Player Matchup

Cerberus
Cerberus
Gingerwolverine
Cerberus
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,899 Elo+
Party 1
Neith
Neith
MarksmanM18
Neith
Level 4
God Stats
12W - 14L
1,413 SR
Queue Stats
21W - 27L
1,317 Elo+
Party 1
Zeus
Zeus
StewedElephant
Zeus
Level 128
God Stats
3W - 4L
1,719 SR
Queue Stats
148W - 122L
1,468 Elo+
Party 1
Team Averages
Level 94
1,544 SR
1,561 Elo+

VS

Team Averages
Level 72
1,647 SR
1,502 Elo+
Neith
Neith
F1shL1x
Neith
Level 11
God Stats
1W - 2L
1,922 SR
Queue Stats
2W - 6L
1,452 Elo+
Party 2
Aphrodite
Aphrodite
Th3Fl4ming0
Aphrodite
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,493 Elo+
Party 2
Mulan
Mulan
TheMoiGamer
Mulan
Level 151
God Stats
9W - 17L
1,519 SR
Queue Stats
208W - 203L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
2 / 1 / 11
12,226
764
11,921
19,989
21,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 4 / 9
10,863
679
5,530
6,603
2,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
13 / 4 / 4
13,460
841
28,198
12,976
5,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
F1shL1x
Neith
10
0 / 5 / 4
8,814
551
3,216
8,975
1,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Th3Fl4ming0
Aphrodite
17
3 / 7 / 4
11,207
700
8,007
18,197
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
6 / 5 / 3
12,079
755
20,465
25,885
26,846
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
17
Kills
9
9
Deaths
17
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
F1shL1x
Neith
0
5
4
0.4
W
Cerberus
2
1
11
7.5
W
2
4
9
1.63
W
13
4
4
3.75
L
Aphrodite
Th3Fl4ming0
Aphrodite
3
7
4
0.71
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,649
Damage
31,688
39,568
Taken
53,057
29,660
Mitigated
33,527
12,929
Healing
13,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
F1shL1x
Neith
3,216
1,244
0
460
8,975
1,647
0
8,056
919
0
14,339
W
Cerberus
11,921
1,427
1,003
8,039
19,989
21,975
148
5,084
14,905
33,948
0
W
5,530
2,999
0
635
6,603
2,420
1,169
1,499
5,104
0
17,473
W
28,198
4,116
0
3,252
12,976
5,265
1,507
1,518
11,458
76,455
0
L
Aphrodite
Th3Fl4ming0
Aphrodite
8,007
1,635
2,930
4,757
18,197
5,034
285
15,534
2,663
45,568
0
L
20,465
2,870
0
4,893
25,885
26,846
373
17,243
8,642
0
48,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,549
Gold Earned
32,100
195
Minions Killed
170
5
Camps Cleared
7
818,730
Distance Traveled
646,272
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,814
551
28
2
1
124,996
2
W
Cerberus
12,226
764
82
5
2
326,063
3
W
Neith
10,863
679
20
1
0
218,727
1
W
Zeus
13,460
841
93
6
3
273,940
6
L
Aphrodite
11,207
700
93
6
2
260,889
2
L
Mulan
12,079
755
49
3
4
260,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role