Player Matchup

Cthulhu
Cthulhu
Blenzey
Cthulhu
Level 14
God Stats
7W - 1L
1,768 SR
Queue Stats
300W - 231L
1,620 Elo+
Party 1
Kukulkan
Kukulkan
mickmouse014
Kukulkan
Level 48
God Stats
31W - 14L
1,887 SR
Queue Stats
169W - 134L
1,479 Elo+
Party 1
Susano
Susano
rufusiv
Susano
Level 131
God Stats
4W - 2L
1,500 SR
Queue Stats
376W - 333L
1,510 Elo+
Party 1
Team Averages
Level 64
1,718 SR
1,536 Elo+

VS

Team Averages
Level 48
1,494 SR
1,464 Elo+
Ares
Ares
EskyveXx
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 46L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
EsquivelDEM
Danzaburou
Level 63
God Stats
6W - 5L
1,555 SR
Queue Stats
67W - 53L
1,471 Elo+
Party 2
Hades
Hades
el shaggy 3 3 1
Hades
Level 65
God Stats
2W - 2L
1,428 SR
Queue Stats
63W - 56L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blenzey
Cthulhu
19
3 / 1 / 16
13,116
690
13,335
16,148
21,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
mickmouse014
Kukulkan
17
6 / 4 / 11
12,865
677
13,128
7,820
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
rufusiv
Susano
20
15 / 0 / 8
14,994
789
31,477
15,583
7,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
3 / 7 / 2
11,916
627
8,880
27,535
32,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
EsquivelDEM
Danzaburou
16
1 / 9 / 4
11,344
597
8,854
20,505
8,595
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 8 / 3
11,016
580
8,100
20,514
10,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
24
Kills
5
5
Deaths
24
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blenzey
Cthulhu
3
1
16
11
L
Ares
3
7
2
0.57
L
Danzaburou
EsquivelDEM
Danzaburou
1
9
4
0.33
L
1
8
3
0.31
W
Kukulkan
mickmouse014
Kukulkan
6
4
11
2.88
W
Susano
rufusiv
Susano
15
0
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,940
Damage
25,834
39,551
Taken
68,554
33,070
Mitigated
52,226
4,252
Healing
14,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blenzey
Cthulhu
13,335
1,401
518
1,534
16,148
21,466
379
4,828
11,320
41,155
0
L
Ares
8,880
526
83
4,597
27,535
32,758
138
10,898
16,143
17,990
0
L
Danzaburou
EsquivelDEM
Danzaburou
8,854
3,512
0
4,093
20,505
8,595
0
7,821
12,257
0
45,520
L
8,100
682
346
5,100
20,514
10,873
0
7,455
12,729
46,864
0
W
Kukulkan
mickmouse014
Kukulkan
13,128
1,208
179
234
7,820
3,754
548
4,900
2,920
35,444
0
W
Susano
rufusiv
Susano
31,477
5,752
0
1,787
15,583
7,850
1,433
7,844
7,739
0
72,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,975
Gold Earned
34,276
178
Minions Killed
132
9
Camps Cleared
6
951,880
Distance Traveled
830,020
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,116
690
53
3
0
331,426
4
L
Ares
11,916
627
13
1
0
311,857
1
L
Danzaburou
11,344
597
51
3
2
245,344
2
L
Hades
11,016
580
68
4
4
272,819
4
W
Kukulkan
12,865
677
52
3
2
271,530
1
W
Susano
14,994
789
73
4
7
348,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role