Player Matchup

Ymir
Ymir
DeadLegendReaper
Ymir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,662 Elo+
Solo
Merlin
Merlin
Fasto86
Merlin
Level 120
God Stats
14W - 14L
1,597 SR
Queue Stats
508W - 484L
1,577 Elo+
Solo
Nu Wa
Nu Wa
FateDecendedZeo
Nu Wa
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 38L
1,500 Elo+
Solo
Sol
Sol
PIZOP
Sol
Level 160
God Stats
4W - 7L
1,479 SR
Queue Stats
465W - 496L
1,569 Elo+
Solo
Chang'e
Chang'e
Zxyah
Chang'e
Level 105
God Stats
2W - 1L
1,729 SR
Queue Stats
364W - 352L
1,581 Elo+
Solo
Team Averages
Level 125
1,561 SR
1,578 Elo+

VS

Team Averages
Level 116
1,543 SR
1,615 Elo+
Horus
Horus
Big_D_Alchemist
Horus
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
221W - 207L
1,651 Elo+
Party 1
Sun Wukong
Sun Wukong
CycloneKaze
Sun Wukong
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 37L
1,533 Elo+
Solo
Ratatoskr
Ratatoskr
Dawgiegaming
Ratatoskr
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
330W - 294L
1,597 Elo+
Party 1
Eset
Eset
Timmyj45
Eset
Level 104
God Stats
2W - 0L
1,715 SR
Queue Stats
51W - 40L
1,572 Elo+
Solo
Heimdallr
Heimdallr
XTAGONIST
Heimdallr
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 107L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 9
10,925
607
10,300
25,808
27,590
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Fasto86
Merlin
18
3 / 5 / 12
12,061
670
22,258
12,478
5,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
3 / 3 / 13
11,767
654
20,187
13,215
4,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
PIZOP
Sol
20
6 / 4 / 9
12,735
708
27,009
19,619
6,670
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
Zxyah
Chang'e
20
6 / 4 / 10
12,143
675
23,105
20,640
11,394
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 13
12,304
684
8,447
36,625
41,391
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
CycloneKaze
Sun Wukong
20
2 / 3 / 18
12,342
686
14,880
23,429
37,972
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ratatoskr
Dawgiegaming
Ratatoskr
18
5 / 7 / 9
11,666
648
15,414
25,410
21,381
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Eset
20
9 / 3 / 13
13,755
764
25,358
21,829
11,366
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
XTAGONIST
Heimdallr
20
2 / 4 / 19
12,121
673
23,179
20,738
11,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
95
19
Kills
23
24
Deaths
19
53
Assists
72
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
W
Sun Wukong
CycloneKaze
Sun Wukong
2
3
18
3.67
W
Ratatoskr
Dawgiegaming
Ratatoskr
5
7
9
1.36
L
1
8
9
0.69
L
Merlin
Fasto86
Merlin
3
5
12
1.8
L
3
3
13
3.17
L
Sol
PIZOP
Sol
6
4
9
2.63
W
Eset
9
3
13
5.17
W
Heimdallr
XTAGONIST
Heimdallr
2
4
19
2.88
L
Chang'e
Zxyah
Chang'e
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,859
Damage
87,278
91,760
Taken
128,031
55,453
Mitigated
123,346
30,291
Healing
65,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,447
3,269
12,068
20,033
36,625
41,391
74
25,054
11,571
0
21,312
W
Sun Wukong
CycloneKaze
Sun Wukong
14,880
990
3,782
6,690
23,429
37,972
257
19,135
4,294
352
45,029
W
Ratatoskr
Dawgiegaming
Ratatoskr
15,414
2,778
1,728
4,046
25,410
21,381
89
21,043
4,367
0
31,105
L
10,300
1,070
1,650
1,549
25,808
27,590
172
8,069
17,739
16,808
0
L
Merlin
Fasto86
Merlin
22,258
771
2,001
938
12,478
5,001
872
2,737
9,741
41,462
0
L
20,187
4,720
1,507
1,121
13,215
4,798
1,019
2,058
11,157
44,659
0
L
Sol
PIZOP
Sol
27,009
8,305
157
5,646
19,619
6,670
2,008
6,684
12,935
53,727
0
W
Eset
25,358
1,475
7,357
4,212
21,829
11,366
1,496
20,606
1,223
51,919
0
W
Heimdallr
XTAGONIST
Heimdallr
23,179
5,222
1,255
3,844
20,738
11,236
3,958
17,021
3,717
0
67,803
L
Chang'e
Zxyah
Chang'e
23,105
2,987
9,552
6,170
20,640
11,394
1,102
6,034
14,606
37,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,631
Gold Earned
62,188
194
Minions Killed
226
0
Camps Cleared
0
1,502,236
Distance Traveled
1,702,072
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,304
684
30
2
0
389,425
1
W
Sun Wukong
12,342
686
41
2
0
346,750
1
W
Ratatoskr
11,666
648
24
1
0
314,549
1
L
Ymir
10,925
607
18
1
0
267,895
0
L
Merlin
12,061
670
43
2
0
238,871
0
L
Nu Wa
11,767
654
38
2
0
286,264
1
L
Sol
12,735
708
64
4
0
318,537
1
W
Eset
13,755
764
48
3
0
338,393
6
W
Heimdallr
12,121
673
83
5
0
312,955
1
L
Chang'e
12,143
675
31
2
0
390,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role