Player Matchup

Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CPTMayhem0184
Kuzenbo
Level 84
God Stats
5W - 5L
1,285 SR
Queue Stats
370W - 382L
1,479 Elo+
Solo
Ah Puch
Ah Puch
Chronokitty
Ah Puch
Level 158
God Stats
24W - 12L
1,812 SR
Queue Stats
867W - 921L
1,518 Elo+
Party 2
Geb
Geb
Noobtube9912
Geb
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 111
1,519 SR
1,499 Elo+

VS

Team Averages
Level 111
1,554 SR
1,425 Elo+
Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
AdventiveChip4
Da Ji
Level 126
God Stats
6W - 4L
1,441 SR
Queue Stats
428W - 464L
1,481 Elo+
Solo
Zeus
Zeus
ForgivenLeader
Zeus
Level 147
God Stats
7W - 1L
1,718 SR
Queue Stats
239W - 255L
1,433 Elo+
Party 1
Bastet
Bastet
Sharkman-Arcanum
Bastet
Level 156
God Stats
2W - 1L
1,608 SR
Queue Stats
164W - 176L
1,437 Elo+
Party 1
Jing Wei
Jing Wei
patfou12
Jing Wei
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,274 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 5 / 6
7,785
708
4,982
7,386
1,988
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
 
Medusa
11
1 / 6 / 4
7,410
674
5,657
7,864
2,705
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
13
0 / 5 / 6
7,466
679
7,707
11,744
11,994
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Chronokitty
Ah Puch
19
9 / 5 / 0
11,573
1,052
11,947
9,890
3,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 5 / 6
7,413
674
3,548
12,483
11,023
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
4 / 1 / 12
9,693
881
6,751
8,310
4,223
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 4 / 11
9,928
903
7,596
8,963
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
7 / 2 / 10
9,229
839
16,539
6,512
2,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
11 / 3 / 7
11,705
1,064
11,900
8,716
3,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
patfou12
Jing Wei
15
0 / 1 / 13
8,623
784
4,326
8,569
3,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
79
11
Kills
26
26
Deaths
11
22
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
5
6
0.6
L
Medusa
 
Medusa
1
6
4
0.5
W
Anubis
 
Anubis
4
1
12
10
W
4
4
11
2.38
L
Kuzenbo
0
5
6
0.6
L
Ah Puch
Chronokitty
Ah Puch
9
5
0
1.8
W
7
2
10
6
L
1
5
6
0.8
W
11
3
7
4.83
W
Jing Wei
patfou12
Jing Wei
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,841
Damage
47,112
49,367
Taken
41,070
31,453
Mitigated
17,875
8,418
Healing
18,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,982
54
458
1,086
7,386
1,988
0
2,670
4,716
18,681
0
L
Medusa
 
Medusa
5,657
2,235
806
365
7,864
2,705
0
5,030
2,834
0
12,493
W
Anubis
 
Anubis
6,751
638
743
3,949
8,310
4,223
520
6,046
2,264
30,867
0
W
7,596
1,553
733
1,554
8,963
4,425
0
6,263
2,700
0
11,921
L
Kuzenbo
7,707
2,449
272
1,633
11,744
11,994
9
5,327
6,417
12,914
0
L
Ah Puch
Chronokitty
Ah Puch
11,947
0
577
1,819
9,890
3,743
0
3,813
6,077
34,996
0
W
16,539
531
1,188
1,349
6,512
2,409
464
4,486
2,026
24,005
0
L
3,548
546
524
878
12,483
11,023
0
6,450
6,033
5,789
0
W
11,900
1,720
2,041
3,497
8,716
3,529
1,203
4,612
4,104
0
25,182
W
Jing Wei
patfou12
Jing Wei
4,326
3,000
974
2,876
8,569
3,289
1,063
6,777
1,792
0
14,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,647
Gold Earned
49,178
129
Minions Killed
144
0
Camps Cleared
0
1,009,317
Distance Traveled
1,096,988
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,785
708
34
3
0
202,996
1
L
Medusa
7,410
674
4
0
0
220,968
1
W
Anubis
9,693
881
46
4
0
199,697
1
W
Da Ji
9,928
903
8
1
0
201,297
3
L
Kuzenbo
7,466
679
13
1
0
203,804
0
L
Ah Puch
11,573
1,052
70
6
0
183,545
0
W
Zeus
9,229
839
23
2
0
231,951
0
L
Geb
7,413
674
8
1
0
198,004
0
W
Bastet
11,705
1,064
23
2
0
244,299
0
W
Jing Wei
8,623
784
44
4
0
219,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role