Player Matchup

Izanami
Izanami
Blackl3ull97
Izanami
Level 155
God Stats
4W - 4L
1,168 SR
Queue Stats
402W - 367L
1,370 Elo+
Party 1
Ymir
Ymir
God_of_War053121
Ymir
Level 43
God Stats
3W - 0L
1,613 SR
Queue Stats
19W - 37L
1,299 Elo+
Party 1
Pele
Pele
ThatBolDeezy
Pele
Level 99
God Stats
24W - 22L
1,491 SR
Queue Stats
324W - 320L
1,476 Elo+
Party 2
Ra
Ra
mikey290forfun
Ra
Level 61
God Stats
1W - 0L
1,317 SR
Queue Stats
18W - 32L
1,304 Elo+
Party 1
Medusa
Medusa
only_1wayoutflex
Medusa
Level 78
God Stats
4W - 4L
1,418 SR
Queue Stats
441W - 458L
1,415 Elo+
Party 2
Team Averages
Level 87
1,401 SR
1,373 Elo+

VS

Team Averages
Level 41
1,407 SR
1,363 Elo+
Hun Batz
Hun Batz
DALARKS
Hun Batz
Level 100
God Stats
2W - 3L
1,541 SR
Queue Stats
259W - 313L
1,302 Elo+
Party 3
Erlang Shen
Erlang Shen
PhorkysSeal
Erlang Shen
Level 44
God Stats
1W - 3L
1,367 SR
Queue Stats
59W - 63L
1,379 Elo+
Party 4
Hou Yi
Hou Yi
angerAK
Hou Yi
Level 2
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
littlesayid
Aphrodite
Level 43
God Stats
40W - 27L
1,584 SR
Queue Stats
177W - 158L
1,525 Elo+
Party 4
Cerberus
Cerberus
zombiekkiller47
Cerberus
Level 17
God Stats
11W - 27L
1,255 SR
Queue Stats
66W - 98L
1,108 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blackl3ull97
Izanami
14
3 / 0 / 2
8,662
666
6,472
8,342
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 7
7,097
546
4,115
7,508
5,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 3 / 3
7,957
612
7,174
9,731
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 0
6,305
485
2,560
7,518
3,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
6 / 1 / 3
7,636
587
5,200
6,206
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DALARKS
Hun Batz
11
4 / 2 / 0
6,848
527
4,702
6,818
1,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Erlang Shen
PhorkysSeal
Erlang Shen
11
0 / 5 / 3
6,580
506
3,970
13,294
6,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hou Yi
angerAK
Hou Yi
8
2 / 6 / 1
5,671
436
5,802
7,876
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
littlesayid
Aphrodite
13
4 / 0 / 1
7,634
587
5,155
4,854
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
10
0 / 3 / 3
6,065
467
1,712
10,749
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
15
Kills
10
10
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
Blackl3ull97
Izanami
3
0
2
4
L
Hun Batz
DALARKS
Hun Batz
4
2
0
2
W
2
2
7
2.75
L
Erlang Shen
PhorkysSeal
Erlang Shen
0
5
3
0.3
W
4
3
3
1.83
L
Hou Yi
angerAK
Hou Yi
2
6
1
0.42
L
Aphrodite
littlesayid
Aphrodite
4
0
1
4.5
W
0
4
0
0
W
6
1
3
7.5
L
Cerberus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,521
Damage
21,341
39,305
Taken
43,591
16,222
Mitigated
16,897
15,402
Healing
11,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Blackl3ull97
Izanami
6,472
4,220
0
6,603
8,342
2,753
2,889
1,186
7,156
0
65,902
L
Hun Batz
DALARKS
Hun Batz
4,702
2,205
0
569
6,818
1,788
0
857
5,961
0
33,055
W
4,115
1,254
0
526
7,508
5,561
0
1,097
6,411
17,727
0
L
Erlang Shen
PhorkysSeal
Erlang Shen
3,970
1,734
58
2,798
13,294
6,132
372
1,606
11,688
0
29,884
W
7,174
2,733
0
4,839
9,731
3,038
688
1,499
7,872
0
47,943
L
Hou Yi
angerAK
Hou Yi
5,802
2,653
0
540
7,876
1,573
0
1,046
6,830
0
18,588
L
Aphrodite
littlesayid
Aphrodite
5,155
344
1,546
3,868
4,854
1,732
190
474
4,380
52,203
0
W
2,560
693
152
1,605
7,518
3,332
261
2,470
5,048
28,797
0
W
5,200
2,624
0
1,677
6,206
1,538
670
615
5,591
0
32,993
L
Cerberus
1,712
49
0
2,303
10,749
5,672
0
2,692
8,057
15,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,657
Gold Earned
32,798
354
Minions Killed
275
0
Camps Cleared
0
1,253,149
Distance Traveled
1,282,742
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,662
666
132
10
0
241,083
0
L
Hun Batz
6,848
527
55
4
0
307,240
5
W
Ymir
7,097
546
29
2
0
231,785
5
L
Erlang Shen
6,580
506
65
5
0
281,128
3
W
Pele
7,957
612
89
7
0
284,955
2
L
Hou Yi
5,671
436
33
3
0
165,043
2
L
Aphrodite
7,634
587
99
8
0
262,616
5
W
Ra
6,305
485
41
3
0
236,677
0
W
Medusa
7,636
587
63
5
0
258,649
0
L
Cerberus
6,065
467
23
2
0
266,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role