Player Matchup

Izanami
Izanami
 
Izanami
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CashMoneyVinny
Thanatos
Level 63
God Stats
7W - 4L
1,297 SR
Queue Stats
9W - 7L
1,710 Elo+
Party 1
Bellona
Bellona
NikoGulam
Bellona
Level 49
God Stats
25W - 11L
1,552 SR
Queue Stats
181W - 132L
1,569 Elo+
Party 1
Chronos
Chronos
Samikpo
Chronos
Level 146
God Stats
5W - 2L
1,586 SR
Queue Stats
147W - 107L
1,518 Elo+
Party 1
Shiva
Shiva
lumarck125
Shiva
Level 128
God Stats
7W - 4L
1,495 SR
Queue Stats
32W - 38L
1,456 Elo+
Party 1
Team Averages
Level 105
1,486 SR
1,550 Elo+

VS

Team Averages
Level 49
1,354 SR
1,266 Elo+
Hou Yi
Hou Yi
MegiMegi
Hou Yi
Level 8
God Stats
0W - 6L
1,123 SR
Queue Stats
1W - 11L
1,172 Elo+
Party 2
Osiris
Osiris
Remitaxx12
Osiris
Level 60
God Stats
1W - 2L
1,704 SR
Queue Stats
8W - 16L
1,373 Elo+
Party 2
Yemoja
Yemoja
Russito_7u7
Yemoja
Level 47
God Stats
3W - 6L
1,294 SR
Queue Stats
18W - 36L
1,285 Elo+
Party 2
Hades
Hades
agus-diazDT
Hades
Level 15
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 25L
1,175 Elo+
Party 2
Gilgamesh
Gilgamesh
sebacea
Gilgamesh
Level 114
God Stats
1W - 4L
1,366 SR
Queue Stats
74W - 83L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 1 / 4
7,231
603
5,433
7,031
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
12
9 / 2 / 4
8,244
687
7,476
9,732
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
NikoGulam
Bellona
13
3 / 0 / 7
7,815
651
7,158
9,355
8,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
Samikpo
Chronos
13
5 / 2 / 5
8,174
681
7,731
6,758
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
10
3 / 0 / 3
6,932
578
2,640
8,239
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MegiMegi
Hou Yi
8
0 / 2 / 0
4,888
407
1,433
3,847
784
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Remitaxx12
Osiris
10
1 / 5 / 0
5,638
470
2,488
7,573
6,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
9
0 / 2 / 1
5,626
469
1,453
8,225
5,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 6 / 0
4,753
396
2,010
8,075
4,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
sebacea
Gilgamesh
10
3 / 6 / 1
6,510
543
6,394
11,841
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
21
Kills
4
5
Deaths
21
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
4
3
W
Thanatos
9
2
4
5.5
L
Hou Yi
MegiMegi
Hou Yi
0
2
0
0
W
Bellona
NikoGulam
Bellona
3
0
7
6.5
L
Osiris
Remitaxx12
Osiris
1
5
0
0.2
L
Yemoja
0
2
1
0.25
W
Chronos
Samikpo
Chronos
5
2
5
3.75
L
0
6
0
0
W
Shiva
3
0
3
4.5
L
Gilgamesh
sebacea
Gilgamesh
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,438
Damage
13,778
41,115
Taken
39,561
21,757
Mitigated
21,086
22,149
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,433
3,694
250
3,724
7,031
1,908
1,963
1,390
5,641
0
53,961
W
Thanatos
7,476
3,074
0
8,993
9,732
3,410
97
1,350
8,382
0
33,772
L
Hou Yi
MegiMegi
Hou Yi
1,433
529
0
241
3,847
784
570
400
3,409
0
19,342
W
Bellona
NikoGulam
Bellona
7,158
3,020
0
3,384
9,355
8,531
576
1,506
7,849
0
42,161
L
Osiris
Remitaxx12
Osiris
2,488
865
0
485
7,573
6,490
0
1,248
6,247
0
15,698
L
Yemoja
1,453
235
250
2,004
8,225
5,582
225
665
7,520
17,815
0
W
Chronos
Samikpo
Chronos
7,731
2,883
0
2,073
6,758
2,267
2,393
1,215
5,543
42,502
0
L
2,010
79
35
1,513
8,075
4,378
0
3,473
4,272
13,707
0
W
Shiva
2,640
468
701
3,024
8,239
5,641
146
1,167
7,072
0
14,966
L
Gilgamesh
sebacea
Gilgamesh
6,394
2,453
0
958
11,841
3,852
0
1,351
10,382
0
41,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,396
Gold Earned
27,415
319
Minions Killed
225
0
Camps Cleared
0
1,163,599
Distance Traveled
1,088,270
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,231
603
81
7
0
201,984
6
W
Thanatos
8,244
687
64
5
0
239,019
0
L
Hou Yi
4,888
407
48
4
0
204,882
0
W
Bellona
7,815
651
74
6
0
254,941
0
L
Osiris
5,638
470
47
4
0
227,638
0
L
Yemoja
5,626
469
30
3
0
219,982
0
W
Chronos
8,174
681
74
6
0
219,047
3
L
Hades
4,753
396
35
3
0
190,205
1
W
Shiva
6,932
578
26
2
0
248,608
0
L
Gilgamesh
6,510
543
65
5
0
245,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role