Player Matchup

Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Dieggot
Sol
Level 148
God Stats
3W - 2L
1,311 SR
Queue Stats
45W - 58L
1,344 Elo+
Party 2
Serqet
Serqet
Tutu05
Serqet
Level 129
God Stats
37W - 38L
1,457 SR
Queue Stats
246W - 282L
1,516 Elo+
Party 2
Team Averages
Level 127
1,423 SR
1,453 Elo+

VS

Team Averages
Level 115
1,456 SR
1,589 Elo+
Janus
Janus
Scarllat
Janus
Level 120
God Stats
0W - 3L
1,274 SR
Queue Stats
15W - 11L
1,613 Elo+
Party 1
Ullr
Ullr
TheJasonKill
Ullr
Level 117
God Stats
310W - 244L
1,530 SR
Queue Stats
535W - 487L
1,576 Elo+
Party 1
Fafnir
Fafnir
ThiagoNascimento
Fafnir
Level 108
God Stats
4W - 5L
1,564 SR
Queue Stats
473W - 450L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 1 / 8
9,098
827
6,311
10,150
10,999
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
14
5 / 0 / 5
9,078
825
10,247
7,522
2,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Tutu05
Serqet
13
4 / 3 / 4
8,631
785
10,257
9,150
3,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Scarllat
Janus
9
2 / 5 / 0
7,016
638
3,386
7,662
2,046
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 4 / 4
7,551
686
9,508
9,647
3,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 3 / 1
8,374
761
4,829
13,152
15,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
12
Kills
4
4
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
8
7
W
Sol
5
0
5
7.5
L
Janus
Scarllat
Janus
2
5
0
0.4
L
0
4
4
0.5
L
2
3
1
0.83
W
Serqet
Tutu05
Serqet
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,815
Damage
17,723
26,822
Taken
30,461
17,492
Mitigated
20,620
8,590
Healing
3,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,311
1,765
677
1,659
10,150
10,999
172
3,418
6,732
16,936
0
W
Sol
10,247
3,678
0
5,352
7,522
2,944
2,440
1,876
5,646
43,936
4,546
L
Janus
Scarllat
Janus
3,386
285
25
742
7,662
2,046
0
4,032
3,630
13,909
0
L
9,508
3,282
0
250
9,647
3,109
0
4,422
5,063
0
33,491
L
4,829
1,478
392
1,664
13,152
15,465
0
7,318
5,422
11,377
0
W
Serqet
Tutu05
Serqet
10,257
1,881
0
902
9,150
3,549
0
3,506
5,644
0
30,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,807
Gold Earned
22,941
131
Minions Killed
78
9
Camps Cleared
2
672,179
Distance Traveled
585,076
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,098
827
24
2
2
206,535
0
W
Sol
9,078
825
77
7
2
227,143
4
L
Janus
7,016
638
22
2
0
187,612
4
L
Ullr
7,551
686
42
4
1
194,872
3
L
Fafnir
8,374
761
14
1
1
202,592
2
W
Serqet
8,631
785
30
3
5
238,501
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role