Player Matchup

Medusa
Medusa
Bobby4skins
Medusa
Level 29
God Stats
94W - 80L
1,641 SR
Queue Stats
96W - 80L
1,600 Elo+
Party 1
Freya
Freya
DanGunderson
Freya
Level 88
God Stats
15W - 12L
1,731 SR
Queue Stats
102W - 94L
1,581 Elo+
Party 1
Yemoja
Yemoja
DannibNojones
Yemoja
Level 8
God Stats
33W - 47L
1,230 SR
Queue Stats
34W - 50L
1,220 Elo+
Party 3
Mercury
Mercury
JoeyBrrr9
Mercury
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 102L
1,588 Elo+
Party 1
Odin
Odin
dboi87
Odin
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 59L
1,220 Elo+
Party 3
Team Averages
Level 77
1,520 SR
1,442 Elo+

VS

Team Averages
Level 71
1,397 SR
1,386 Elo+
Hachiman
Hachiman
Express X11
Hachiman
Level 134
God Stats
3W - 3L
1,500 SR
Queue Stats
272W - 268L
1,472 Elo+
Party 2
Arachne
Arachne
JorgebbUwU
Arachne
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
433W - 433L
1,446 Elo+
Party 2
Ares
Ares
Mr_hsoJ
Ares
Level 33
God Stats
4W - 6L
1,258 SR
Queue Stats
8W - 9L
1,333 Elo+
Party 4
Ra
Ra
WeakySnabbit
Ra
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 52L
1,451 Elo+
Party 4
Chaac
Chaac
termlessrug9
Chaac
Level 22
God Stats
6W - 13L
1,229 SR
Queue Stats
15W - 20L
1,230 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
0 / 9 / 5
10,271
1,027
14,151
16,270
5,666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 8 / 3
12,190
1,219
21,426
22,591
7,719
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
0 / 3 / 6
10,902
1,090
1,904
9,709
6,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
JoeyBrrr9
Mercury
17
2 / 10 / 6
11,265
1,127
12,978
19,137
5,745
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
dboi87
Odin
16
1 / 2 / 4
11,229
1,123
6,127
14,518
14,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

89

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Express X11
Hachiman
18
10 / 2 / 13
13,101
1,310
23,816
16,319
7,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
JorgebbUwU
Arachne
18
6 / 3 / 15
12,117
1,212
13,001
10,438
6,477
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Mr_hsoJ
Ares
18
2 / 1 / 19
12,414
1,241
7,729
8,961
11,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
13 / 1 / 14
14,321
1,432
24,138
10,851
6,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 2 / 14
10,609
1,061
6,362
13,337
14,435
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
107
9
Kills
32
32
Deaths
9
24
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
9
5
0.28
L
6
8
3
0.94
L
0
3
6
1
W
Hachiman
Express X11
Hachiman
10
2
13
8.25
L
Mercury
JoeyBrrr9
Mercury
2
10
6
0.5
W
Arachne
JorgebbUwU
Arachne
6
3
15
4.5
W
Ares
Mr_hsoJ
Ares
2
1
19
11.5
W
13
1
14
20
L
Odin
dboi87
Odin
1
2
4
1.5
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,586
Damage
75,046
82,225
Taken
59,906
40,053
Mitigated
45,747
9,766
Healing
24,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
14,151
8,928
0
0
16,270
5,666
0
9,149
7,121
0
50,386
L
21,426
5,743
0
3,676
22,591
7,719
0
5,171
17,420
40,928
0
L
1,904
285
1,395
1,387
9,709
6,177
0
5,008
4,701
14,340
0
W
Hachiman
Express X11
Hachiman
23,816
16,996
0
7,565
16,319
7,570
0
7,159
9,160
0
39,367
L
Mercury
JoeyBrrr9
Mercury
12,978
6,108
0
0
19,137
5,745
0
6,924
12,213
0
21,001
W
Arachne
JorgebbUwU
Arachne
13,001
11,355
0
3,391
10,438
6,477
0
5,924
4,514
0
26,513
W
Ares
Mr_hsoJ
Ares
7,729
151
0
1,144
8,961
11,014
0
2,712
6,249
19,041
0
W
24,138
1,732
3,739
5,637
10,851
6,251
0
3,996
6,855
54,857
0
L
Odin
dboi87
Odin
6,127
1,749
1,867
1,441
14,518
14,746
0
5,615
8,903
0
28,007
W
6,362
1,583
0
2,863
13,337
14,435
0
3,539
9,798
0
18,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,857
Gold Earned
62,562
202
Minions Killed
197
6
Camps Cleared
9
928,865
Distance Traveled
982,861
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,271
1,027
65
7
3
182,396
1
L
Freya
12,190
1,219
36
4
1
180,645
0
L
Yemoja
10,902
1,090
24
2
0
141,474
0
W
Hachiman
13,101
1,310
21
2
3
182,535
2
L
Mercury
11,265
1,127
20
2
1
231,180
0
W
Arachne
12,117
1,212
34
3
3
192,208
3
W
Ares
12,414
1,241
12
1
1
197,312
0
W
Ra
14,321
1,432
86
9
2
206,949
0
L
Odin
11,229
1,123
57
6
1
193,170
0
W
Chaac
10,609
1,061
44
4
0
203,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role