Player Matchup

Yemoja
Yemoja
LogeNoir
Yemoja
Level 24
God Stats
83W - 75L
1,502 SR
Queue Stats
83W - 75L
1,463 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
gimmeyascootabra
Morgan Le Fay
Level 151
God Stats
13W - 11L
1,551 SR
Queue Stats
171W - 144L
1,561 Elo+
Solo
Ah Puch
Ah Puch
lutemia
Ah Puch
Level 36
God Stats
12W - 14L
1,513 SR
Queue Stats
130W - 127L
1,471 Elo+
Party 4
Neith
Neith
sebbybing
Neith
Level 62
God Stats
75W - 53L
1,514 SR
Queue Stats
278W - 227L
1,504 Elo+
Party 4
Shiva
Shiva
wildBorny
Shiva
Level 89
God Stats
24W - 17L
1,637 SR
Queue Stats
86W - 77L
1,458 Elo+
Party 1
Team Averages
Level 72
1,543 SR
1,491 Elo+

VS

Team Averages
Level 102
1,496 SR
1,372 Elo+
Vamana
Vamana
AzherIsLegend
Vamana
Level 13
God Stats
1W - 1L
1,698 SR
Queue Stats
5W - 14L
1,262 Elo+
Party 3
Discordia
Discordia
Jirard
Discordia
Level 139
God Stats
0W - 2L
1,223 SR
Queue Stats
198W - 191L
1,513 Elo+
Party 2
Nike
Nike
Lj1x
Nike
Level 56
God Stats
0W - 2L
1,257 SR
Queue Stats
6W - 17L
1,193 Elo+
Party 3
Atlas
Atlas
Matyxa
Atlas
Level 148
God Stats
2W - 3L
1,676 SR
Queue Stats
125W - 94L
1,520 Elo+
Party 2
Izanami
Izanami
abhyss
Izanami
Level 154
God Stats
1W - 3L
1,627 SR
Queue Stats
15W - 24L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LogeNoir
Yemoja
18
2 / 0 / 18
11,443
1,144
2,200
9,395
11,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
gimmeyascootabra
Morgan Le Fay
18
3 / 0 / 15
11,366
1,137
18,471
8,152
4,027
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
lutemia
Ah Puch
18
6 / 4 / 13
12,404
1,240
19,571
10,776
3,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
sebbybing
Neith
18
9 / 0 / 11
12,562
1,256
27,769
13,071
5,709
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
wildBorny
Shiva
18
6 / 0 / 14
12,504
1,250
14,024
10,014
11,363
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

261

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 4
10,632
1,063
5,311
20,372
7,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Jirard
Discordia
16
0 / 3 / 3
10,279
1,028
11,703
10,588
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
Lj1x
Nike
16
1 / 4 / 3
10,307
1,031
7,900
19,249
17,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Atlas
Matyxa
Atlas
16
1 / 5 / 3
10,513
1,051
13,211
15,963
10,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
abhyss
Izanami
16
2 / 6 / 2
10,951
1,095
9,814
18,980
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
19
26
Kills
4
4
Deaths
26
71
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
Discordia
Jirard
Discordia
0
3
3
0.5
L
Nike
Lj1x
Nike
1
4
3
0.63
W
Yemoja
LogeNoir
Yemoja
2
0
18
11
L
Atlas
Matyxa
Atlas
1
5
3
0.5
L
Izanami
abhyss
Izanami
2
6
2
0.5
W
Morgan Le Fay
gimmeyascootabra
Morgan Le Fay
3
0
15
10.5
W
Ah Puch
lutemia
Ah Puch
6
4
13
3.13
W
Neith
sebbybing
Neith
9
0
11
14.5
W
Shiva
wildBorny
Shiva
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,035
Damage
47,939
51,408
Taken
85,152
36,608
Mitigated
43,552
21,083
Healing
6,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,311
3,773
1,223
2,661
20,372
7,996
0
8,552
11,674
0
11,749
L
Discordia
Jirard
Discordia
11,703
257
0
95
10,588
2,774
0
3,778
6,772
31,776
0
L
Nike
Lj1x
Nike
7,900
472
293
907
19,249
17,422
0
8,845
10,130
3,743
19,810
W
Yemoja
LogeNoir
Yemoja
2,200
811
11,634
3,548
9,395
11,808
0
5,022
3,828
4,966
0
L
Atlas
Matyxa
Atlas
13,211
3,589
0
688
15,963
10,021
0
9,779
5,970
22,407
0
L
Izanami
abhyss
Izanami
9,814
4,609
0
911
18,980
5,339
0
8,555
10,199
0
52,496
W
Morgan Le Fay
gimmeyascootabra
Morgan Le Fay
18,471
2,011
0
885
8,152
4,027
0
4,233
3,702
29,812
0
W
Ah Puch
lutemia
Ah Puch
19,571
269
0
755
10,776
3,701
0
5,954
4,464
50,839
0
W
Neith
sebbybing
Neith
27,769
14,973
0
3,265
13,071
5,709
0
5,644
7,059
0
45,955
W
Shiva
wildBorny
Shiva
14,024
706
124
872
10,014
11,363
0
4,276
5,327
353
34,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,279
Gold Earned
52,682
195
Minions Killed
222
9
Camps Cleared
6
1,055,221
Distance Traveled
988,536
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,632
1,063
13
1
1
176,705
2
L
Discordia
10,279
1,028
51
5
1
217,929
0
L
Nike
10,307
1,031
45
5
1
205,733
0
W
Yemoja
11,443
1,144
5
1
2
216,626
0
L
Atlas
10,513
1,051
23
2
2
206,614
2
L
Izanami
10,951
1,095
90
9
1
181,555
1
W
Morgan Le Fay
11,366
1,137
27
3
1
225,016
0
W
Ah Puch
12,404
1,240
79
8
1
190,505
0
W
Neith
12,562
1,256
40
4
4
198,750
0
W
Shiva
12,504
1,250
44
4
1
224,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role