Player Matchup

Rama
Rama
 
Rama
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Mahne x Hope
Scylla
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,451 Elo+
Party 3
Olorun
Olorun
Mahne x Ymir
Olorun
Level 115
God Stats
2W - 0L
1,549 SR
Queue Stats
11W - 10L
1,443 Elo+
Party 3
Medusa
Medusa
STAKZ 0N DECK
Medusa
Level 85
God Stats
4W - 2L
1,655 SR
Queue Stats
18W - 19L
1,404 Elo+
Party 2
Bastet
Bastet
THEWATERB0Y H2O
Bastet
Level 34
God Stats
3W - 4L
1,400 SR
Queue Stats
17W - 18L
1,404 Elo+
Party 2
Team Averages
Level 92
1,521 SR
1,441 Elo+

VS

Team Averages
Level 47
1,398 SR
1,340 Elo+
Loki
Loki
Armageddon300h
Loki
Level 122
God Stats
0W - 1L
1,244 SR
Queue Stats
32W - 37L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Deneides
Ah Muzen Cab
Level 29
God Stats
84W - 101L
1,410 SR
Queue Stats
229W - 255L
1,345 Elo+
Solo
Chaac
Chaac
DoubtingRobin95
Chaac
Level 27
God Stats
0W - 4L
1,335 SR
Queue Stats
249W - 319L
1,377 Elo+
Party 1
He Bo
He Bo
EricForeman
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 174L
1,377 Elo+
Party 1
Xing Tian
Xing Tian
TheWolfien
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 0 / 4
7,168
796
3,225
3,653
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
14
1 / 0 / 4
6,831
759
5,010
3,232
879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
13
2 / 0 / 4
7,002
778
4,613
3,843
1,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 0 / 3
7,220
802
5,744
4,334
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 4
5,960
662
3,434
5,241
1,340
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
6,526
725
2,722
6,494
2,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Deneides
Ah Muzen Cab
11
0 / 2 / 0
5,969
663
3,148
7,301
2,348
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 1 / 0
6,321
702
1,373
3,675
1,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 2 / 0
6,642
738
7,330
5,789
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
TheWolfien
Xing Tian
11
0 / 2 / 1
5,834
648
1,664
5,532
3,279
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
9
Kills
1
1
Deaths
9
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
4
5
L
0
2
1
0.25
L
Ah Muzen Cab
Deneides
Ah Muzen Cab
0
2
0
0
L
0
1
0
0
L
1
2
0
0.5
W
Scylla
1
0
4
3
W
Olorun
2
0
4
4
W
3
0
3
4.5
W
0
1
4
2
L
Xing Tian
TheWolfien
Xing Tian
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,026
Damage
16,237
20,303
Taken
28,791
6,118
Mitigated
11,265
5,589
Healing
4,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,225
2,087
0
1,979
3,653
1,173
240
1,493
2,160
0
18,232
L
2,722
295
0
408
6,494
2,141
0
1,347
5,121
0
23,956
L
Ah Muzen Cab
Deneides
Ah Muzen Cab
3,148
1,556
106
2,528
7,301
2,348
0
3,852
3,333
0
14,644
L
1,373
0
0
212
3,675
1,635
0
1,242
2,433
0
17,063
L
7,330
335
0
460
5,789
1,862
0
1,454
4,273
27,338
0
W
Scylla
5,010
72
0
0
3,232
879
0
1,462
1,770
22,903
0
W
Olorun
4,613
2,074
353
736
3,843
1,283
0
1,069
2,774
18,259
0
W
5,744
2,180
226
1,517
4,334
1,443
0
1,401
2,933
0
24,758
W
3,434
478
241
537
5,241
1,340
0
3,569
1,672
0
7,558
L
Xing Tian
TheWolfien
Xing Tian
1,664
129
70
735
5,532
3,279
69
1,374
4,008
5,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,181
Gold Earned
31,292
182
Minions Killed
175
0
Camps Cleared
0
963,115
Distance Traveled
856,595
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,168
796
50
6
0
179,279
0
L
Loki
6,526
725
51
6
0
209,881
0
L
Ah Muzen Cab
5,969
663
33
4
0
180,970
0
L
Chaac
6,321
702
34
4
0
131,471
0
L
He Bo
6,642
738
52
6
0
181,390
3
W
Scylla
6,831
759
46
5
0
189,428
1
W
Olorun
7,002
778
37
4
0
181,002
0
W
Medusa
7,220
802
37
4
0
211,485
1
W
Bastet
5,960
662
12
1
0
201,921
0
L
Xing Tian
5,834
648
5
1
0
152,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role