Player Matchup

Horus
Horus
FPMotive
Horus
Level 57
God Stats
7W - 11L
1,560 SR
Queue Stats
166W - 148L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
Qoertz
Danzaburou
Level 88
God Stats
8W - 3L
1,429 SR
Queue Stats
179W - 163L
1,589 Elo+
Party 1
Nu Wa
Nu Wa
Seregruthes
Nu Wa
Level 113
God Stats
3W - 2L
1,775 SR
Queue Stats
97W - 97L
1,531 Elo+
Party 1
Team Averages
Level 86
1,588 SR
1,564 Elo+

VS

Team Averages
Level 121
1,599 SR
1,566 Elo+
Baba Yaga
Baba Yaga
Simonley
Baba Yaga
Level 149
God Stats
1W - 1L
1,712 SR
Queue Stats
61W - 54L
1,554 Elo+
Party 2
Achilles
Achilles
sc0rpio89
Achilles
Level 146
God Stats
2W - 5L
1,406 SR
Queue Stats
19W - 28L
1,501 Elo+
Party 2
Loki
Loki
serdeck
Loki
Level 67
God Stats
1W - 1L
1,680 SR
Queue Stats
3W - 5L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FPMotive
Horus
16
3 / 1 / 15
11,162
698
11,840
15,549
14,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Qoertz
Danzaburou
18
12 / 0 / 8
13,649
853
24,535
19,961
7,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 0 / 11
12,133
758
18,100
8,942
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Simonley
Baba Yaga
14
0 / 6 / 0
9,332
583
12,156
19,427
5,830
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
sc0rpio89
Achilles
12
1 / 9 / 0
9,442
590
9,521
25,987
31,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
serdeck
Loki
14
0 / 6 / 0
9,175
573
9,806
14,184
3,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
1
21
Kills
1
1
Deaths
21
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
FPMotive
Horus
3
1
15
10.5
W
Danzaburou
Qoertz
Danzaburou
12
0
8
16
W
6
0
11
11.5
L
Baba Yaga
Simonley
Baba Yaga
0
6
0
0
L
Achilles
sc0rpio89
Achilles
1
9
0
0.11
L
Loki
serdeck
Loki
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,475
Damage
31,483
44,452
Taken
59,598
25,042
Mitigated
40,876
22,384
Healing
11,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
FPMotive
Horus
11,840
5,118
3,053
6,970
15,549
14,135
90
4,364
10,798
0
20,036
W
Danzaburou
Qoertz
Danzaburou
24,535
14,385
0
8,563
19,961
7,840
2,926
5,599
12,762
0
77,282
W
18,100
3,127
922
2,876
8,942
3,067
458
2,904
5,942
47,027
0
L
Baba Yaga
Simonley
Baba Yaga
12,156
260
108
7,351
19,427
5,830
0
4,592
14,470
58,065
0
L
Achilles
sc0rpio89
Achilles
9,521
1,415
0
3,214
25,987
31,147
0
9,933
15,445
0
15,644
L
Loki
serdeck
Loki
9,806
831
0
458
14,184
3,899
0
4,204
9,932
0
35,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,944
Gold Earned
27,949
182
Minions Killed
160
8
Camps Cleared
4
881,547
Distance Traveled
781,668
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,162
698
16
1
2
298,476
1
W
Danzaburou
13,649
853
102
6
4
283,766
2
W
Nu Wa
12,133
758
64
4
2
299,305
0
L
Baba Yaga
9,332
583
84
5
3
244,360
1
L
Achilles
9,442
590
20
1
1
246,154
5
L
Loki
9,175
573
56
4
0
291,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role