Player Matchup

Discordia
Discordia
IM THE GOAT4647
Discordia
Level 62
God Stats
0W - 2L
1,480 SR
Queue Stats
15W - 24L
1,239 Elo+
Solo
Gilgamesh
Gilgamesh
MasterBade
Gilgamesh
Level 105
God Stats
3W - 2L
1,837 SR
Queue Stats
57W - 57L
1,337 Elo+
Party 1
Odin
Odin
TheMainDood
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,361 Elo+
Party 1
Team Averages
Level 65
1,606 SR
1,312 Elo+

VS

Team Averages
Level 44
1,420 SR
1,427 Elo+
Sobek
Sobek
GVNGPLVNK
Sobek
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,515 Elo+
Solo
Agni
Agni
SprdHrLkRona
Agni
Level 36
God Stats
2W - 3L
1,259 SR
Queue Stats
31W - 35L
1,292 Elo+
Party 2
Hachiman
Hachiman
Zapalot D
Hachiman
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IM THE GOAT4647
Discordia
11
1 / 6 / 8
10,053
591
5,329
8,421
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
MasterBade
Gilgamesh
17
9 / 7 / 6
13,098
770
17,786
19,083
14,601
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 9 / 6
13,230
778
9,974
20,320
7,652
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GVNGPLVNK
Sobek
19
7 / 1 / 13
14,543
855
9,892
19,571
26,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 7 / 13
12,057
709
10,331
11,395
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hachiman
Zapalot D
Hachiman
17
12 / 10 / 9
14,223
837
16,225
15,647
5,497
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
56
18
Kills
21
22
Deaths
18
20
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sobek
GVNGPLVNK
Sobek
7
1
13
13.5
L
Discordia
IM THE GOAT4647
Discordia
1
6
8
0.83
L
Gilgamesh
MasterBade
Gilgamesh
9
7
6
1.71
W
2
7
13
1.21
L
8
9
6
1.22
W
Hachiman
Zapalot D
Hachiman
12
10
9
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,089
Damage
36,448
47,824
Taken
46,613
24,942
Mitigated
36,026
3,270
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
GVNGPLVNK
Sobek
9,892
235
0
8,495
19,571
26,710
760
2,617
16,954
35,152
0
L
Discordia
IM THE GOAT4647
Discordia
5,329
602
0
658
8,421
2,689
0
3,470
4,835
24,138
0
L
Gilgamesh
MasterBade
Gilgamesh
17,786
4,244
161
1,863
19,083
14,601
135
8,070
10,579
0
45,710
W
10,331
1,030
0
1,018
11,395
3,819
831
1,164
10,231
30,053
0
L
9,974
917
0
588
20,320
7,652
0
8,336
11,469
0
43,621
W
Hachiman
Zapalot D
Hachiman
16,225
11,514
0
1,442
15,647
5,497
1,160
1,783
13,864
0
41,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,381
Gold Earned
40,823
178
Minions Killed
131
11
Camps Cleared
2
784,374
Distance Traveled
789,019
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,543
855
45
3
0
312,691
2
L
Discordia
10,053
591
48
3
3
175,333
0
L
Gilgamesh
13,098
770
66
4
3
306,337
0
W
Agni
12,057
709
50
3
0
238,453
0
L
Odin
13,230
778
64
4
5
302,704
0
W
Hachiman
14,223
837
36
2
2
237,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role