Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Rockoss
Danzaburou
Level 138
God Stats
2W - 2L
1,328 SR
Queue Stats
46W - 36L
1,378 Elo+
Party 1
Team Averages
Level 134
1,443 SR
1,459 Elo+

VS

Team Averages
Level 88
1,604 SR
1,344 Elo+
Kali
Kali
BastIGamerSWT
Kali
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,277 Elo+
Solo
Ymir
Ymir
Mauriciostyf
Ymir
Level 64
God Stats
8W - 19L
1,394 SR
Queue Stats
344W - 619L
1,372 Elo+
Solo
Zhong Kui
Zhong Kui
oBRANCAo
Zhong Kui
Level 131
God Stats
2W - 4L
1,918 SR
Queue Stats
46W - 72L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
5 / 1 / 10
8,819
882
12,997
7,125
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
 
Shiva
13
7 / 0 / 9
8,542
854
10,279
7,949
7,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Rockoss
Danzaburou
12
5 / 1 / 9
8,511
851
9,368
6,689
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 1
6,918
692
3,412
11,384
3,202
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 4 / 1
6,987
699
3,610
11,684
10,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
oBRANCAo
Zhong Kui
11
1 / 4 / 0
6,879
688
10,255
13,830
10,679
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
17
Kills
2
2
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
1
10
10
W
Shiva
 
Shiva
7
0
9
11.5
L
1
9
1
0.17
L
0
4
1
0.13
W
Danzaburou
Rockoss
Danzaburou
5
1
9
9.5
L
Zhong Kui
oBRANCAo
Zhong Kui
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,644
Damage
17,277
21,763
Taken
36,898
13,030
Mitigated
24,340
6,922
Healing
5,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,997
1,647
0
2,714
7,125
2,568
273
4,893
2,232
32,972
0
W
Shiva
 
Shiva
10,279
2,510
309
2,479
7,949
7,824
46
5,033
2,916
1,738
25,653
L
3,412
707
0
481
11,384
3,202
0
3,759
7,397
0
12,117
L
3,610
741
154
1,456
11,684
10,459
0
4,277
7,090
13,659
0
W
Danzaburou
Rockoss
Danzaburou
9,368
4,050
0
1,420
6,689
2,638
828
4,407
2,282
0
27,077
L
Zhong Kui
oBRANCAo
Zhong Kui
10,255
1,001
0
3,218
13,830
10,679
0
4,948
8,410
28,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,872
Gold Earned
20,784
122
Minions Killed
100
5
Camps Cleared
4
606,231
Distance Traveled
562,207
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,819
882
43
4
1
192,949
3
W
Shiva
8,542
854
40
4
1
225,829
2
L
Kali
6,918
692
16
2
1
179,513
1
L
Ymir
6,987
699
17
2
2
191,261
2
W
Danzaburou
8,511
851
39
4
3
187,453
2
L
Zhong Kui
6,879
688
67
7
1
191,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role