Player Matchup

Kuzenbo
Kuzenbo
Danbox1997
Kuzenbo
Level 143
God Stats
2W - 1L
1,734 SR
Queue Stats
46W - 50L
1,773 Elo+
Party 1
Artio
Artio
Ironfist1017
Artio
Level 157
God Stats
4W - 2L
1,789 SR
Queue Stats
157W - 122L
1,543 Elo+
Party 3
Hercules
Hercules
MdYamaha
Hercules
Level 126
God Stats
1W - 0L
1,268 SR
Queue Stats
26W - 20L
1,773 Elo+
Party 1
Olorun
Olorun
Moesmokin
Olorun
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,572 Elo+
Party 3
Zhong Kui
Zhong Kui
ZyKrieg
Zhong Kui
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 55L
1,585 Elo+
Party 1
Team Averages
Level 135
1,558 SR
1,649 Elo+

VS

Team Averages
Level 118
1,544 SR
1,629 Elo+
Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Andrew02
Artemis
Level 145
God Stats
0W - 1L
1,938 SR
Queue Stats
62W - 51L
1,640 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jagwiire
Morgan Le Fay
Level 65
God Stats
9W - 8L
1,500 SR
Queue Stats
735W - 510L
1,750 Elo+
Solo
Zhong Kui
Zhong Kui
fabages
Zhong Kui
Level 125
God Stats
0W - 3L
1,285 SR
Queue Stats
63W - 53L
1,640 Elo+
Party 2
Cupid
Cupid
x Biscuitlips x
Cupid
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
143W - 154L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Danbox1997
Kuzenbo
15
0 / 1 / 21
9,336
849
10,516
15,526
27,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 1 / 19
9,340
849
6,566
16,026
20,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
MdYamaha
Hercules
14
1 / 2 / 17
9,012
819
7,447
17,282
22,069
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Moesmokin
Olorun
18
8 / 0 / 12
10,322
938
10,313
8,920
6,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
ZyKrieg
Zhong Kui
17
10 / 2 / 12
10,373
943
20,700
13,047
15,905
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 5 / 5
7,946
722
5,190
17,833
9,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Andrew02
Artemis
15
2 / 3 / 4
8,904
809
12,438
8,466
2,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Jagwiire
Morgan Le Fay
12
0 / 4 / 5
7,380
671
12,898
9,384
3,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
fabages
Zhong Kui
14
3 / 5 / 2
8,190
745
15,630
13,345
9,035
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 6 / 4
7,500
682
7,110
9,416
3,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
26
23
Kills
6
6
Deaths
23
81
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
5
5
0.5
L
Artemis
Andrew02
Artemis
2
3
4
1.33
W
Kuzenbo
Danbox1997
Kuzenbo
0
1
21
10.5
W
4
1
19
13.5
L
Morgan Le Fay
Jagwiire
Morgan Le Fay
0
4
5
0.63
W
Hercules
MdYamaha
Hercules
1
2
17
4.75
W
Olorun
Moesmokin
Olorun
8
0
12
14
W
Zhong Kui
ZyKrieg
Zhong Kui
10
2
12
8
L
Zhong Kui
fabages
Zhong Kui
3
5
2
0.8
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,542
Damage
53,266
70,801
Taken
58,444
91,683
Mitigated
28,139
34,533
Healing
19,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,190
596
2,087
4,855
17,833
9,959
0
15,515
2,318
0
10,384
L
Artemis
Andrew02
Artemis
12,438
6,272
231
2,393
8,466
2,851
0
7,157
1,309
0
29,559
W
Kuzenbo
Danbox1997
Kuzenbo
10,516
3,306
1,300
1,777
15,526
27,204
1,264
5,560
9,966
15,469
0
W
6,566
448
3,811
4,564
16,026
20,171
1,132
7,789
8,237
15,226
0
L
Morgan Le Fay
Jagwiire
Morgan Le Fay
12,898
415
0
2,497
9,384
3,238
0
7,706
1,678
30,615
0
W
Hercules
MdYamaha
Hercules
7,447
1,534
2,552
5,005
17,282
22,069
592
6,154
11,128
0
12,356
W
Olorun
Moesmokin
Olorun
10,313
4,974
4,817
4,544
8,920
6,334
1,794
3,335
5,585
30,780
0
W
Zhong Kui
ZyKrieg
Zhong Kui
20,700
2,519
1,732
4,431
13,047
15,905
615
5,690
7,357
38,568
0
L
Zhong Kui
fabages
Zhong Kui
15,630
372
462
3,234
13,345
9,035
0
10,733
2,612
23,383
0
L
7,110
2,187
1,885
1,670
9,416
3,056
0
6,984
2,432
0
15,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,383
Gold Earned
39,920
114
Minions Killed
125
0
Camps Cleared
0
1,102,035
Distance Traveled
1,031,109
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,946
722
12
1
0
189,456
3
L
Artemis
8,904
809
36
3
0
233,728
0
W
Kuzenbo
9,336
849
11
1
0
226,816
0
W
Artio
9,340
849
16
1
0
242,867
5
L
Morgan Le Fay
7,380
671
26
2
0
219,514
3
W
Hercules
9,012
819
8
1
0
228,066
1
W
Olorun
10,322
938
31
3
0
209,699
3
W
Zhong Kui
10,373
943
48
4
0
194,587
0
L
Zhong Kui
8,190
745
32
3
0
187,219
0
L
Cupid
7,500
682
19
2
0
201,192
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role