Player Matchup

Vamana
Vamana
Sisken12
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,284 Elo+
Party 1
Cthulhu
Cthulhu
Wyseguy03
Cthulhu
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,206 Elo+
Party 1
Shiva
Shiva
Wyseguy03
Shiva
Level 64
God Stats
5W - 2L
1,911 SR
Queue Stats
26W - 31L
1,357 Elo+
Party 1
Poseidon
Poseidon
ZandyJC
Poseidon
Level 39
God Stats
0W - 2L
1,274 SR
Queue Stats
14W - 17L
1,250 Elo+
Party 1
Izanami
Izanami
spedboy123
Izanami
Level 29
God Stats
0W - 2L
1,200 SR
Queue Stats
5W - 6L
1,284 Elo+
Party 1
Team Averages
Level 43
1,477 SR
1,276 Elo+

VS

Team Averages
Level 88
1,654 SR
1,592 Elo+
Ao Kuang
Ao Kuang
ErraticSmile949
Ao Kuang
Level 58
God Stats
16W - 3L
1,728 SR
Queue Stats
163W - 168L
1,430 Elo+
Solo
Shiva
Shiva
KazunkaiXa
Shiva
Level 130
God Stats
20W - 8L
1,774 SR
Queue Stats
74W - 56L
1,665 Elo+
Party 2
Zeus
Zeus
LunarRoses
Zeus
Level 127
God Stats
10W - 1L
1,940 SR
Queue Stats
37W - 20L
1,698 Elo+
Party 2
Ne Zha
Ne Zha
Maniac54
Ne Zha
Level 109
God Stats
1W - 1L
1,329 SR
Queue Stats
57W - 39L
1,666 Elo+
Party 2
Tsukuyomi
Tsukuyomi
chethalopod
Tsukuyomi
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Sisken12
Vamana
16
1 / 11 / 5
10,364
1,036
4,115
24,229
14,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Wyseguy03
Cthulhu
16
2 / 9 / 4
11,072
1,107
4,093
20,159
18,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shiva
Wyseguy03
Shiva
17
7 / 9 / 3
12,606
1,261
20,140
26,540
20,044
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
ZandyJC
Poseidon
18
2 / 14 / 9
11,747
1,175
14,674
20,541
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
spedboy123
Izanami
16
0 / 12 / 7
10,698
1,070
10,175
19,009
5,387
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
10 / 0 / 16
12,910
1,291
13,805
7,847
2,952
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
20
11 / 0 / 29
14,135
1,414
17,023
14,709
20,216
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
21 / 0 / 22
15,877
1,588
47,159
8,478
3,173
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Maniac54
Ne Zha
19
10 / 6 / 20
13,374
1,337
16,092
13,808
4,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
chethalopod
Tsukuyomi
18
3 / 6 / 22
11,746
1,175
6,861
12,378
4,932
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
164
12
Kills
55
55
Deaths
12
28
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
10
0
16
18
W
Shiva
11
0
29
25.5
W
21
0
22
32
W
Ne Zha
Maniac54
Ne Zha
10
6
20
3.33
L
Vamana
Sisken12
Vamana
1
11
5
0.32
L
Cthulhu
Wyseguy03
Cthulhu
2
9
4
0.44
L
Shiva
Wyseguy03
Shiva
7
9
3
0.94
L
Poseidon
ZandyJC
Poseidon
2
14
9
0.46
W
Tsukuyomi
chethalopod
Tsukuyomi
3
6
22
2.33
L
Izanami
spedboy123
Izanami
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,197
Damage
100,940
110,478
Taken
57,220
64,257
Mitigated
36,051
8,225
Healing
11,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
13,805
5,327
514
2,463
7,847
2,952
0
2,301
5,546
31,659
0
W
Shiva
17,023
1,863
1,752
1,126
14,709
20,216
0
5,148
9,561
0
26,625
W
47,159
4,576
358
3,682
8,478
3,173
0
2,522
5,956
73,802
0
W
Ne Zha
Maniac54
Ne Zha
16,092
4,606
0
1,387
13,808
4,778
0
4,566
9,242
0
32,519
L
Vamana
Sisken12
Vamana
4,115
1,717
0
2,422
24,229
14,648
0
12,001
11,884
0
22,173
L
Cthulhu
Wyseguy03
Cthulhu
4,093
96
0
599
20,159
18,924
0
12,102
7,743
10,713
0
L
Shiva
Wyseguy03
Shiva
20,140
2,300
606
2,418
26,540
20,044
0
15,141
10,937
0
45,904
L
Poseidon
ZandyJC
Poseidon
14,674
1,948
95
999
20,541
5,254
0
8,737
11,570
32,691
0
W
Tsukuyomi
chethalopod
Tsukuyomi
6,861
1,564
0
18
12,378
4,932
0
4,230
8,148
0
19,073
L
Izanami
spedboy123
Izanami
10,175
5,880
116
970
19,009
5,387
0
11,101
7,380
0
40,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,487
Gold Earned
68,042
201
Minions Killed
196
5
Camps Cleared
7
844,866
Distance Traveled
929,746
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,910
1,291
42
4
2
218,651
1
W
Shiva
14,135
1,414
14
1
1
204,868
1
W
Zeus
15,877
1,588
80
8
1
175,085
0
W
Ne Zha
13,374
1,337
33
3
2
163,722
0
L
Vamana
10,364
1,036
26
3
0
182,516
0
L
Cthulhu
11,072
1,107
31
3
0
147,409
0
L
Shiva
12,606
1,261
49
5
0
201,555
0
L
Poseidon
11,747
1,175
46
5
2
162,964
0
W
Tsukuyomi
11,746
1,175
27
3
1
167,420
0
L
Izanami
10,698
1,070
49
5
3
150,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role