Player Matchup

Vamana
Vamana
Demi2OP
Vamana
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
245W - 199L
1,590 Elo+
Party 1
Scylla
Scylla
RealHabanaBanana
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,268 Elo+
Party 4
Cthulhu
Cthulhu
Roeder3
Cthulhu
Level 48
God Stats
11W - 3L
1,627 SR
Queue Stats
43W - 30L
1,606 Elo+
Party 4
Fenrir
Fenrir
WowYourTrashKid4
Fenrir
Level 40
God Stats
4W - 3L
1,654 SR
Queue Stats
139W - 127L
1,599 Elo+
Party 1
Danzaburou
Danzaburou
ll-LAF-ll
Danzaburou
Level 109
God Stats
8W - 3L
1,500 SR
Queue Stats
116W - 102L
1,582 Elo+
Party 1
Team Averages
Level 71
1,556 SR
1,529 Elo+

VS

Team Averages
Level 86
1,533 SR
1,472 Elo+
Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
AryanMafia1913
Atlas
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 40L
1,513 Elo+
Party 2
Guan Yu
Guan Yu
BlGTOM
Guan Yu
Level 23
God Stats
9W - 15L
1,429 SR
Queue Stats
16W - 31L
1,339 Elo+
Party 3
Thoth
Thoth
Camzxs
Thoth
Level 127
God Stats
9W - 4L
1,655 SR
Queue Stats
56W - 41L
1,588 Elo+
Party 2
Arachne
Arachne
RunawayFighter
Arachne
Level 110
God Stats
14W - 8L
1,580 SR
Queue Stats
113W - 123L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Demi2OP
Vamana
12
4 / 0 / 1
6,913
691
7,975
6,688
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 5 / 0
4,804
480
1,404
5,691
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Roeder3
Cthulhu
8
1 / 2 / 3
5,713
571
3,627
8,677
3,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 2 / 2
6,260
626
3,681
7,592
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
ll-LAF-ll
Danzaburou
10
2 / 1 / 1
6,149
615
5,038
7,077
1,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 3 / 2
4,665
467
5,182
4,654
1,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 0 / 3
5,476
548
3,365
6,548
4,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
BlGTOM
Guan Yu
9
0 / 2 / 0
4,623
462
1,583
6,444
4,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Camzxs
Thoth
10
5 / 3 / 2
6,091
609
4,656
5,066
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 3 / 1
5,795
580
6,958
10,429
3,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
11
Kills
9
10
Deaths
11
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
3
2
0.33
L
1
0
3
2.5
L
Guan Yu
BlGTOM
Guan Yu
0
2
0
0
L
Thoth
Camzxs
Thoth
5
3
2
2
W
Vamana
Demi2OP
Vamana
4
0
1
4.5
W
0
5
0
0
W
Cthulhu
Roeder3
Cthulhu
1
2
3
1.25
L
3
3
1
1.17
W
4
2
2
2.5
W
Danzaburou
ll-LAF-ll
Danzaburou
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,725
Damage
21,744
35,725
Taken
33,141
14,292
Mitigated
15,216
14,212
Healing
8,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,182
2,515
0
963
4,654
1,141
0
991
3,663
0
25,637
L
3,365
1,228
124
1,415
6,548
4,453
0
1,486
5,062
13,601
0
L
Guan Yu
BlGTOM
Guan Yu
1,583
308
120
3,040
6,444
4,678
533
0
6,444
0
14,892
L
Thoth
Camzxs
Thoth
4,656
316
0
400
5,066
1,381
434
1,214
3,772
27,357
0
W
Vamana
Demi2OP
Vamana
7,975
3,349
0
3,963
6,688
4,948
285
0
6,381
0
39,511
W
1,404
150
0
1,482
5,691
1,149
0
2,429
3,262
16,582
0
W
Cthulhu
Roeder3
Cthulhu
3,627
606
552
1,480
8,677
3,839
0
3,461
5,216
15,114
0
L
6,958
4,147
0
2,859
10,429
3,563
0
1,154
9,169
0
30,216
W
3,681
1,214
0
3,436
7,592
2,390
0
825
6,767
0
21,856
W
Danzaburou
ll-LAF-ll
Danzaburou
5,038
2,469
0
3,299
7,077
1,966
0
1,306
5,771
0
30,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,839
Gold Earned
26,650
253
Minions Killed
198
0
Camps Cleared
0
1,027,057
Distance Traveled
1,046,873
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,665
467
52
5
0
206,553
5
L
Atlas
5,476
548
15
2
0
205,037
0
L
Guan Yu
4,623
462
29
3
0
182,769
0
L
Thoth
6,091
609
48
5
0
181,201
2
W
Vamana
6,913
691
88
9
0
221,800
4
W
Scylla
4,804
480
33
3
0
202,907
3
W
Cthulhu
5,713
571
29
3
0
200,031
2
L
Arachne
5,795
580
54
5
0
271,313
1
W
Fenrir
6,260
626
40
4
0
208,067
0
W
Danzaburou
6,149
615
63
6
0
194,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role