Player Matchup

Poseidon
Poseidon
ChaelStorm
Poseidon
Level 68
God Stats
11W - 3L
1,282 SR
Queue Stats
362W - 342L
1,410 Elo+
Party 2
Bacchus
Bacchus
CyrilHera
Bacchus
Level 30
God Stats
7W - 4L
1,765 SR
Queue Stats
104W - 106L
1,475 Elo+
Party 2
Chernobog
Chernobog
El_Brownzy
Chernobog
Level 22
God Stats
3W - 5L
1,406 SR
Queue Stats
4W - 23L
1,138 Elo+
Party 3
Cliodhna
Cliodhna
Sandy444
Cliodhna
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
326W - 325L
1,468 Elo+
Party 2
Chaac
Chaac
Stay-Frosty_308
Chaac
Level 95
God Stats
2W - 0L
1,794 SR
Queue Stats
11W - 25L
1,255 Elo+
Party 3
Team Averages
Level 59
1,550 SR
1,349 Elo+

VS

Team Averages
Level 60
1,464 SR
1,505 Elo+
Hun Batz
Hun Batz
AztecRise
Hun Batz
Level 104
God Stats
1W - 3L
1,270 SR
Queue Stats
52W - 71L
1,333 Elo+
Party 1
Neith
Neith
ChaosPixie5085
Neith
Level 68
God Stats
0W - 1L
1,550 SR
Queue Stats
7W - 9L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
TheGlitchKid01
Zhong Kui
Level 30
God Stats
5W - 11L
1,500 SR
Queue Stats
37W - 46L
1,306 Elo+
Party 1
Achilles
Achilles
lukax2196
Achilles
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 13L
1,954 Elo+
Solo
Artio
Artio
rty667u
Artio
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChaelStorm
Poseidon
19
11 / 6 / 11
12,361
589
24,834
13,195
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
CyrilHera
Bacchus
16
4 / 0 / 18
11,356
541
12,504
11,882
16,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
El_Brownzy
Chernobog
17
4 / 5 / 10
10,928
520
11,456
15,044
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Sandy444
Cliodhna
20
17 / 2 / 7
13,373
637
18,094
21,253
7,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 1 / 4
10,999
524
9,036
14,347
13,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AztecRise
Hun Batz
15
6 / 11 / 5
10,011
477
12,900
20,160
6,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 1
8,445
402
8,103
16,232
3,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
TheGlitchKid01
Zhong Kui
15
5 / 7 / 5
10,123
482
20,191
21,143
12,597
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
lukax2196
Achilles
15
2 / 6 / 2
9,938
473
9,401
24,757
23,229
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
rty667u
Artio
11
0 / 7 / 4
7,834
373
1,168
18,615
14,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
38
Kills
14
14
Deaths
38
50
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AztecRise
Hun Batz
6
11
5
0.77
W
Poseidon
ChaelStorm
Poseidon
11
6
11
2.75
L
1
7
1
0.21
W
Bacchus
CyrilHera
Bacchus
4
0
18
13
W
Chernobog
El_Brownzy
Chernobog
4
5
10
1.8
W
Cliodhna
Sandy444
Cliodhna
17
2
7
10.25
W
2
1
4
4
L
Zhong Kui
TheGlitchKid01
Zhong Kui
5
7
5
1.07
L
Achilles
lukax2196
Achilles
2
6
2
0.5
L
Artio
rty667u
Artio
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,924
Damage
51,763
75,721
Taken
100,907
47,243
Mitigated
60,729
24,242
Healing
20,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AztecRise
Hun Batz
12,900
5,339
0
3,163
20,160
6,144
0
9,357
10,803
0
55,932
W
Poseidon
ChaelStorm
Poseidon
24,834
3,367
0
1,723
13,195
4,383
2,789
4,999
8,196
82,509
0
L
8,103
1,223
154
4,613
16,232
3,879
1,468
4,460
11,772
0
56,456
W
Bacchus
CyrilHera
Bacchus
12,504
2,201
0
2,776
11,882
16,200
285
3,833
8,049
27,858
5,853
W
Chernobog
El_Brownzy
Chernobog
11,456
6,859
0
4,035
15,044
5,669
3,447
2,826
12,218
0
67,581
W
Cliodhna
Sandy444
Cliodhna
18,094
2,192
0
9,244
21,253
7,377
0
8,356
12,897
0
96,215
W
9,036
1,086
0
6,464
14,347
13,614
2,321
1,345
13,002
0
62,951
L
Zhong Kui
TheGlitchKid01
Zhong Kui
20,191
2,451
26
7,668
21,143
12,597
413
8,504
12,514
63,911
0
L
Achilles
lukax2196
Achilles
9,401
2,201
0
2,838
24,757
23,229
180
4,654
19,330
0
47,719
L
Artio
rty667u
Artio
1,168
291
60
2,302
18,615
14,880
208
9,756
8,859
15,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,017
Gold Earned
46,351
564
Minions Killed
400
0
Camps Cleared
0
2,118,409
Distance Traveled
1,786,938
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,011
477
71
3
0
376,594
2
W
Poseidon
12,361
589
122
6
0
378,896
3
L
Neith
8,445
402
114
5
0
354,252
1
W
Bacchus
11,356
541
44
2
0
419,157
3
W
Chernobog
10,928
520
122
6
0
405,706
0
W
Cliodhna
13,373
637
158
8
0
503,425
3
W
Chaac
10,999
524
118
6
0
411,225
4
L
Zhong Kui
10,123
482
98
5
0
345,010
2
L
Achilles
9,938
473
94
4
0
374,639
3
L
Artio
7,834
373
23
1
0
336,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role