Player Matchup

Artemis
Artemis
Croucher
Artemis
Level 118
God Stats
13W - 7L
1,627 SR
Queue Stats
84W - 62L
1,562 Elo+
Party 2
Geb
Geb
Jabezus
Geb
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 12L
1,447 Elo+
Party 2
Anubis
Anubis
Jabronny
Anubis
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 69L
1,528 Elo+
Party 2
Team Averages
Level 124
1,542 SR
1,512 Elo+

VS

Team Averages
Level 123
1,814 SR
1,556 Elo+
Atlas
Atlas
Blirish88
Atlas
Level 111
God Stats
9W - 10L
1,653 SR
Queue Stats
91W - 114L
1,490 Elo+
Solo
Arachne
Arachne
Remasteredd3m0
Arachne
Level 128
God Stats
7W - 3L
2,053 SR
Queue Stats
119W - 115L
1,584 Elo+
Party 1
Olorun
Olorun
YoMamasPrag
Olorun
Level 129
God Stats
1W - 1L
1,737 SR
Queue Stats
222W - 143L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Croucher
Artemis
15
2 / 1 / 8
9,873
705
18,853
10,634
4,098
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
13
2 / 3 / 5
9,198
657
8,708
10,908
8,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Jabronny
Anubis
16
6 / 1 / 4
10,635
760
13,824
7,744
4,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Blirish88
Atlas
14
0 / 2 / 4
8,690
621
8,117
24,078
10,148
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 4 / 2
9,015
644
7,915
15,190
5,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
14
2 / 4 / 3
9,066
648
5,394
9,344
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
5
5
Deaths
10
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Atlas
Blirish88
Atlas
0
2
4
1
W
Artemis
Croucher
Artemis
2
1
8
6
W
Geb
2
3
5
1.5
W
Anubis
Jabronny
Anubis
6
1
4
8
L
3
4
2
1
L
Olorun
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,385
Damage
21,426
29,286
Taken
48,612
17,143
Mitigated
18,222
9,231
Healing
13,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Blirish88
Atlas
8,117
2,652
225
8,237
24,078
10,148
0
9,141
14,937
24,625
0
W
Artemis
Croucher
Artemis
18,853
7,340
471
3,666
10,634
4,098
1,768
4,950
5,684
0
43,098
W
Geb
8,708
422
0
0
10,908
8,339
0
4,570
6,338
16,227
0
W
Anubis
Jabronny
Anubis
13,824
337
646
4,448
7,744
4,706
1,063
3,849
3,895
56,375
0
L
7,915
6,100
0
1,940
15,190
5,402
0
9,544
5,646
0
23,376
L
Olorun
5,394
1,484
876
2,018
9,344
2,672
0
4,320
5,024
41,192
3,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,706
Gold Earned
26,771
175
Minions Killed
155
4
Camps Cleared
8
810,054
Distance Traveled
731,642
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,690
621
35
3
1
252,059
2
W
Artemis
9,873
705
67
5
2
279,034
3
W
Geb
9,198
657
22
2
2
274,487
12
W
Anubis
10,635
760
86
6
0
256,533
2
L
Arachne
9,015
644
42
3
3
250,778
3
L
Olorun
9,066
648
78
6
4
228,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role