Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
ESPRE550
Ganesha
Level 144
God Stats
5W - 1L
1,699 SR
Queue Stats
95W - 115L
1,435 Elo+
Solo
Skadi
Skadi
IronAvengerJay
Skadi
Level 79
God Stats
76W - 53L
1,669 SR
Queue Stats
312W - 315L
1,431 Elo+
Solo
Chang'e
Chang'e
SeymourButts50
Chang'e
Level 108
God Stats
4W - 0L
1,888 SR
Queue Stats
126W - 125L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
TheBelovedCurse
Baron Samedi
Level 137
God Stats
16W - 13L
1,642 SR
Queue Stats
161W - 137L
1,491 Elo+
Party 1
Team Averages
Level 125
1,680 SR
1,474 Elo+

VS

Team Averages
Level 122
1,548 SR
1,478 Elo+
Heimdallr
Heimdallr
BeefJerkyyG
Heimdallr
Level 105
God Stats
1W - 1L
1,737 SR
Queue Stats
5W - 10L
1,556 Elo+
Solo
Kukulkan
Kukulkan
Get n Deported
Kukulkan
Level 149
God Stats
27W - 24L
1,591 SR
Queue Stats
76W - 78L
1,519 Elo+
Solo
Tiamat
Tiamat
JCASH SOS
Tiamat
Level 78
God Stats
0W - 3L
1,180 SR
Queue Stats
163W - 194L
1,393 Elo+
Solo
Guan Yu
Guan Yu
MartialNutria70
Guan Yu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 393L
1,407 Elo+
Solo
Atlas
Atlas
MbRoCrimson
Atlas
Level 118
God Stats
20W - 17L
1,731 SR
Queue Stats
195W - 208L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
6 / 1 / 17
11,794
786
19,160
13,015
5,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
ESPRE550
Ganesha
18
0 / 2 / 25
11,564
771
8,497
19,267
21,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 0 / 13
11,716
781
16,403
12,029
4,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 0 / 16
10,973
732
12,686
10,879
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
TheBelovedCurse
Baron Samedi
19
11 / 2 / 14
11,726
782
22,222
16,138
7,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BeefJerkyyG
Heimdallr
15
0 / 8 / 2
9,328
622
6,858
15,864
5,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
17
0 / 4 / 2
9,713
648
16,205
12,364
4,821
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
JCASH SOS
Tiamat
15
1 / 8 / 2
9,303
620
7,119
14,345
7,257
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 5 / 1
10,443
696
9,289
21,759
15,546
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 6 / 2
9,480
632
9,747
22,346
24,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
13
31
Kills
4
5
Deaths
31
85
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
1
17
14.5
L
Heimdallr
BeefJerkyyG
Heimdallr
0
8
2
0.13
W
Ganesha
ESPRE550
Ganesha
0
2
25
6.25
L
Kukulkan
0
4
2
0.25
W
8
0
13
14.5
L
Tiamat
JCASH SOS
Tiamat
1
8
2
0.25
L
3
5
1
0.7
L
0
6
2
0.17
W
6
0
16
14
W
Baron Samedi
TheBelovedCurse
Baron Samedi
11
2
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,968
Damage
49,218
71,328
Taken
86,678
42,942
Mitigated
57,893
40,160
Healing
14,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
19,160
2,442
0
3,747
13,015
5,026
0
3,453
7,976
0
69,581
L
Heimdallr
BeefJerkyyG
Heimdallr
6,858
1,897
0
2,082
15,864
5,870
0
7,724
7,904
0
21,918
W
Ganesha
ESPRE550
Ganesha
8,497
312
4,208
4,346
19,267
21,629
724
8,427
10,606
24,551
0
L
Kukulkan
16,205
828
0
0
12,364
4,821
0
3,879
8,354
48,760
0
W
16,403
6,767
0
966
12,029
4,245
4,263
6,284
4,970
0
40,458
L
Tiamat
JCASH SOS
Tiamat
7,119
871
270
2,692
14,345
7,257
0
7,023
7,091
23,909
0
L
9,289
895
1,212
4,662
21,759
15,546
0
10,344
11,071
234
26,160
L
9,747
3,042
321
3,746
22,346
24,399
0
13,110
8,853
24,844
0
W
12,686
1,844
9,425
6,253
10,879
4,481
1,017
7,247
3,440
42,100
0
W
Baron Samedi
TheBelovedCurse
Baron Samedi
22,222
1,079
5,556
5,659
16,138
7,561
942
7,174
8,852
38,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,773
Gold Earned
48,267
261
Minions Killed
213
0
Camps Cleared
0
1,663,943
Distance Traveled
1,352,886
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,794
786
90
6
0
370,321
2
L
Heimdallr
9,328
622
41
3
0
249,351
0
W
Ganesha
11,564
771
10
1
0
342,022
1
L
Kukulkan
9,713
648
76
5
0
285,086
1
W
Skadi
11,716
781
48
3
0
339,490
0
L
Tiamat
9,303
620
27
2
0
233,385
2
L
Guan Yu
10,443
696
37
2
0
310,980
0
L
Atlas
9,480
632
32
2
0
274,084
1
W
Chang'e
10,973
732
64
4
0
313,259
3
W
Baron Samedi
11,726
782
49
3
0
298,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role