Player Matchup

Merlin
Merlin
Alexxoder
Merlin
Level 102
God Stats
2W - 2L
1,331 SR
Queue Stats
29W - 37L
1,454 Elo+
Party 2
Da Ji
Da Ji
Pako03xd
Da Ji
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 36L
1,470 Elo+
Party 2
Medusa
Medusa
UIfric
Medusa
Level 129
God Stats
1W - 1L
1,575 SR
Queue Stats
26W - 32L
1,477 Elo+
Party 2
Nox
Nox
Underdan
Nox
Level 126
God Stats
1W - 1L
1,517 SR
Queue Stats
23W - 32L
1,459 Elo+
Party 2
Kumbhakarna
Kumbhakarna
danivm
Kumbhakarna
Level 94
God Stats
2W - 0L
1,803 SR
Queue Stats
9W - 8L
1,606 Elo+
Solo
Team Averages
Level 116
1,545 SR
1,493 Elo+

VS

Team Averages
Level 47
1,372 SR
1,280 Elo+
Ra
Ra
IgorDoPolvo
Ra
Level 23
God Stats
0W - 3L
1,113 SR
Queue Stats
0W - 5L
1,150 Elo+
Party 1
Aphrodite
Aphrodite
Myodora
Aphrodite
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,059 Elo+
Party 1
Cupid
Cupid
SafadaLesbica
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,290 Elo+
Party 1
Rama
Rama
TioCrauzi
Rama
Level 115
God Stats
7W - 7L
1,466 SR
Queue Stats
8W - 7L
1,612 Elo+
Solo
Arachne
Arachne
aVILMulherAranha
Arachne
Level 23
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alexxoder
Merlin
12
0 / 1 / 9
6,160
880
4,404
3,125
1,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Pako03xd
Da Ji
14
8 / 1 / 2
7,720
1,103
9,113
6,027
2,417
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
UIfric
Medusa
15
7 / 1 / 4
7,717
1,102
9,368
5,854
2,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
3 / 0 / 9
7,076
1,011
4,740
2,238
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
danivm
Kumbhakarna
12
3 / 0 / 11
7,055
1,008
2,195
7,774
6,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,615
802
2,440
8,142
2,852
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Aphrodite
Myodora
Aphrodite
10
0 / 2 / 2
5,398
771
1,695
4,358
2,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 5 / 0
5,319
760
1,567
7,852
2,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
10
0 / 3 / 1
5,166
738
1,245
3,418
1,037
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 7 / 1
6,038
863
4,465
8,451
2,544
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
21
Kills
3
3
Deaths
21
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
Alexxoder
Merlin
0
1
9
4.5
L
0
4
0
0
L
Aphrodite
Myodora
Aphrodite
0
2
2
0.5
W
Da Ji
Pako03xd
Da Ji
8
1
2
9
L
1
5
0
0.2
L
Rama
0
3
1
0.17
W
Medusa
UIfric
Medusa
7
1
4
9
W
3
0
9
7.5
L
2
7
1
0.36
W
Kumbhakarna
danivm
Kumbhakarna
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,820
Damage
11,412
25,018
Taken
32,221
13,231
Mitigated
11,118
3,046
Healing
6,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Alexxoder
Merlin
4,404
393
334
434
3,125
1,096
139
522
2,603
16,943
0
L
2,440
665
207
923
8,142
2,852
0
4,444
3,536
18,070
0
L
Aphrodite
Myodora
Aphrodite
1,695
234
2,380
1,326
4,358
2,044
0
2,091
2,191
6,235
0
W
Da Ji
Pako03xd
Da Ji
9,113
3,312
0
526
6,027
2,417
415
1,224
4,803
0
31,620
L
1,567
1,428
0
624
7,852
2,641
0
1,722
6,090
0
7,695
L
Rama
1,245
947
0
304
3,418
1,037
0
842
2,576
0
6,115
W
Medusa
UIfric
Medusa
9,368
3,334
0
280
5,854
2,350
1,278
407
5,447
0
36,250
W
4,740
425
0
788
2,238
960
937
1,197
1,041
19,531
0
L
4,465
3,353
0
629
8,451
2,544
0
1,894
6,489
0
11,402
W
Kumbhakarna
danivm
Kumbhakarna
2,195
292
0
684
7,774
6,408
309
785
6,989
3,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,728
Gold Earned
27,536
200
Minions Killed
86
0
Camps Cleared
0
864,394
Distance Traveled
647,661
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,160
880
30
4
0
160,829
0
L
Ra
5,615
802
30
4
0
141,891
0
L
Aphrodite
5,398
771
19
3
0
155,396
1
W
Da Ji
7,720
1,103
49
7
0
175,084
3
L
Cupid
5,319
760
12
2
0
110,314
0
L
Rama
5,166
738
9
1
0
84,067
2
W
Medusa
7,717
1,102
67
10
0
181,092
1
W
Nox
7,076
1,011
51
7
0
171,297
1
L
Arachne
6,038
863
16
2
0
155,993
0
W
Kumbhakarna
7,055
1,008
3
0
0
176,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role