Player Matchup

Achilles
Achilles
M6 zip
Achilles
Level 39
God Stats
2W - 1L
1,462 SR
Queue Stats
35W - 48L
1,337 Elo+
Party 2
Merlin
Merlin
Sledgie99
Merlin
Level 29
God Stats
18W - 17L
1,217 SR
Queue Stats
18W - 22L
1,183 Elo+
Party 3
Arachne
Arachne
Tj drip king
Arachne
Level 47
God Stats
13W - 8L
1,551 SR
Queue Stats
33W - 41L
1,347 Elo+
Party 2
Ares
Ares
Wils0n141
Ares
Level 100
God Stats
9W - 9L
1,326 SR
Queue Stats
82W - 80L
1,345 Elo+
Party 3
Neith
Neith
sledg1e
Neith
Level 67
God Stats
10W - 13L
1,208 SR
Queue Stats
70W - 88L
1,128 Elo+
Party 3
Team Averages
Level 56
1,353 SR
1,268 Elo+

VS

Team Averages
Level 56
1,424 SR
1,302 Elo+
Kuzenbo
Kuzenbo
CushDaddyOg
Kuzenbo
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 145L
1,361 Elo+
Party 1
Thanatos
Thanatos
DDman1902
Thanatos
Level 38
God Stats
7W - 9L
1,533 SR
Queue Stats
134W - 139L
1,343 Elo+
Party 1
Izanami
Izanami
ElementalPixie11
Izanami
Level 37
God Stats
8W - 17L
1,468 SR
Queue Stats
12W - 31L
1,196 Elo+
Solo
Janus
Janus
THEPASTA11
Janus
Level 55
God Stats
1W - 3L
1,266 SR
Queue Stats
46W - 46L
1,164 Elo+
Solo
Ao Kuang
Ao Kuang
steadyclimber
Ao Kuang
Level 126
God Stats
3W - 6L
1,351 SR
Queue Stats
246W - 290L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
M6 zip
Achilles
17
5 / 0 / 7
10,522
526
11,079
11,617
15,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
Sledgie99
Merlin
18
5 / 2 / 3
10,817
541
7,417
9,366
2,568
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Tj drip king
Arachne
15
6 / 6 / 4
10,026
501
11,556
15,926
5,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
16
5 / 0 / 9
11,060
553
10,202
14,055
10,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
sledg1e
Neith
17
8 / 0 / 7
10,227
511
12,243
8,105
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CushDaddyOg
Kuzenbo
11
0 / 4 / 2
7,658
383
4,618
16,397
21,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
DDman1902
Thanatos
13
2 / 9 / 1
8,300
415
10,476
16,998
6,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 6 / 0
7,940
397
4,602
11,499
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
15
2 / 5 / 2
9,779
489
8,763
10,100
2,479
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
steadyclimber
Ao Kuang
17
4 / 5 / 4
10,108
505
9,932
20,937
7,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
29
Kills
8
8
Deaths
29
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CushDaddyOg
Kuzenbo
0
4
2
0.25
L
Thanatos
DDman1902
Thanatos
2
9
1
0.28
L
0
6
0
0
W
Achilles
M6 zip
Achilles
5
0
7
8.5
W
Merlin
Sledgie99
Merlin
5
2
3
3.25
L
Janus
2
5
2
0.6
W
Arachne
Tj drip king
Arachne
6
6
4
1.33
W
Ares
5
0
9
9.5
W
Neith
sledg1e
Neith
8
0
7
11.5
L
Ao Kuang
steadyclimber
Ao Kuang
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,497
Damage
38,391
59,069
Taken
75,931
36,355
Mitigated
41,389
19,897
Healing
17,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CushDaddyOg
Kuzenbo
4,618
1,366
0
776
16,397
21,828
0
4,545
11,666
18,447
0
L
Thanatos
DDman1902
Thanatos
10,476
2,933
0
7,873
16,998
6,490
0
1,141
15,193
0
34,057
L
4,602
3,505
0
2,904
11,499
3,165
0
3,447
8,052
0
49,386
W
Achilles
M6 zip
Achilles
11,079
3,352
0
1,998
11,617
15,028
324
2,552
9,065
0
50,214
W
Merlin
Sledgie99
Merlin
7,417
114
112
3,210
9,366
2,568
742
6,063
2,770
73,419
0
L
Janus
8,763
711
0
775
10,100
2,479
150
5,163
4,894
64,911
0
W
Arachne
Tj drip king
Arachne
11,556
7,731
0
3,113
15,926
5,123
780
6,389
9,458
0
61,507
W
Ares
10,202
154
2,911
5,259
14,055
10,193
0
4,555
9,366
60,705
0
W
Neith
sledg1e
Neith
12,243
5,011
92
3,202
8,105
3,443
1,328
3,231
4,605
0
53,973
L
Ao Kuang
steadyclimber
Ao Kuang
9,932
3,292
0
4,862
20,937
7,427
0
3,323
17,502
74,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,652
Gold Earned
43,785
498
Minions Killed
428
0
Camps Cleared
0
1,876,333
Distance Traveled
1,755,734
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,658
383
22
1
0
379,040
1
L
Thanatos
8,300
415
59
3
0
363,131
2
L
Izanami
7,940
397
97
5
0
258,323
5
W
Achilles
10,522
526
86
4
0
407,202
0
W
Merlin
10,817
541
132
7
0
366,238
4
L
Janus
9,779
489
131
7
0
374,939
8
W
Arachne
10,026
501
86
4
0
377,566
0
W
Ares
11,060
553
88
4
0
354,277
3
W
Neith
10,227
511
106
5
0
371,050
0
L
Ao Kuang
10,108
505
119
6
0
380,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role