Player Matchup

Baron Samedi
Baron Samedi
Lonleyweeblet
Baron Samedi
Level 122
God Stats
22W - 14L
1,591 SR
Queue Stats
140W - 128L
1,511 Elo+
Party 1
Izanami
Izanami
MARVINTRON
Izanami
Level 44
God Stats
15W - 20L
1,492 SR
Queue Stats
862W - 862L
1,447 Elo+
Solo
Erlang Shen
Erlang Shen
Sleepyforest191
Erlang Shen
Level 108
God Stats
21W - 15L
1,720 SR
Queue Stats
80W - 69L
1,567 Elo+
Party 1
Mercury
Mercury
Yayo2171
Mercury
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
The Morrigan
The Morrigan
kirokj
The Morrigan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 99L
1,573 Elo+
Party 1
Team Averages
Level 84
1,561 SR
1,520 Elo+

VS

Team Averages
Level 74
1,548 SR
1,496 Elo+
Izanami
Izanami
DaWagonThatCould
Izanami
Level 49
God Stats
9W - 9L
1,482 SR
Queue Stats
29W - 26L
1,441 Elo+
Party 2
Kali
Kali
DarkkN1nja
Kali
Level 117
God Stats
8W - 9L
1,437 SR
Queue Stats
257W - 246L
1,554 Elo+
Party 3
Bellona
Bellona
Eqlipsi
Bellona
Level 23
God Stats
6W - 1L
1,734 SR
Queue Stats
35W - 33L
1,507 Elo+
Party 3
Discordia
Discordia
VioletDementia
Discordia
Level 100
God Stats
5W - 5L
1,275 SR
Queue Stats
346W - 359L
1,526 Elo+
Party 3
Bacchus
Bacchus
vtr029_TD
Bacchus
Level 82
God Stats
2W - 0L
1,811 SR
Queue Stats
66W - 49L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lonleyweeblet
Baron Samedi
8
4 / 6 / 2
5,436
544
6,327
8,347
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
MARVINTRON
Izanami
9
1 / 4 / 3
5,148
515
1,710
5,125
1,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Sleepyforest191
Erlang Shen
9
0 / 5 / 0
5,079
508
3,465
9,063
5,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Yayo2171
Mercury
8
0 / 5 / 0
4,918
492
833
8,939
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
kirokj
The Morrigan
10
1 / 4 / 0
5,730
573
2,685
6,033
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
6,694
669
3,624
6,081
2,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

13
7 / 1 / 6
7,698
770
7,264
7,371
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Eqlipsi
Bellona
13
9 / 0 / 1
7,999
800
8,959
6,890
6,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
VioletDementia
Discordia
12
2 / 0 / 3
6,477
648
4,316
3,817
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
vtr029_TD
Bacchus
8
2 / 3 / 4
5,209
521
3,083
4,258
3,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
24
24
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
7
1
6
10
W
Bellona
Eqlipsi
Bellona
9
0
1
9.5
L
Baron Samedi
Lonleyweeblet
Baron Samedi
4
6
2
0.83
L
Izanami
MARVINTRON
Izanami
1
4
3
0.63
L
Erlang Shen
Sleepyforest191
Erlang Shen
0
5
0
0
W
Discordia
VioletDementia
Discordia
2
0
3
3.5
L
Mercury
Yayo2171
Mercury
0
5
0
0
L
The Morrigan
kirokj
The Morrigan
1
4
0
0.25
W
Bacchus
vtr029_TD
Bacchus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,020
Damage
27,246
37,507
Taken
28,417
14,548
Mitigated
15,333
7,553
Healing
11,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,624
2,080
85
2,480
6,081
2,159
1,178
2,838
3,243
0
35,679
W
7,264
2,996
0
2,628
7,371
2,679
0
1,359
6,012
0
47,176
W
Bellona
Eqlipsi
Bellona
8,959
3,730
0
4,278
6,890
6,208
0
0
6,890
0
45,050
L
Baron Samedi
Lonleyweeblet
Baron Samedi
6,327
475
130
1,723
8,347
3,356
304
2,156
6,191
20,231
0
L
Izanami
MARVINTRON
Izanami
1,710
840
0
761
5,125
1,682
368
1,361
3,764
0
20,062
L
Erlang Shen
Sleepyforest191
Erlang Shen
3,465
1,442
0
1,675
9,063
5,327
0
0
9,063
0
23,983
W
Discordia
VioletDementia
Discordia
4,316
179
0
1,850
3,817
1,097
414
1,332
2,485
38,022
0
L
Mercury
Yayo2171
Mercury
833
305
0
2,482
8,939
2,225
0
386
8,553
0
20,413
L
The Morrigan
kirokj
The Morrigan
2,685
502
0
782
6,033
1,958
0
3,496
2,537
29,720
2,451
W
Bacchus
vtr029_TD
Bacchus
3,083
648
119
364
4,258
3,190
76
1,787
2,471
8,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,311
Gold Earned
34,077
233
Minions Killed
351
0
Camps Cleared
0
958,944
Distance Traveled
1,031,837
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,694
669
72
7
0
184,910
2
W
Kali
7,698
770
92
9
0
249,109
0
W
Bellona
7,999
800
98
10
0
221,834
0
L
Baron Samedi
5,436
544
24
2
0
190,170
1
L
Izanami
5,148
515
46
5
0
177,720
1
L
Erlang Shen
5,079
508
54
5
0
191,451
0
W
Discordia
6,477
648
80
8
0
193,757
4
L
Mercury
4,918
492
49
5
0
221,152
3
L
The Morrigan
5,730
573
60
6
0
178,451
3
W
Bacchus
5,209
521
9
1
0
182,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role