Player Matchup

Morgan Le Fay
Morgan Le Fay
MorningStar5338
Morgan Le Fay
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,693 Elo+
Party 1
Thanatos
Thanatos
Ronaldoooo
Thanatos
Level 29
God Stats
10W - 16L
1,303 SR
Queue Stats
87W - 117L
1,245 Elo+
Party 3
Artemis
Artemis
SpaceDaddyRanger
Artemis
Level 107
God Stats
3W - 1L
1,396 SR
Queue Stats
163W - 132L
1,517 Elo+
Party 1
Khepri
Khepri
TomDaBomb00
Khepri
Level 86
God Stats
3W - 1L
1,729 SR
Queue Stats
84W - 92L
1,245 Elo+
Party 3
Gilgamesh
Gilgamesh
super-KDH
Gilgamesh
Level 28
God Stats
2W - 2L
1,621 SR
Queue Stats
136W - 118L
1,704 Elo+
Party 1
Team Averages
Level 73
1,510 SR
1,481 Elo+

VS

Team Averages
Level 80
1,519 SR
1,568 Elo+
Nu Wa
Nu Wa
BigBoyJonesy
Nu Wa
Level 89
God Stats
2W - 1L
1,513 SR
Queue Stats
159W - 156L
1,571 Elo+
Party 2
Da Ji
Da Ji
gAmE_fReaK0111
Da Ji
Level 39
God Stats
5W - 3L
1,195 SR
Queue Stats
125W - 148L
1,464 Elo+
Solo
Chang'e
Chang'e
mkmikey
Chang'e
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 118L
1,575 Elo+
Party 2
Athena
Athena
ogclapper
Athena
Level 40
God Stats
3W - 0L
1,718 SR
Queue Stats
50W - 34L
1,626 Elo+
Party 2
Heimdallr
Heimdallr
quann527
Heimdallr
Level 133
God Stats
14W - 9L
1,669 SR
Queue Stats
161W - 145L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MorningStar5338
Morgan Le Fay
16
6 / 7 / 8
10,888
454
19,152
18,901
5,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Ronaldoooo
Thanatos
14
1 / 9 / 7
9,225
384
3,346
16,486
5,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 3 / 8
11,294
471
22,494
19,426
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
14
4 / 8 / 8
10,474
436
7,652
21,529
20,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
super-KDH
Gilgamesh
16
4 / 5 / 4
10,305
429
9,849
24,232
18,293
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 9
13,815
576
21,178
19,368
7,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
8 / 6 / 10
12,627
526
13,096
17,282
7,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
mkmikey
Chang'e
20
9 / 2 / 11
13,911
580
22,832
18,300
16,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
ogclapper
Athena
16
4 / 1 / 13
12,199
508
10,892
22,441
23,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
quann527
Heimdallr
17
4 / 5 / 11
11,976
499
13,448
18,454
6,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
86
20
Kills
32
32
Deaths
20
35
Assists
54
Player
Kills
Deaths
Assists
KDA
W
7
6
9
1.92
L
Morgan Le Fay
MorningStar5338
Morgan Le Fay
6
7
8
1.43
L
Thanatos
Ronaldoooo
Thanatos
1
9
7
0.5
L
5
3
8
3
L
Khepri
4
8
8
1
W
8
6
10
2.17
W
Chang'e
mkmikey
Chang'e
9
2
11
7.25
W
Athena
ogclapper
Athena
4
1
13
10.5
W
Heimdallr
quann527
Heimdallr
4
5
11
1.9
L
Gilgamesh
super-KDH
Gilgamesh
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,493
Damage
81,446
100,574
Taken
95,845
54,788
Mitigated
61,857
21,813
Healing
34,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,178
7,922
0
5,362
19,368
7,581
3,189
9,802
9,107
103,004
0
L
Morgan Le Fay
MorningStar5338
Morgan Le Fay
19,152
641
0
2,249
18,901
5,006
885
12,113
6,788
76,725
0
L
Thanatos
Ronaldoooo
Thanatos
3,346
789
0
8,746
16,486
5,509
0
6,337
10,149
0
56,249
L
22,494
9,276
0
6,285
19,426
5,063
0
8,395
11,031
0
88,010
L
Khepri
7,652
1,725
0
1,723
21,529
20,917
0
13,435
8,094
30,303
0
W
13,096
1,746
0
4,597
17,282
7,262
735
4,163
12,923
0
75,952
W
Chang'e
mkmikey
Chang'e
22,832
2,121
4,089
10,034
18,300
16,694
1,001
5,288
12,878
101,586
0
W
Athena
ogclapper
Athena
10,892
3,183
974
4,808
22,441
23,500
299
7,110
15,127
43,510
401
W
Heimdallr
quann527
Heimdallr
13,448
4,673
0
5,114
18,454
6,820
1,183
4,695
13,649
0
81,869
L
Gilgamesh
super-KDH
Gilgamesh
9,849
2,873
33
2,777
24,232
18,293
262
14,458
9,774
0
48,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,186
Gold Earned
64,528
417
Minions Killed
528
0
Camps Cleared
0
2,253,086
Distance Traveled
2,237,854
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,815
576
161
7
0
413,320
1
L
Morgan Le Fay
10,888
454
101
4
0
418,366
4
L
Thanatos
9,225
384
81
3
0
434,696
1
L
Artemis
11,294
471
109
5
0
457,501
0
L
Khepri
10,474
436
36
2
0
471,693
6
W
Da Ji
12,627
526
86
4
0
469,158
2
W
Chang'e
13,911
580
145
6
0
444,458
2
W
Athena
12,199
508
46
2
0
511,489
8
W
Heimdallr
11,976
499
90
4
0
399,429
3
L
Gilgamesh
10,305
429
90
4
0
470,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role