Player Matchup

Terra
Terra
ChrispiKreeme
Terra
Level 74
God Stats
0W - 1L
1,312 SR
Queue Stats
2W - 2L
1,550 Elo+
Party 3
Nu Wa
Nu Wa
DracoMeteor996
Nu Wa
Level 129
God Stats
18W - 9L
1,710 SR
Queue Stats
276W - 315L
1,439 Elo+
Solo
Charybdis
Charybdis
Mr_Criticism
Charybdis
Level 58
God Stats
3W - 3L
1,382 SR
Queue Stats
6W - 11L
1,338 Elo+
Party 3
Hercules
Hercules
ThatBolDeezy
Hercules
Level 99
God Stats
13W - 28L
1,222 SR
Queue Stats
324W - 320L
1,488 Elo+
Party 2
Thanatos
Thanatos
only_1wayoutflex
Thanatos
Level 78
God Stats
9W - 14L
1,597 SR
Queue Stats
441W - 458L
1,425 Elo+
Party 2
Team Averages
Level 88
1,445 SR
1,448 Elo+

VS

Team Averages
Level 110
1,626 SR
1,442 Elo+
Shiva
Shiva
GRM Cadenza
Shiva
Level 98
God Stats
2W - 1L
1,635 SR
Queue Stats
23W - 11L
1,661 Elo+
Solo
Amaterasu
Amaterasu
Re4LK1y0t3
Amaterasu
Level 96
God Stats
1W - 1L
1,746 SR
Queue Stats
117W - 151L
1,333 Elo+
Party 1
Athena
Athena
SUPER-SAIYAN555
Athena
Level 118
God Stats
1W - 5L
1,520 SR
Queue Stats
26W - 36L
1,493 Elo+
Party 1
Skadi
Skadi
waddlesman
Skadi
Level 127
God Stats
3W - 2L
1,705 SR
Queue Stats
158W - 211L
1,373 Elo+
Party 1
Sol
Sol
xXLilRedBeanXx
Sol
Level 109
God Stats
20W - 22L
1,523 SR
Queue Stats
545W - 674L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
4,558
380
730
3,825
1,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

4
0 / 2 / 0
4,158
347
206
2,038
410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Mr_Criticism
Charybdis
5
1 / 2 / 0
4,204
350
1,780
3,418
625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
ThatBolDeezy
Hercules
9
5 / 3 / 0
6,283
524
4,917
11,409
7,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 1
5,600
467
1,494
8,225
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,125
594
3,583
8,262
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Re4LK1y0t3
Amaterasu
11
0 / 5 / 1
6,279
523
2,338
8,183
3,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 2 / 3
7,369
614
3,971
10,826
7,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
11
2 / 0 / 2
6,930
578
4,735
4,975
1,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 2
7,404
617
4,178
5,297
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
6
Kills
10
10
Deaths
10
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
0
2
0
0
W
2
2
2
1.5
L
Charybdis
Mr_Criticism
Charybdis
1
2
0
0.5
W
Amaterasu
Re4LK1y0t3
Amaterasu
0
5
1
0.1
W
3
2
3
2.25
L
Hercules
ThatBolDeezy
Hercules
5
3
0
1.67
L
0
2
1
0.25
W
Skadi
2
0
2
3
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,127
Damage
18,805
28,915
Taken
37,543
12,315
Mitigated
16,738
10,925
Healing
9,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
730
79
261
1,025
3,825
1,573
0
1,350
2,399
2,473
0
L
206
93
8
93
2,038
410
0
693
1,213
5,361
0
W
3,583
1,283
890
2,235
8,262
2,671
0
671
7,297
0
40,091
L
Charybdis
Mr_Criticism
Charybdis
1,780
1,025
0
1,260
3,418
625
0
979
2,439
0
8,692
W
Amaterasu
Re4LK1y0t3
Amaterasu
2,338
670
0
1,194
8,183
3,659
0
1,776
6,163
0
20,082
W
3,971
725
468
1,907
10,826
7,366
220
2,354
8,312
21,268
0
L
Hercules
ThatBolDeezy
Hercules
4,917
2,036
0
3,776
11,409
7,272
471
2,960
8,102
0
24,098
L
1,494
540
0
4,502
8,225
2,435
0
1,687
6,319
0
27,567
W
Skadi
4,735
1,443
0
1,251
4,975
1,454
2,520
877
4,065
0
42,824
W
4,178
1,396
0
1,660
5,297
1,588
3,778
1,905
3,352
34,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,803
Gold Earned
35,107
136
Minions Killed
293
0
Camps Cleared
0
712,887
Distance Traveled
1,143,718
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,558
380
1
0
0
91,696
3
L
Nu Wa
4,158
347
8
1
0
68,798
0
W
Shiva
7,125
594
69
6
0
260,656
0
L
Charybdis
4,204
350
16
1
0
106,044
2
W
Amaterasu
6,279
523
52
4
0
233,402
0
W
Athena
7,369
614
38
3
0
236,868
0
L
Hercules
6,283
524
51
4
0
207,730
1
L
Thanatos
5,600
467
60
5
0
238,619
0
W
Skadi
6,930
578
63
5
0
196,909
2
W
Sol
7,404
617
71
6
0
215,883
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role