Player Matchup

Shiva
Shiva
ScrapXkilla89
Shiva
Level 134
God Stats
32W - 37L
1,483 SR
Queue Stats
377W - 522L
1,477 Elo+
Party 2
Chang'e
Chang'e
VividJoey522318
Chang'e
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 33L
1,304 Elo+
Party 2
Fafnir
Fafnir
fpsJULIO
Fafnir
Level 156
God Stats
1W - 1L
1,609 SR
Queue Stats
161W - 228L
1,437 Elo+
Party 2
Team Averages
Level 112
1,531 SR
1,406 Elo+

VS

Team Averages
Level 66
1,668 SR
1,733 Elo+
Anhur
Anhur
 
Anhur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
J-_dav
Kumbhakarna
Level 144
God Stats
1W - 5L
1,803 SR
Queue Stats
1,004W - 533L
1,822 Elo+
Party 1
Cliodhna
Cliodhna
oFUTYLEDEATHo
Cliodhna
Level 28
God Stats
9W - 0L
1,701 SR
Queue Stats
159W - 44L
1,878 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 10 / 0
11,985
705
15,781
21,714
8,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 8 / 2
8,852
521
8,011
16,145
3,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
fpsJULIO
Fafnir
13
0 / 6 / 4
10,446
614
6,040
17,549
21,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
11 / 4 / 8
12,850
756
14,806
14,259
6,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
J-_dav
Kumbhakarna
16
4 / 0 / 17
12,718
748
4,932
17,472
24,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
oFUTYLEDEATHo
Cliodhna
18
9 / 2 / 13
13,026
766
24,777
12,455
4,440
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
6
Kills
24
24
Deaths
6
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
11
4
8
3.75
W
Kumbhakarna
J-_dav
Kumbhakarna
4
0
17
12.5
L
6
10
0
0.6
L
0
8
2
0.13
L
Fafnir
fpsJULIO
Fafnir
0
6
4
0.33
W
Cliodhna
oFUTYLEDEATHo
Cliodhna
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,832
Damage
44,515
55,408
Taken
44,186
32,883
Mitigated
35,209
12,275
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,806
8,820
0
3,314
14,259
6,542
1,694
4,593
9,666
0
52,101
W
Kumbhakarna
J-_dav
Kumbhakarna
4,932
812
0
4,421
17,472
24,227
212
5,859
11,613
15,945
0
L
15,781
3,187
839
2,049
21,714
8,108
167
1,860
19,516
0
45,678
L
8,011
705
3,299
3,527
16,145
3,722
0
1,589
14,327
25,046
0
L
Fafnir
fpsJULIO
Fafnir
6,040
1,875
99
2,462
17,549
21,053
112
1,651
15,474
16,697
0
W
Cliodhna
oFUTYLEDEATHo
Cliodhna
24,777
1,737
0
2,169
12,455
4,440
646
4,382
8,073
0
60,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,283
Gold Earned
38,594
119
Minions Killed
153
4
Camps Cleared
9
779,059
Distance Traveled
927,802
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,850
756
66
4
2
248,386
1
W
Kumbhakarna
12,718
748
14
1
2
333,770
1
L
Shiva
11,985
705
62
4
2
267,666
0
L
Chang'e
8,852
521
35
2
0
252,549
1
L
Fafnir
10,446
614
22
1
2
258,844
1
W
Cliodhna
13,026
766
73
4
5
345,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role