / 14
8,677
789
12,513
6,458
4,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Junkagon
Shiva
16
7 / 2 / 8
9,270
843
10,528
8,367
6,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
LTenny
Heimdallr
15
5 / 2 / 12
8,946
813
9,403
8,326
4,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Wazuki
The Morrigan
15
1 / 1 / 16
8,473
770
9,527
4,880
3,066
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 13
8,846
804
3,975
10,896
13,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 5
7,785
708
9,318
5,170
1,880
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 6 / 3
7,717
702
4,728
13,280
8,256
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
Mr_hsoJ
Kuzenbo
15
1 / 1 / 5
8,321
756
4,044
10,202
15,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 2 / 2
8,444
768
13,385
6,448
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 6 / 5
6,999
636
305
13,677
13,580
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
26
17
Kills
6
7
Deaths
17
63
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aogail
Anubis
2
1
14
9
L
0
2
5
1.25
W
Shiva
Junkagon
Shiva
7
2
8
5.5
L
2
6
3
0.58
W
Heimdallr
LTenny
Heimdallr
5
2
12
5.5
L
Kuzenbo
Mr_hsoJ
Kuzenbo
1
1
5
3.5
W
The Morrigan
Wazuki
The Morrigan
1
1
16
9
L
3
2
2
2
W
2
1
13
8.5
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,946
Damage
31,780
38,927
Taken
48,777
32,631
Mitigated
42,020
19,879
Healing
8,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aogail
Anubis
12,513
441
1,659
3,018
6,458
4,585
35
4,791
1,667
31,760
0
L
9,318
1,492
249
950
5,170
1,880
0
3,088
2,001
31,454
0
W
Shiva
Junkagon
Shiva
10,528
409
2,431
2,731
8,367
6,952
20
5,691
2,676
0
19,435
L
4,728
363
521
1,019
13,280
8,256
0
5,002
8,117
0
10,116
W
Heimdallr
LTenny
Heimdallr
9,403
3,985
931
1,053
8,326
4,475
0
6,139
2,187
0
21,289
L
Kuzenbo
Mr_hsoJ
Kuzenbo
4,044
1,357
956
1,340
10,202
15,345
0
6,158
3,894
11,388
0
W
The Morrigan
Wazuki
The Morrigan
9,527
1,542
995
1,368
4,880
3,066
604
3,557
1,321
23,706
0
L
13,385
91
2,439
1,151
6,448
2,959
0
3,265
3,033
37,201
0
W
3,975
271
1,816
3,877
10,896
13,553
87
6,874
4,022
6,758
0
L
305
54
156
142
13,677
13,580
0
7,614
5,717
1,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,212
Gold Earned
39,266
133
Minions Killed
123
0
Camps Cleared
0
1,082,711
Distance Traveled
1,048,530
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,677
789
33
3
0
205,201
4
L
Sol
7,785
708
48
4
0
210,600
4
W
Shiva
9,270
843
21
2
0
250,643
3
L
Shiva
7,717
702
9
1
0
172,444
1
W
Heimdallr
8,946
813
41
4
0
195,851
0
L
Kuzenbo
8,321
756
15
1
0
270,692
0
W
The Morrigan
8,473
770
33
3
0
193,158
1
L
Eset
8,444
768
47
4
0
210,578
1
W
Sobek
8,846
804
5
0
0
237,858
0
L
Artio
6,999
636
4
0
0
184,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role