Player Matchup

Charybdis
Charybdis
CaptainGlitch
Charybdis
Level 25
God Stats
1W - 3L
1,504 SR
Queue Stats
2W - 7L
1,375 Elo+
Party 2
Geb
Geb
Chaotic23
Geb
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 321L
1,586 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Derku
Morgan Le Fay
Level 28
God Stats
14W - 10L
1,661 SR
Queue Stats
354W - 330L
1,579 Elo+
Party 2
Sun Wukong
Sun Wukong
DrDank194
Sun Wukong
Level 46
God Stats
8W - 13L
1,463 SR
Queue Stats
182W - 170L
1,575 Elo+
Party 2
Ne Zha
Ne Zha
iSanatix
Ne Zha
Level 103
God Stats
6W - 8L
1,873 SR
Queue Stats
116W - 100L
1,634 Elo+
Party 2
Team Averages
Level 55
1,600 SR
1,550 Elo+

VS

Team Averages
Level 78
1,431 SR
1,513 Elo+
Achilles
Achilles
 
Achilles
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
ChunkeeMaster
Arachne
Level 121
God Stats
3W - 4L
1,500 SR
Queue Stats
184W - 159L
1,493 Elo+
Party 1
Hou Yi
Hou Yi
Genyusaki
Hou Yi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 44L
1,518 Elo+
Party 3
Geb
Geb
MrPanini
Geb
Level 28
God Stats
2W - 1L
1,156 SR
Queue Stats
85W - 95L
1,531 Elo+
Party 1
Poseidon
Poseidon
suescun
Poseidon
Level 46
God Stats
4W - 5L
1,500 SR
Queue Stats
68W - 76L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CaptainGlitch
Charybdis
13
1 / 3 / 3
8,383
441
7,784
10,349
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 2 / 5
8,695
458
5,250
15,574
15,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Derku
Morgan Le Fay
15
2 / 3 / 3
9,052
476
11,846
12,304
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
DrDank194
Sun Wukong
13
2 / 6 / 1
8,720
459
9,763
18,926
19,622
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
iSanatix
Ne Zha
14
3 / 5 / 3
9,040
476
13,708
16,350
8,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
5 / 1 / 5
10,718
564
12,714
16,301
20,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
19
8 / 2 / 6
11,375
599
17,419
22,651
13,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Genyusaki
Hou Yi
16
3 / 1 / 2
10,051
529
7,962
8,581
3,227
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 4 / 5
9,009
474
6,376
13,825
13,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
suescun
Poseidon
15
1 / 2 / 4
9,638
507
9,541
8,676
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
10
Kills
19
19
Deaths
10
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
1
5
7.5
L
Charybdis
CaptainGlitch
Charybdis
1
3
3
0.83
L
2
2
5
2.25
W
Arachne
8
2
6
5.5
L
Morgan Le Fay
Derku
Morgan Le Fay
2
3
3
1.17
L
Sun Wukong
DrDank194
Sun Wukong
2
6
1
0.42
W
Hou Yi
Genyusaki
Hou Yi
3
1
2
4
W
2
4
5
1.13
L
Ne Zha
iSanatix
Ne Zha
3
5
3
0.9
W
Poseidon
suescun
Poseidon
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,351
Damage
54,012
73,503
Taken
70,034
52,560
Mitigated
54,382
15,674
Healing
21,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,714
2,672
0
5,834
16,301
20,625
133
1,701
14,600
371
62,165
L
Charybdis
CaptainGlitch
Charybdis
7,784
4,936
0
3,197
10,349
3,864
514
1,302
9,047
0
56,996
L
5,250
1,239
556
2,220
15,574
15,626
0
4,815
10,759
20,754
0
W
Arachne
17,419
11,614
0
9,410
22,651
13,917
0
3,714
18,937
0
112,877
L
Morgan Le Fay
Derku
Morgan Le Fay
11,846
755
0
3,302
12,304
5,419
66
4,395
7,909
64,873
0
L
Sun Wukong
DrDank194
Sun Wukong
9,763
2,073
576
4,045
18,926
19,622
0
2,549
16,377
0
52,103
W
Hou Yi
Genyusaki
Hou Yi
7,962
3,441
0
2,188
8,581
3,227
672
1,838
6,743
0
62,185
W
6,376
789
457
1,940
13,825
13,510
0
5,646
8,179
14,907
0
L
Ne Zha
iSanatix
Ne Zha
13,708
3,864
0
1,778
16,350
8,029
0
3,181
13,169
0
64,776
W
Poseidon
suescun
Poseidon
9,541
893
0
1,344
8,676
3,103
669
4,197
4,479
79,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,890
Gold Earned
50,791
470
Minions Killed
539
0
Camps Cleared
0
1,819,662
Distance Traveled
1,894,204
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,718
564
120
6
0
359,651
2
L
Charybdis
8,383
441
106
6
0
343,622
0
L
Geb
8,695
458
22
1
0
401,014
3
W
Arachne
11,375
599
150
8
0
403,901
5
L
Morgan Le Fay
9,052
476
123
6
0
349,435
2
L
Sun Wukong
8,720
459
107
6
0
354,236
3
W
Hou Yi
10,051
529
113
6
0
360,654
6
W
Geb
9,009
474
14
1
0
394,136
4
L
Ne Zha
9,040
476
112
6
0
371,355
3
W
Poseidon
9,638
507
142
7
0
375,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role