Player Matchup

Atlas
Atlas
ConcharTheWorld
Atlas
Level 29
God Stats
4W - 4L
1,616 SR
Queue Stats
5W - 6L
1,542 Elo+
Party 2
Izanami
Izanami
Kimoano
Izanami
Level 72
God Stats
9W - 3L
1,584 SR
Queue Stats
33W - 22L
1,595 Elo+
Party 2
Discordia
Discordia
lMagissal
Discordia
Level 155
God Stats
2W - 0L
1,724 SR
Queue Stats
29W - 25L
1,679 Elo+
Party 2
Team Averages
Level 85
1,641 SR
1,606 Elo+

VS

Team Averages
Level 86
1,528 SR
1,451 Elo+
Skadi
Skadi
FbostretchGodd
Skadi
Level 60
God Stats
4W - 2L
1,814 SR
Queue Stats
54W - 60L
1,540 Elo+
Party 1
Zhong Kui
Zhong Kui
Psycho_Rook__
Zhong Kui
Level 68
God Stats
2W - 11L
1,197 SR
Queue Stats
39W - 79L
1,184 Elo+
Party 1
Athena
Athena
SourBunny
Athena
Level 131
God Stats
6W - 6L
1,574 SR
Queue Stats
39W - 21L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 12
7,900
790
3,849
7,737
7,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Kimoano
Izanami
12
2 / 2 / 5
7,341
734
9,533
7,102
2,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
lMagissal
Discordia
14
10 / 1 / 2
9,131
913
16,810
6,373
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
6,636
664
7,054
10,371
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Psycho_Rook__
Zhong Kui
11
2 / 2 / 1
7,266
727
6,442
11,438
7,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Athena
SourBunny
Athena
11
0 / 4 / 3
7,160
716
3,546
13,688
11,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
3
3
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
12
6
L
1
6
2
0.33
W
Izanami
Kimoano
Izanami
2
2
5
2.25
L
Zhong Kui
Psycho_Rook__
Zhong Kui
2
2
1
1.25
L
Athena
SourBunny
Athena
0
4
3
0.38
W
Discordia
lMagissal
Discordia
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,192
Damage
17,042
21,212
Taken
35,497
12,012
Mitigated
22,964
4,523
Healing
8,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,849
1,565
279
1,355
7,737
7,260
62
3,487
4,250
12,025
0
L
7,054
2,815
0
1,386
10,371
3,665
0
7,048
3,323
0
19,946
W
Izanami
Kimoano
Izanami
9,533
6,137
0
1,112
7,102
2,734
96
3,880
3,222
0
29,782
L
Zhong Kui
Psycho_Rook__
Zhong Kui
6,442
792
0
4,396
11,438
7,742
0
6,878
4,560
23,996
0
L
Athena
SourBunny
Athena
3,546
822
609
2,128
13,688
11,557
34
7,120
6,568
13,431
0
W
Discordia
lMagissal
Discordia
16,810
1,371
110
1,667
6,373
2,018
284
2,945
3,428
35,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,372
Gold Earned
21,062
120
Minions Killed
105
4
Camps Cleared
5
528,571
Distance Traveled
542,498
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,900
790
13
1
0
176,852
0
L
Skadi
6,636
664
23
2
2
166,753
3
W
Izanami
7,341
734
45
5
3
168,158
0
L
Zhong Kui
7,266
727
60
6
2
171,692
1
L
Athena
7,160
716
22
2
1
204,053
4
W
Discordia
9,131
913
62
6
1
183,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role