Player Matchup

Geb
Geb
Canassoda01
Geb
Level 45
God Stats
4W - 2L
1,856 SR
Queue Stats
381W - 382L
1,640 Elo+
Party 1
Pele
Pele
Cheddar_isBetter
Pele
Level 108
God Stats
3W - 2L
1,346 SR
Queue Stats
76W - 47L
1,469 Elo+
Party 2
Olorun
Olorun
Hezueschristo
Olorun
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 113L
1,554 Elo+
Party 1
Achilles
Achilles
KOLSTAD_1
Achilles
Level 97
God Stats
11W - 8L
1,288 SR
Queue Stats
76W - 64L
1,411 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RaG3AsceaCiNz
Ah Muzen Cab
Level 26
God Stats
5W - 4L
1,504 SR
Queue Stats
101W - 80L
1,400 Elo+
Party 2
Team Averages
Level 81
1,499 SR
1,495 Elo+

VS

Team Averages
Level 76
1,572 SR
1,519 Elo+
Bellona
Bellona
Extendo Il
Bellona
Level 27
God Stats
2W - 1L
1,713 SR
Queue Stats
44W - 15L
1,757 Elo+
Party 3
Heimdallr
Heimdallr
Pred v
Heimdallr
Level 154
God Stats
40W - 36L
1,597 SR
Queue Stats
177W - 156L
1,602 Elo+
Party 3
Vamana
Vamana
iiExposedYou
Vamana
Level 122
God Stats
3W - 2L
1,928 SR
Queue Stats
23W - 15L
1,660 Elo+
Party 3
Bacchus
Bacchus
terrancereaume
Bacchus
Level 48
God Stats
0W - 1L
1,170 SR
Queue Stats
4W - 13L
1,349 Elo+
Solo
Persephone
Persephone
weaponmistress1
Persephone
Level 31
God Stats
0W - 4L
1,449 SR
Queue Stats
10W - 31L
1,229 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 13
10,563
459
10,598
23,801
23,899
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
9 / 4 / 8
13,482
586
16,984
20,433
17,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
12 / 2 / 10
13,626
592
24,206
21,545
11,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
KOLSTAD_1
Achilles
20
8 / 1 / 5
13,304
578
10,003
12,824
6,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
RaG3AsceaCiNz
Ah Muzen Cab
20
3 / 5 / 12
12,807
557
13,696
19,406
6,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Extendo Il
Bellona
19
5 / 5 / 3
12,131
527
13,229
18,590
20,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Pred v
Heimdallr
18
4 / 4 / 4
11,836
515
19,947
19,544
8,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
20
7 / 4 / 3
12,563
546
17,753
24,155
22,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 6 / 4
9,513
414
8,309
20,301
28,392
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
weaponmistress1
Persephone
13
0 / 14 / 1
9,257
402
7,789
17,898
8,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
34
Kills
17
17
Deaths
33
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
5
13
1.7
W
9
4
8
3.25
L
Bellona
Extendo Il
Bellona
5
5
3
1.3
W
12
2
10
8.5
W
Achilles
KOLSTAD_1
Achilles
8
1
5
10.5
L
Heimdallr
Pred v
Heimdallr
4
4
4
1.5
W
Ah Muzen Cab
RaG3AsceaCiNz
Ah Muzen Cab
3
5
12
1.8
L
Vamana
7
4
3
2.13
L
1
6
4
0.5
L
Persephone
weaponmistress1
Persephone
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,487
Damage
67,027
98,009
Taken
100,488
66,183
Mitigated
88,850
39,365
Healing
17,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,598
1,310
0
3,201
23,801
23,899
334
7,140
16,106
34,989
0
W
16,984
6,338
0
10,727
20,433
17,883
278
3,402
16,865
0
94,832
L
Bellona
Extendo Il
Bellona
13,229
3,080
0
4,034
18,590
20,922
26
3,332
15,258
3,314
71,622
W
24,206
13,071
1,579
10,380
21,545
11,323
4,619
5,031
16,194
95,236
8,199
W
Achilles
KOLSTAD_1
Achilles
10,003
3,333
0
2,929
12,824
6,542
972
1,478
11,304
0
105,664
L
Heimdallr
Pred v
Heimdallr
19,947
9,583
0
6,090
19,544
8,827
650
2,619
16,925
0
115,058
W
Ah Muzen Cab
RaG3AsceaCiNz
Ah Muzen Cab
13,696
8,745
0
10,549
19,406
6,536
1,078
1,504
17,883
0
103,872
L
Vamana
17,753
8,724
0
6,062
24,155
22,055
786
10,779
13,376
0
114,121
L
8,309
1,321
73
417
20,301
28,392
50
7,758
12,543
23,111
0
L
Persephone
weaponmistress1
Persephone
7,789
850
0
1,098
17,898
8,654
436
8,100
9,784
41,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,782
Gold Earned
55,300
652
Minions Killed
577
0
Camps Cleared
0
2,256,676
Distance Traveled
2,116,488
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,563
459
42
2
0
410,338
0
W
Pele
13,482
586
166
7
0
483,910
8
L
Bellona
12,131
527
151
7
0
389,898
5
W
Olorun
13,626
592
134
6
0
441,525
2
W
Achilles
13,304
578
156
7
0
440,003
2
L
Heimdallr
11,836
515
157
7
0
394,223
3
W
Ah Muzen Cab
12,807
557
154
7
0
480,900
4
L
Vamana
12,563
546
160
7
0
510,658
1
L
Bacchus
9,513
414
31
1
0
421,817
2
L
Persephone
9,257
402
78
3
0
399,892
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role