Player Matchup

Neith
Neith
Enkryptid
Neith
Level 43
God Stats
3W - 7L
1,215 SR
Queue Stats
4W - 10L
1,241 Elo+
Party 1
Hercules
Hercules
Heroicules
Hercules
Level 160
God Stats
142W - 98L
1,676 SR
Queue Stats
536W - 392L
1,604 Elo+
Party 1
Merlin
Merlin
Plaw1700
Merlin
Level 27
God Stats
2W - 5L
1,325 SR
Queue Stats
2W - 6L
1,456 Elo+
Party 1
Team Averages
Level 77
1,405 SR
1,434 Elo+

VS

Team Averages
Level 100
1,482 SR
1,416 Elo+
Loki
Loki
DrParker3484
Loki
Level 151
God Stats
2W - 2L
1,564 SR
Queue Stats
30W - 30L
1,403 Elo+
Party 2
Tyr
Tyr
HxC Hoffmann
Tyr
Level 106
God Stats
27W - 26L
1,472 SR
Queue Stats
781W - 529L
1,616 Elo+
Party 2
Ao Kuang
Ao Kuang
Rampart6023
Ao Kuang
Level 43
God Stats
2W - 7L
1,409 SR
Queue Stats
87W - 168L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Enkryptid
Neith
10
0 / 3 / 16
7,593
759
4,867
4,341
1,366
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Heroicules
Hercules
14
12 / 2 / 4
9,492
949
10,252
9,431
5,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Plaw1700
Merlin
12
7 / 4 / 9
8,471
847
6,584
6,515
2,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 4
7,746
775
5,522
8,580
3,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 2
6,551
655
4,691
8,110
6,365
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
Rampart6023
Ao Kuang
10
4 / 9 / 3
8,111
811
5,302
10,831
7,005
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
19
Kills
9
9
Deaths
19
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
Neith
Enkryptid
Neith
0
3
16
2.67
W
Hercules
Heroicules
Hercules
12
2
4
7
L
1
5
2
0.4
W
Merlin
Plaw1700
Merlin
7
4
9
2.88
L
Ao Kuang
Rampart6023
Ao Kuang
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,703
Damage
15,515
20,287
Taken
27,521
9,322
Mitigated
17,064
4,582
Healing
1,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,522
1,155
0
550
8,580
3,694
0
3,226
5,288
0
13,917
W
Neith
Enkryptid
Neith
4,867
1,792
0
455
4,341
1,366
367
1,302
2,851
0
12,243
W
Hercules
Heroicules
Hercules
10,252
4,489
166
3,701
9,431
5,600
896
3,405
5,897
0
20,231
L
4,691
77
0
560
8,110
6,365
0
2,325
5,554
67
19,334
W
Merlin
Plaw1700
Merlin
6,584
901
0
260
6,515
2,356
453
836
5,495
22,450
0
L
Ao Kuang
Rampart6023
Ao Kuang
5,302
1,259
0
886
10,831
7,005
0
1,594
8,931
12,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,556
Gold Earned
22,408
94
Minions Killed
83
2
Camps Cleared
4
492,668
Distance Traveled
473,502
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,746
775
20
2
1
160,935
1
W
Neith
7,593
759
16
2
0
151,982
0
W
Hercules
9,492
949
39
4
2
181,094
1
L
Tyr
6,551
655
45
5
1
175,559
1
W
Merlin
8,471
847
39
4
0
159,592
2
L
Ao Kuang
8,111
811
18
2
2
137,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role