Player Matchup

Hercules
Hercules
AlphaMikeRomeo
Hercules
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,458 Elo+
Party 3
Mercury
Mercury
Thatyoungnibba
Mercury
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,574 Elo+
Party 1
Anubis
Anubis
TheSaltySeadogg
Anubis
Level 69
God Stats
2W - 1L
1,730 SR
Queue Stats
43W - 52L
1,442 Elo+
Party 1
Shiva
Shiva
Wammoo
Shiva
Level 126
God Stats
1W - 2L
1,648 SR
Queue Stats
139W - 130L
1,570 Elo+
Party 1
Sol
Sol
loganwrench
Sol
Level 155
God Stats
1W - 3L
1,170 SR
Queue Stats
38W - 37L
1,520 Elo+
Party 3
Team Averages
Level 115
1,510 SR
1,513 Elo+

VS

Team Averages
Level 115
1,488 SR
1,526 Elo+
Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
NeithBodyPillow
Cabrakan
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
450W - 426L
1,563 Elo+
Party 2
Hou Yi
Hou Yi
Rh3toriic
Hou Yi
Level 117
God Stats
2W - 1L
1,302 SR
Queue Stats
23W - 14L
1,504 Elo+
Solo
Sol
Sol
Terelia
Sol
Level 140
God Stats
7W - 4L
1,377 SR
Queue Stats
71W - 69L
1,532 Elo+
Solo
Loki
Loki
Toxic_Driift_
Loki
Level 102
God Stats
20W - 13L
1,759 SR
Queue Stats
533W - 506L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 4 / 1
5,152
468
1,332
8,597
3,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 3 / 2
5,869
534
3,334
7,275
1,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 1
5,343
486
1,603
4,771
1,324
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
Wammoo
Shiva
9
1 / 2 / 1
5,661
515
4,446
7,871
3,699
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 5 / 0
5,661
515
5,451
7,124
886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 2 / 2
6,046
550
3,215
2,781
823
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
9
2 / 1 / 7
6,233
567
3,763
7,531
5,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Rh3toriic
Hou Yi
13
8 / 0 / 1
7,946
722
7,936
5,647
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sol
11
2 / 1 / 0
6,450
586
6,326
6,042
1,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 4
5,806
528
2,032
4,401
1,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
15
15
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
2
2
1
L
Hercules
0
4
1
0.13
W
Cabrakan
2
1
7
5.5
W
Hou Yi
Rh3toriic
Hou Yi
8
0
1
8.5
W
Sol
2
1
0
2
L
2
3
2
1
L
1
1
1
1.5
W
2
1
4
4
L
Shiva
Wammoo
Shiva
1
2
1
0.75
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,166
Damage
23,272
35,638
Taken
26,402
11,092
Mitigated
11,022
8,482
Healing
11,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,215
392
81
788
2,781
823
0
1,035
1,746
34,512
0
L
Hercules
1,332
434
0
1,341
8,597
3,346
0
2,096
6,501
0
11,880
W
Cabrakan
3,763
651
0
1,825
7,531
5,245
0
2,335
5,196
13,802
2,557
W
Hou Yi
Rh3toriic
Hou Yi
7,936
4,504
0
3,176
5,647
1,825
0
2,965
2,682
0
52,088
W
Sol
6,326
1,787
0
3,748
6,042
1,998
1,788
0
6,042
32,361
4,194
L
3,334
1,363
0
2,416
7,275
1,837
0
2,053
5,222
0
28,580
L
1,603
284
0
1,716
4,771
1,324
0
2,981
1,790
23,062
0
W
2,032
119
0
1,917
4,401
1,131
0
719
3,682
0
24,041
L
Shiva
Wammoo
Shiva
4,446
559
0
729
7,871
3,699
140
4,692
3,179
0
26,634
L
5,451
1,746
0
2,280
7,124
886
0
684
6,440
38,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,686
Gold Earned
32,481
252
Minions Killed
308
0
Camps Cleared
0
1,031,054
Distance Traveled
1,079,859
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,046
550
62
6
0
203,941
0
L
Hercules
5,152
468
19
2
0
214,995
2
W
Cabrakan
6,233
567
19
2
0
214,149
6
W
Hou Yi
7,946
722
107
10
0
202,314
2
W
Sol
6,450
586
74
7
0
208,078
6
L
Mercury
5,869
534
55
5
0
250,014
3
L
Anubis
5,343
486
55
5
0
172,770
1
W
Loki
5,806
528
46
4
0
251,377
3
L
Shiva
5,661
515
52
5
0
204,682
1
L
Sol
5,661
515
71
6
0
188,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role